Jet Set Radio HD reviews roll into view, all the scores here

Wednesday, 12 September 2012 11:21 GMT By Dave Cook

Jet Set Radio HD – a touched up re-release of Sega’s 2000 Dreamcast title – is heading to XBLA and PSN next week, but reviews of the iconic cel-shaded fun-fest are appearing online now. Check them out below.

Eurogamer – 9/10
Polygon – 5/10
Games Radar – 4/5
Game Informer – 6.5/10
Official Xbox Magazine – 9/10
NowGamer – 9.0/10


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  1. varsas

    The Polygon review is poor with the reviewer showing his poor gaming ability; I’m an average gamer and didn’t have as much trouble with the original as him.

    The Game Informer review is equally poor comparing the game to Tony Hawk when it is a completely different type of game by design. JSR is a arcade style score attack type of game and isn’t about the tricks.

    #1 2 years ago
  2. absolutezero

    Are people actually taking Polygon seriously?

    For reals?

    #2 2 years ago
  3. Kabby

    I know this sounds radical but people are allowed to find faults and dislike games for their own reasons.

    #3 2 years ago
  4. IrrationalGamer

    I’m currently reviewing the game. I’d much rather play Crazy Taxi. There are loads of little problems, and the core of the game just isn’t that fun. How do you decide to do a jump off the lip of a curve as opposed to your character righting themselves up for a landing? Answer: you can’t, as far as I know.

    The camera is bad, and when you try to push it down to get a better view while you’re playing, it goes back to neutral instantly-fantastic.

    In the bigger multi-sectioned levels, you’re left to explore for the “exits” to the other sections. There’s no indicator, and you can only look at the map of the area you’re currently in. In a game like Dark Souls, where exploration is part of the experience, I’m okay with that. In a timed arcade-style game though, this just feels unfinished.

    Anyway, those are just my thoughts for now. There are plenty of other flaws, but I have to get back to playing the game.

    #4 2 years ago
  5. mongbatstar

    @1 I couldn’t read the review tbh. The terrible page layout was to distracting. What’s with the random left or right alignment and massive chunks of white space?

    #5 2 years ago
  6. varsas

    @4 I don’t see why needing to find the exit is an issue. Part of the arcade-style design is trial and error with the core of the game being scoring maximum points along an optimal route through the level.

    #6 2 years ago
  7. IrrationalGamer

    @6 So, I just beat a few of those sections where you have to race an opponent to a tagging location. So, wait, the game wants me to beat this NPC to a tag whose location I don’t know? Sounds pretty logical to me.

    I found that you can look at the map to figure out the location, but that’s just really inconvenient to pull it up every few turns to see where you need to go.

    Basically, these missions weren’t designed well. There should have been markers telling you which direction you need to go. Instead, you have trial-and-error or stop the game and look at the map. Neither of these are acceptable imo.

    Only a fraction of my time with the game has been fun. This is coming from someone who loves Dark Souls and Sin and Punishment 2 (beat hard mode). So this has nothing to do with me hating Japanese and/or difficult games, as some on forums have tried to indicate of reviewers who are bashing JSR.

    #7 2 years ago
  8. varsas

    @7 Older games required the player to learn the layout of a level or e.g. the enemy attack pattern in a shooter through trial and error. Part of fun of conquering those games in the past was memorising these details; it’s part of the design and it’s fine to not like it but it’s hardly a flaw.

    In your example of the use of the map, it’s an issue if the game was meant to be only played through once but it isn’t due to the arcade nature. After playing the level a few times one memorises the layout and the tag points and the map is no longer used. The old school score attack was fun but the old school search for a perfect playthrough was why I loved the game: figuring out the best route, trying out different approaches or short cuts to see what works and what doesn’t, trying out jumps or wall slides or whatever to find the limitations of the environment and skill were what kept me coming back.

    #8 2 years ago
  9. Clupula

    @7 – so you’d basically want the game to hold your hand for you. I can’t believe how spoiled gamers are today. This game’s design was always one of its strong points and I, for one, can’t wait to play it again. You shouldn’t be able to review the game if you can’t understand it.

    Comparing it to Dark Souls? Jesus.

    #9 2 years ago
  10. OlderGamer

    So many great Dreamcast games. Wish they would do a PSO v2HD remake for xbla/psn. PSO2 looks interesting anyways.

