Sections

Shaker – Old-School RPG Kickstarter cancelled by Brathwaite and Hall

Saturday, 20th October 2012 14:09 GMT By Stephany Nunneley

Shaker, the Kickstarter project known as Old-School RPG, has been cancelled by its creators Brenda Brathwaite and Tom Hall.

According to an update on the project’s Kickstarter page, the game’s pitch “just wasn’t strong enough to get the traction,” the developers thought it “needed to thrive.”

“Sure, it may have made it,” said Braithwaite and Hall. “We could have fought our way to a possibly successful end. In reading your feedback and talking it over internally, however, we decided that it made more sense to kill it and come back with something stronger. In game design, mercy killing is the law.

“Please accept our thanks and apologies in equal order. Expect something more soon.”

Shaker received backing from 7,665 people, and the project raised $249,015 in the 15 days it was live. The Kickstarter goal was for $1 million with a stretch goal of $1.9 million for a second game.

Latest

4 Comments

  1. mad1723

    Shouldn’t it be Shaker in the title, not Skaker?

    Anyway, it seems to me Kickstarter has been so overused by every game developpers these days that the concept is already starting to lose its pristine. Hell, I don’t think there was a demand for such a project with Project Eternity already well funded…

    Devs these days seem to be creating a demand for something that didn’t really have a demand in the first place. The reason why Double Fine’s project was so successful is because there was indeed a demand from fans to get a point-and-click adventure from these guys. Same goes for Project Eternity and a few other projects, but these days there seems to be a wave of developers using their name as a lever to get their pretty average project off the ground. I’m “insert big dev name here” and I’m developing “insert vanilla basic game type with no substance”.”Please give me all your money and I’ll blow your mind with rainbow sparkles and unicorns…soon”

    I love the idea of fans paying to fund their loved projects, but it’s turning quickly into a business of its own… And I’m not sure that it’s a good thing.

    #1 2 years ago
  2. Stephany Nunneley

    @1 Yeah. It’s fixed.

    #2 2 years ago
  3. UuBuU

    @1 “Hell, I don’t think there was a demand for such a project with Project Eternity already well funded…”

    I disagree, and i’m sure most fans of old school RPGs would disagree also.

    If you’re familiar with their work, then you’d know that the kind of RPG Brenda Brathwaite and Tom Hall would have made would have been VERY different to something like Project Eternity. There’s definitely room for both ~ though I do think they should have waited until a little while after the Project Eternity kickstarter ended before starting their own campaign, purely to allow RPG fans to afford both.

    The main reason this kickstarter failed was simple though ~ their opening pitch was awful. A complete mess. They didn’t tell people anything about the game other than it was “oldschool”, and some of their stretch goals were just plain dumb. Only their biggest fans seemed to have any confidence at all after that pitch.

    -

    “I love the idea of fans paying to fund their loved projects, but it’s turning quickly into a business of its own… And I’m not sure that it’s a good thing.”

    I think it’s great for gaming personally. Though I do think that we perhaps need to see more kickstarter games actually out there as finished products to really prove that the concept works.

    #3 2 years ago
  4. mad1723

    FTL is out there and proves it works.

    Don’t get me wrong, I love the concept, just hate the fact that Kickstarter is becoming oversaturated with projects that come out of nowhere. There might have a been a demand for old-school RPG, but it sure didn’t show in the project. They would have made it just in time, but it showed that they wanted to go over the projected funds and fund a second game. Overambitious is the term in this case.

    #4 2 years ago

Comments are now closed on this article.