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Medal of Honor interview: Greg Goodrich on controversy

Tuesday, 11 September 2012 14:53 GMT By Patrick Garratt

Medal of Honor: Warfighter’s dev boss talks to Patrick Garratt about tomahawks, the Battlefield 4 beta and taking FPS authenticity on a global mission against the bad guys.

“Battlefield 3 players, they’re already combat-trained to play Warfighter. When they come over, when we launch, it’s going to feel familiar because of Frostbite 2 and Battlelog, and it’s just going to be a nice change for them.”

Danger Close is no stranger to controversy. The last Medal of Honor, the 2010 shooter responsible for rebooting the IP up to layer-status with Battlefield for EA, ended up in hot water over plans to have its multiplayer opposing force named “Taliban”. EA was forced to change it at the eleventh hour. Continuing the theme, a Medal of Honor tomahawk was pulled just before gamescom this year over press concerns.

And now we have DLC based on the hunt for Bin Laden, the latest reveal to cause an internet stink. Danger Close lead Greg Goodrich and his team appear to be pushing the envelope in terms of what’s morally acceptable in the war games space, and it’s all, he told me at gamescom, in the name breaking down stereotypes, reverence for armed service, and telling the stories some of us may not be comfortable to experience.

Greg was speaking in Cologne last month.

VG247: I’m going to get this out of the way quickly.

Greg Goodrich: Uh-oh. He’s coming right at me. Right from the top.

You’ve pulled your tomahawk promotion. Are you disappointed to have to do that? In the last game you dropped the use of the word Taliban for the opposing force…

Yeah. Controversy loves MoH, I guess. I don’t know why.

It’s the authenticity angle, surely.

Yeah. I was just talking to one of my colleagues. I tried to order that sword from Blizzard, but I didn’t get in on time. You know, I’ve seen the Rambo knife; I’ve seen the Indiana Jones themed bullwhip that they sell at Disneyland. I don’t understand. I don’t. The unfortunate thing is that 100% of the sales of those things were going to go to charity. That’s the unfortunate thing. It would have been a significant amount of money for charity.

Why did you pull it?

PR: We just had to pull it.

That’s fine.

Anyway.

You’re nearly done with the game. You’re about to go gold?

We’re very close, yeah. What am I doing here, right?

Yeah, right.

That’s a great question. I don’t know. Talking about tomahawks [laughs].

Preacher’s story.

You’ve got your single-player reveal, which is going to be very soon.

We had a single-player trailer which we put out a few weeks ago. It’s Preacher’s story. We’re really doubling down on the soldier’s story from the soldier’s point of view. This story was actually written by two of the guys while they were deployed overseas, and it speaks of service and sacrifice and brotherhood, all those core tenants which we’ve always focused on with Medal of Honor. But we’re going a little deeper on the personal side. We’re trying to break down those stereotypes of the special operations operators. We all have these very stereotypical ideas of what an assaulter is, from any one of those communities, right? That barrel-chested, knuckle-dragging door-kicker that shoots bad guys in the face, right? It’s part of their job, and they’re clearly genetically different, but having spent four years with these guys now, having spent time with them and met their families… They’re just like you and me. They have a job. It’s an extraordinary job, but it is a job. They also have home lives and people that count on them and they have the everyday things that we all deal with.

We’ve been in the longest sustained conflict in the history of our nation, so it’s taken a toll. It’s taken a toll on families and relationships.

Is part of the story based on the fact that a lot of soldiers find it difficult to readjust?

It’s not the readjustment. It’s more to do with the fact that guys are sacrificing overseas, but the families are also sacrificing at home. Kids are growing up not knowing who dad is. In our story, Preacher and his wife, Lena, have kind of come to this breaking point. He’s gone 300 days out of the year on special operations. If you’re not deployed in a combat zone you’re off training, improving your skills, doing something to make you better at what you do. They have a young daughter and she needs help. She’s, like, “I’m done with this. I’m gone.”

She moves home to Spain to her parents to help raise the child, but Preacher’s a fighter, a problem-solver. He’s not going to let this happen. In these communities the divorce rate’s 90-95%, and he wants to be that 5% that make it. What we do explore is what happens when those two worlds – work life and home life – intersect.

This threat of PETN is a very real threat. We first heard about it in the shoes of Richard Reid, it showed up in Times Square in a train station, and most recently in printer toner cartridges that were coming from Yemen on board US-bound cargo planes. Along with his colleagues, he’s trying to keep this stuff, this nasty shit, off our shores. Some gets by and those two worlds intersect. We kind of go from there.