    #10 2 years ago
  11. IrrationalGamer

    @8 There are differences in trial and error in games. For example: In Donkey Kong Country Returns, when you’re doing time trials, you can restart the level if you feel you’re not doing well enough. In JSR, you have to wait until the NPC reaches the end location, or you have to lose all of your hp; there is no reset option.

    #11 2 years ago
  12. IrrationalGamer

    @9 I wasn’t comparing the game to Dark Souls. If you had some reading comprehension you’d see that I was bringing up Dark Souls because there are gamers out there saying that reviewers who don’t like JSR don’t like difficult and/or Japanese games.

    As for the hand-holding, I’ll say this. A game can be extremely frustrating, as long as the fun it provides is equivalent or higher.

    Also, it’s funny that you bring up me needing hand-holding. Have you played Dark Souls?

    #12 2 years ago
  13. Clupula

    @11 – and that is the time you take to learn the layout of the level. You accept that you’re not going to beat it this time, so you look around, you learn what you have to do next time.

    #13 2 years ago
  14. varsas

    @11 I’ve not played JSR for many years but I assume that since you mention reaching an end location that you need to reach multiple locations? You’ll have to explain it if I have mis-interpreted. Either way one can spend the time learning the location and routes so that subsequent tries are easier.

    I honestly don’t remember being particularly frustrated by this game at the time but I know I played it to death.

    #14 2 years ago
  15. Clupula

    @12 – ah, “reading comprehension.” Fun. You suck at a game so you’re going to slander it, and when someone calls you out, you claim I just can’t comprehend what you’re saying. You must make for a wonderful reviewer. I’d totally trust whatever you’d have to say.

    Please do tell me what site you review things for so I can recommend people not rely on it for their reviews.

    #15 2 years ago
  16. IrrationalGamer

    @13 The game just isn’t fun enough. That’s simply it. It’s not fun enough to make up for the annoyances, and even if it didn’t have the annoyances it still wouldn’t be that fun to me.

    To make the game more enjoyable, I would make the skaters faster and more agile. Then I would make the level design flow a whole lot better.

    #16 2 years ago
  17. Clupula

    And yes, I’ve played both Dark and Demon’s Souls. Love them.

    But I wouldn’t compare them to a game that isn’t even particularly difficult until you get to the later levels. You might as well compare Call of Duty and Street Fighter.

    #17 2 years ago
  18. IrrationalGamer

    @15 Wow, Clupula. You tell me that I’m comparing it to Dark Souls (I didn’t). Then when I call you out on your poor reading comprehension, you say that I suck at games, and this is after I tell you that I’ve beaten Sin and Punishment 2 on HARD mode, and that I love Dark Souls (hundreds of hours clocked on it).

    Simply lovely.

    I guess everyone should all just love the same games. Otherwise THIS happens.

    #18 2 years ago
  19. Clupula

    Who is the one lacking reading comprehension, hmmm? Last time I checked “a game” was singular, so I didn’t say you sucked at all games, just at this one.

    #19 2 years ago
  20. SplatteredHouse

    aww, it looks like there may be a gap between console, and PC versions. The official page has it listed as simply, “2012″ while the other two platform releases have set dates.

    #20 2 years ago
  21. Fin

    I’m pretty sure nobody outside the gaming press has been able to play this, so everyone else should just STFU.

    #21 2 years ago
  22. IrrationalGamer

    @19 I’m progressing in the game. I’m at the level where you take a lift to higher buildings (looks like New York).

    #22 2 years ago
  23. Clupula

    @21 – it was available for PS+ owners yesterday.

    #23 2 years ago
  24. varsas

    @16 It’s fair enough that you’re not a fan of this type of gameplay and that is what I think is reflected in the negative reviews.

    #24 2 years ago
  25. IrrationalGamer

    @24 It’s not that I’m not a fan of this type of gameplay; It’s the execution of the game that I don’t like. I enjoy games from just about every genre there is: FPS, 3PS, TBStrat, RTS, point and click, action-adventure (Zelda), flight, stunt games (Tony Hawk, Joe Danger, SSX Tricky).

    Why does the camera have to shift to show the cops disappointed that I got away while I’m in the air and trying to do things? Also, that slows the pace down.

