World of Warcraft patches will soon be released in various sizes, depending on the content, according to the game’s production director J. Allen Brack.
Speaking with RPS, Brack said Blizzard is experimenting with varying degrees of patches now that Mists of Pandaria has been released.
“We’re trying an experiment where we’re going to do smaller… We’re going to change what it means to be a WoW patch,” said Brack. “Every patch for the modern WoW era has been a raid tier, sometimes a dungeon, sometimes not, but a whole content for every kind of level.
“We’re trying to make smaller patches and larger patches. We’re still going to have patches that are the giant raid tiers. We’re still going to have patches that are going to be what people traditionally think of as a WoW patch. But we’re also going to have very small patches that just have a few scenarios, maybe a movie or two that are little vignettes, and a round of daily quests.
“That’s what 5.1 is. In the subsequent patches we’ll have other raid tiers, and then we’ll have the war escalate to the point where Garrosh [Hellscream] actually starts to do some things that are not necessarily in keeping with what you would consider to be honorable Horde traditions.
“We’ve already announced that we’re going to have him as the final boss of this expansion cycle. We’re excited to see how that goes. We haven’t actually figured out exactly how that’s going to escalate and all the various pieces of that, but we’re deep into talking about it.”
Mists of Pandaria 5.1 patch notes are through here.
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