“It’s never really about the enemy, just as Saving Private Ryan wasn’t a movie about the Nazis. It was a story about what guys would do for each other, the same as Band of Brothers, right?”

It’s very different from the first game, which was focused on the combat experience in Afghanistan.

Right. And our game narrative and our gameplay is still that. Our difference is that historically Medal of Honor has always been about a single historical event, whether it be Normandy or Market Garden of Pearl Harbour. That game was loosely based on Operation Anaconda, which was a fight, essentially, in a 15km radius in the Shahi-Kot Valley in Afghanistan. In this game we wanted to open it up, and not only go global and international with the different operators in multiplayer, but to have a global look at this problem, and at the networks that are distributing this stuff. We talk about Abu Sayyaf from the Phillipines, AQ of the Arabian Peninsula and al-Shabaab in Solmalia, as well as others. This game is the first Medal of Honor game that isn’t based on one single historical event. It’s multiple events connected by a single threat, and that’s the threat of PETN.

Is it the market that’s pushed you in this direction, or is it something you wanted to do?

It was the story. For the single-player, it was the story. Secondly, we have a huge international fanbase, and this game has always been about the American soldier. We figured that honour, brotherhood and respect aren’t American traits: they’re warrior traits. We wanted to open it up and allow gamers to feel some of that national pride. If I’m growing up in Poland and I want to be a bad-ass, I don’t grow up wanting to be a US Navy SEAL; I grow up wanting to be a GROM commando. In Britain I want to be SAS or SBS, or KSK in Germany. Let’s gamers get into those boots, and experience what it’s like to be in those boots, fighting as one of those operators.

As regards the contemporary theatre, is this it for Medal of Honor? There’s a lot of discussion in the shooter community at the moment about the validity of the contemporary setting. We’ve seen Call of Duty move forward now…

Well, Black Ops did.

True enough. But there is a feeling that the contemporary shooter’s been saturated in the same way World War II was saturated a few years ago. Assuming the contemporary setting does become tired at some point, what’ll be next? Is the future the way?

I don’t know. Again, with us it starts with the soldier story. We like to think that the era didn’t define Medal of Honor. Yes, we did a lot of World War II games, but that’s not what defines Medal of Honor. What defines Medal of Honor is the reverence for service and sacrifice, and those stories of brotherhood and honour and respect. Those themes show up everywhere, no matter what the era, the time-frame, what war or what conflict. It’s never really about the enemy, just as Saving Private Ryan wasn’t a movie about the Nazis. It was a story about what guys would do for each other, the same as Band of Brothers, right? It’s sort of the way we look at it.

The Medal of Honor authenticity angle’s added the buddy system to multiplayer this time.

Yes, fireteams.

There’s been some really good feedback from the people playing it, but a lot are saying it’s really hardcore, a real shooter fan’s shooter. Is there a danger in adding authentic features like this?

It’s a balance. It’s a difficult balance. Making an authentic first-person shooter is extremely difficult. We have these lanes in the swimming pool we have to stay in, and every now and then we’ll dip under the lane and go to the left or the right, but we always have to come back. But it is an action shooter, and we’re trying to reach a very large audience, and that audience expects certain things, so we try to give them that, but in our own tone, our own flavour.

The different modes are very different. In multiplayer we have Homerun, which is a very hardcore, very quick, fast-tempoed, round-after-round type of game. Hotspot is a little different, Sector Patrol’s a little different, as are the other modes we’ll be shipping with. All of them cater to different types of play styles. When you add Fireteams on top of that, and when you said it’s being received well, we thought we were onto something, that it was really cool. We took it to E3 and showed it and everyone just picked up on it. Everyone was just trying to find that perfect fireteam combination. It’s been really fun to see the different combinations people gravitate to in certain maps, so we’ll go back, take that feedback, get that telemetry from our testers and say, ‘OK, we’ve got to balance this.’ Especially when you’re talking about 72 different operators, we’ve got to balance it so that at the end of the day it comes down to player skill, and teamwork, and co-operative play, and not something that we missed as far as balance was concerned. At E3, Demolition-Spec Ops was a really popular combination, because you had the tank tanking and the Spec Ops guy identifying bad guys.

One of the Spec Ops perks is being able to see enemies through walls. That created a bit of as stink, as some were of the opinion that it was legalised wall-hacking.