    How about the race with Beat where you skate towards a Hollywood-looking fake backdrop, the camera shifts, and your controls get jacked? I understand that this is an earlier 3D game, and DMCry was one of the first games that I know of that fixed the camera change/control issue, but we still have to compare this game to games being released today. Also in the race with Beat, the first half is super easy, and the latter half is the challenging part, making the first half just annoying to re-do. The game has numerous things in it that should be changed in order to make it a “perfect” game.

    #25 2 years ago
  26. varsas

    @25 I’ll give you the camera execution but I don’t think the lack instant restart is bad execution imho. I’m not saying it’s perfect so it’ll be interesting to see your review.

    #26 2 years ago
  27. Clupula

    @25 – While i disagree with you that a re-release should be compared to game released today, I will agree that, as much as I loved the game, it was never a “perfect” game, but so few are. The closest I’ve ever seen to one would be Metal Gear Solid 3.

    #27 2 years ago
  28. IrrationalGamer

    @27 The reason I think it should be compared to games of today is because it is now in direct competition with them. Otherwise, you can always say that a game was good/great/whatever for its time.

    I can agree with you on MGS3, well, at least the subsistence version. I wasn’t a fan of the camera in the original. Subsistence though? It could easily be in my top ten. The Fury and The End are amazing bosses.

    #28 2 years ago
  29. Lord Gremlin

    @Clupula Stop defending it already. It’s a shitty little game, it was back then and it is now.
    I hate how people defend something out of pure nostalgia. I remember I really liked Mortal Kombat 2 back when it came out, but now i wouldn’t argue about facts, such as cheating AI and shitty combat system.
    There are old games like God Hand, that are well-made and well-designed at the core. And there are games like Jet Set Radio. It is a turd, but it’s painted in bright cell-shaded colors and plays nice music. It’s still a turd though.
    Makes one wonder why won’t they remake, say, Shenmue II or any other game that is good overall.
    Remaking Jet Set Radio is polishing a turd.

    #29 2 years ago
  30. varsas

    @29 Love the trolling, keep it up good sir.

    #30 2 years ago
  31. Lord Gremlin

    @30 Sorry, but how is this trolling? Do you not agree that controls are not functioning well or designed well to begin with? Or that missions are extremely poorly designed? This is worst kind of trial and error type of game that mostly died out completely at this point.

    #31 2 years ago
  32. Da Man

    Mgs3 was definetely perfect. it’s hard to beat that annoyingly cumbersome attempt at stealth utilizing switching camo at the press of a button, constantly dropping framerate, inferior writing, hysterical voiceovers and last but not the least pompously insulting soundtrack.

    #32 2 years ago
  33. varsas

    @31 Yes I disagree as does Clupula and many others.

    #33 2 years ago
  34. Clupula

    @28 – When I replayed MGS3, I actually set it back to original overhead camera, but I do completely understand why people prefer to be able to control it at all times.

    But yeah, I don’t think there is a game out there that can compare to MGS3. Everything about it is just awesome. Especially the boss battles. The battle with The End is just brilliant and I think the battle against the Boss, with that James Bond-esque theme, is probably my favorite last boss battle in the history of gaming. Then there’s all the little touches, like the strategy involved in having to pick the right camo to having to fix your wounds to all the really funny codec conversations you got from trying weird things (three things sadly missing from MGS4, but most of that can be written off to Ryan Payton), there is so much love and care put into that title.

    It actually took me a while to pick up MGS3, because MGS2 was such a disaster, it turned me off to the series. MGS1 was my favorite game for a long time and then 2 was a mess. But I kept hearing how awesome 3 was, so I finally picked it up and I was blown away by how good it was.

    Just absolute perfection. I know there are some people out there who prefer to play dumb “shit go explodey so I happy” franchises, but give me Metal Gear any day over that.

    #34 2 years ago
  35. Clupula

    @29 – you are entitled to your opinion of it. I enjoyed it a great deal when it first came out and I’m looking forward to playing it again.

    I will agree that sometimes nostalgia does cloud our judgment. I very much regret downloading Sonic Adventure on my PS3. I really liked it on the Dreamcast but, jesus, has that game not aged well. It is entirely possible that Jet Grind Radio will be the same, but as for the assertion that it was a shitty game even back then, that is your opinion.