Again, it’s a balance. With the fireteam stuff, you can see your fireteam buddy, and with revenge you can see a red outline as well. It’s a balance. But guess what? That Spec Ops guy can’t do a lot of the things a heavy gunner can do, and he can’t call in certain aircraft and airstrikes as others can do, and his weapons systems are a little different from the sniper. It’s a balance. And it’s not all the time. You can’t just run around the game looking through walls. Just like with Demolition, you can’t run around the map the whole time with your mask down. It’s a momentary thing you get for doing well, and you can use it and it’ll need to replenish.

People are loving it. I think a lot of the stink online came from people who haven’t played it yet. They just look and go, “It’s a legal wall-hack.” But they haven’t played it or experienced it. I’d encourage people to try it out and give it a shot before passing judgement.

Finally, then, you have the Battlefield 4 beta bundled with Medal of Honor.

Yeah.

What kind of boost do you expect that to give to your sales?

We’ve always had a very close partnership with our colleagues at DICE. In the last Medal of Honor in 2010 we gave away the Battlefield 3 beta, and now with Battlelog and the meta-game and everything we’re doing on the social network system, these two franchises are sister franchises. Actually, I’ll say big brother and little brother [laughs]. We work very closely together and share a fanbase, and I think for the Battlefield 3 players, they’re already combat-trained to play Warfighter. When they come over, when we launch, it’s going to feel familiar because of Frostbite 2 and Battlelog, and it’s just going to be a nice change for them.

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8 Comments

  1. monkeygourmet

    ‘You know, I’ve seen the Rambo knife; I’ve seen the Indiana Jones themed bullwhip that they sell at Disneyland’…

    He does know these are fictional characters doesn’t he?

    The Tomahawk coupled with the Bin Laden mission, are some of the biggest examples of attention grabbing in recent gaming news.

    What a joke. I know it must be hard to go up against COD, but this is getting stupid.

    To say:

    ‘The unfortunate thing is that 100% of the sales of those things were going to go to charity. That’s the unfortunate thing. It would have been a significant amount of money for charity’,

    is insulting too. Have they got a warehouse of these things sitting there? I doubt it.

    It was a stupid idea in the first place, unless they have a huge amount of stock sitting there, why not create another promotional edition?

    At the board meeting, are we seriously suggesting no one else had any other idea’s of what to include in the special edition package.

    Even an idiot would know this would never pass release…

    What a crock of shit, it was just a bullshit publicity stunt, and to attach there worries about a charities lost is extremly bad taste. It was an insane move by there marketing team at best, at worst a publicity stunt.

    Lets face it, the games storyline will be about as deep any other ooh rah shooter.

    Trying to dress it up any further and make excuses just makes you look even more like an attention whore.

    I also like how one of the tags under the article links to another where EA are complaining that controvasy affected review scores in MOH last year…

    Way to learn your lesson dick bags! :)

    #1 3 years ago
  2. G1GAHURTZ

    It’s interesting that they seem to find it necessary to have a PR guy keeping them in check in their interviews…

    #2 3 years ago
  3. GwynbleiddiuM

    @1 I think you’ve not quite heard it the way I’m going to drop it on you, you make me sick.

    @Pat Great interview Pat, hats off.

    #3 3 years ago
  4. SplatteredHouse

    pew pew by any other name. Lots of talk, not enough evidence shown that there’s more beyond that.

    #4 3 years ago
  5. monkeygourmet

    @3

    That sentence made about as much sense as your username…

    What do you even mean?!

    #5 3 years ago
  6. zinc

    The thing is, EA could have left out the topical setting, the ‘Hunt Obama’ media bait and STILL had a authentic, solid shooter.

    The Tomahawk could have just as easily been a pin-badge, or a pair of sunglasses, but no, they wanted something with a bit of macho impact.

    From the way they are handling the PR of this game, I can imagine how godawful the soap opera family problems angle of this game will be.

    #6 3 years ago
  7. monkeygourmet

    @6

    Exactly, a pair of nice aviators, pin badge, whatever would still of worked.

    In fact, I’d rather have some nice sunglasses…

    #7 3 years ago
  8. mreko3230

    Idk, “Controversy” seems like a pretty strong word. Other than little mumblings here and there; it doesn’t seem like the Osama and tomahawk thing is getting a lot of play. Hell- the story is one of the lowest commented on vg247 right now. BTW- I’ll be more than happy to take a tomahawk- fuck sunglasses.

    #8 3 years ago

Comments are now closed on this article.

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  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]