    #35 2 years ago
  36. Da Man

    Boss battles in all Mgs are exceptional, from the one (or two) trick pony AI to the cheesy voiceovers and the ability to skip them completely (so much freedom).

    Not to mention, there really is a million ways to play Mgs3: you can, for instance go the clunky stealth way, and you can go guns ablazing, using the amazing auto aim feature (you can also stand still and play it the shooting range way).

    Fantastic videogame, didn’t even have proper levels with every scene loading separately.

    #36 2 years ago
  37. Ireland Michael

    @IrrationalGamer, they’re just lost in their nostalgia.

    A great game is great forever, no matter how many years have passed. Jet Set Radio simply hasn’t aged well at all.

    I don’t know why they didn’t release JSRF instead – its the far more polished of the two.

    #37 2 years ago
  38. Clupula

    @36 – as I said previously, do you do anything except troll on here? I never see you actually adding to a conversation. You make unfunny, snarky remarks like an internet Dane Cook, but never actually participate in anything resembling a discussion.

    Not to mention, it’s pretty funny to see someone who constantly sings the praises of Halo, of all franchises, talk shit about anything else. If ever there was a series built on a foundation of mediocre, that has only survived based on hype, it would be Halo.

    Anyway, you’re dismissed. I won’t be responding to anything further you have to say, so have at it, son.

    #38 2 years ago
  39. Clupula

    @37 – So many things I’ve heard about Future, though, made me not want to try it. I’ve been told there are no police trying to stop you and that they got rid of the time limit. Those were two things that I think made the original as fun as it was. Is it true that those were removed?

    #39 2 years ago
  40. Da Man


    Yes I do, lots of things. I’ve just added about twice more to this conversation in contrast to your ‘bla bla bla so much details’ and ‘bla bla bla so intelligent’ inane musings. You being butthurt over people putting it certain way doesn’t mean I ‘m trolling. I’m not.

    As I said to a similar Mgs zealot, to save you some time suggest stating ‘No you’ instead of a butthurt attack at what you apparently believe is my fav series..

    Smh.. ‘Oh you say mah fav toy is mediocre.. here’s one for you: No yours is”..

    Although, either way if there truly was a mediocre series surviving for the sole reasons many have that terrible taste and that devoted to teh Kojima and teh Sony, then it’s Mgs 1998 onwards..

    Halo? Brilliant AI, amazing multiplayer and unparalleled Forge. In addition to all other things. None of which to be found in the shitty mess that is Mgs. Queue a certain nutcase in 5.. 4…. 3 .. 2.

    Anyway, off you go Clupula. Run along and have some intelligent battles with teh End with his computer controlled laser sights.

    #40 2 years ago
  41. absolutezero

    Has he mentioned Halo yet?

    Oh wow. Please stop using “teh” ironically. It makes you look even more insane.

    #41 2 years ago
  42. Da Man


    It’s unparalleled how certain people think Mgs resembles in any way intelligent gameplay or decent storyline. Or half arsed cinematics at that.

    CoD has better AI, Thief from 98 has more intriguing stealth and Syphon Filter from the mid 90s had more fun shooting.

    James Bond didn’t have neither tackiness, melodramatic bullshit nor abysmal acting. James Bond was funny. Mgs is the epitome of nerds’ computer software paradise.

    Person tricking himself into thinking Mgs is in any way intelligent is trolling his own mind.

    Nope, Halo being a successful series from evil PC destroying, Playstation spoiling Xbox was predictably attacked at the slightest notion of Mgs being shit.

    #42 2 years ago
  43. Da Man

    I mentioned James Bond.

    Next up I’ll be mentioning Splinter Cell, Bayonetta, Final Fantasy *and* online multiplayer.

    #43 2 years ago
  44. zinc

    @43, I can appreciate your urgency to clarify your position on MGS, but this is a thread on Jet Set Radio and thus far you have not mentioned it once. It could be said your derailing the thread with a single minded purpose to critique a game that was mentioned in passing.

    Not intentionally of course. You obviously are just passionate about your hobby.

    #44 2 years ago
  45. Da Man

    There was a four paragraphs long essay, which I just couldn’t ignore rather then being passionate.

    Something many seem to overlook, I never really start these sub topics. (Practically never)

    #45 2 years ago

Comments are now closed on this article.

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  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.