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Medal of Honor interview: Greg Goodrich on controversy

Tuesday, 11 September 2012 14:53 GMT By Patrick Garratt

Medal of Honor: Warfighter’s dev boss talks to Patrick Garratt about tomahawks, the Battlefield 4 beta and taking FPS authenticity on a global mission against the bad guys.

“Battlefield 3 players, they’re already combat-trained to play Warfighter. When they come over, when we launch, it’s going to feel familiar because of Frostbite 2 and Battlelog, and it’s just going to be a nice change for them.”

Danger Close is no stranger to controversy. The last Medal of Honor, the 2010 shooter responsible for rebooting the IP up to layer-status with Battlefield for EA, ended up in hot water over plans to have its multiplayer opposing force named “Taliban”. EA was forced to change it at the eleventh hour. Continuing the theme, a Medal of Honor tomahawk was pulled just before gamescom this year over press concerns.

And now we have DLC based on the hunt for Bin Laden, the latest reveal to cause an internet stink. Danger Close lead Greg Goodrich and his team appear to be pushing the envelope in terms of what’s morally acceptable in the war games space, and it’s all, he told me at gamescom, in the name breaking down stereotypes, reverence for armed service, and telling the stories some of us may not be comfortable to experience.

Greg was speaking in Cologne last month.

VG247: I’m going to get this out of the way quickly.

Greg Goodrich: Uh-oh. He’s coming right at me. Right from the top.

You’ve pulled your tomahawk promotion. Are you disappointed to have to do that? In the last game you dropped the use of the word Taliban for the opposing force…

Yeah. Controversy loves MoH, I guess. I don’t know why.

It’s the authenticity angle, surely.

Yeah. I was just talking to one of my colleagues. I tried to order that sword from Blizzard, but I didn’t get in on time. You know, I’ve seen the Rambo knife; I’ve seen the Indiana Jones themed bullwhip that they sell at Disneyland. I don’t understand. I don’t. The unfortunate thing is that 100% of the sales of those things were going to go to charity. That’s the unfortunate thing. It would have been a significant amount of money for charity.

Why did you pull it?

PR: We just had to pull it.

That’s fine.

Anyway.

You’re nearly done with the game. You’re about to go gold?

We’re very close, yeah. What am I doing here, right?

Yeah, right.

That’s a great question. I don’t know. Talking about tomahawks [laughs].

Preacher’s story.

You’ve got your single-player reveal, which is going to be very soon.

We had a single-player trailer which we put out a few weeks ago. It’s Preacher’s story. We’re really doubling down on the soldier’s story from the soldier’s point of view. This story was actually written by two of the guys while they were deployed overseas, and it speaks of service and sacrifice and brotherhood, all those core tenants which we’ve always focused on with Medal of Honor. But we’re going a little deeper on the personal side. We’re trying to break down those stereotypes of the special operations operators. We all have these very stereotypical ideas of what an assaulter is, from any one of those communities, right? That barrel-chested, knuckle-dragging door-kicker that shoots bad guys in the face, right? It’s part of their job, and they’re clearly genetically different, but having spent four years with these guys now, having spent time with them and met their families… They’re just like you and me. They have a job. It’s an extraordinary job, but it is a job. They also have home lives and people that count on them and they have the everyday things that we all deal with.

We’ve been in the longest sustained conflict in the history of our nation, so it’s taken a toll. It’s taken a toll on families and relationships.

Is part of the story based on the fact that a lot of soldiers find it difficult to readjust?

It’s not the readjustment. It’s more to do with the fact that guys are sacrificing overseas, but the families are also sacrificing at home. Kids are growing up not knowing who dad is. In our story, Preacher and his wife, Lena, have kind of come to this breaking point. He’s gone 300 days out of the year on special operations. If you’re not deployed in a combat zone you’re off training, improving your skills, doing something to make you better at what you do. They have a young daughter and she needs help. She’s, like, “I’m done with this. I’m gone.”

She moves home to Spain to her parents to help raise the child, but Preacher’s a fighter, a problem-solver. He’s not going to let this happen. In these communities the divorce rate’s 90-95%, and he wants to be that 5% that make it. What we do explore is what happens when those two worlds – work life and home life – intersect.

This threat of PETN is a very real threat. We first heard about it in the shoes of Richard Reid, it showed up in Times Square in a train station, and most recently in printer toner cartridges that were coming from Yemen on board US-bound cargo planes. Along with his colleagues, he’s trying to keep this stuff, this nasty shit, off our shores. Some gets by and those two worlds intersect. We kind of go from there.

“It’s never really about the enemy, just as Saving Private Ryan wasn’t a movie about the Nazis. It was a story about what guys would do for each other, the same as Band of Brothers, right?”

It’s very different from the first game, which was focused on the combat experience in Afghanistan.

Right. And our game narrative and our gameplay is still that. Our difference is that historically Medal of Honor has always been about a single historical event, whether it be Normandy or Market Garden of Pearl Harbour. That game was loosely based on Operation Anaconda, which was a fight, essentially, in a 15km radius in the Shahi-Kot Valley in Afghanistan. In this game we wanted to open it up, and not only go global and international with the different operators in multiplayer, but to have a global look at this problem, and at the networks that are distributing this stuff. We talk about Abu Sayyaf from the Phillipines, AQ of the Arabian Peninsula and al-Shabaab in Solmalia, as well as others. This game is the first Medal of Honor game that isn’t based on one single historical event. It’s multiple events connected by a single threat, and that’s the threat of PETN.

Is it the market that’s pushed you in this direction, or is it something you wanted to do?

It was the story. For the single-player, it was the story. Secondly, we have a huge international fanbase, and this game has always been about the American soldier. We figured that honour, brotherhood and respect aren’t American traits: they’re warrior traits. We wanted to open it up and allow gamers to feel some of that national pride. If I’m growing up in Poland and I want to be a bad-ass, I don’t grow up wanting to be a US Navy SEAL; I grow up wanting to be a GROM commando. In Britain I want to be SAS or SBS, or KSK in Germany. Let’s gamers get into those boots, and experience what it’s like to be in those boots, fighting as one of those operators.

As regards the contemporary theatre, is this it for Medal of Honor? There’s a lot of discussion in the shooter community at the moment about the validity of the contemporary setting. We’ve seen Call of Duty move forward now…

Well, Black Ops did.

True enough. But there is a feeling that the contemporary shooter’s been saturated in the same way World War II was saturated a few years ago. Assuming the contemporary setting does become tired at some point, what’ll be next? Is the future the way?

I don’t know. Again, with us it starts with the soldier story. We like to think that the era didn’t define Medal of Honor. Yes, we did a lot of World War II games, but that’s not what defines Medal of Honor. What defines Medal of Honor is the reverence for service and sacrifice, and those stories of brotherhood and honour and respect. Those themes show up everywhere, no matter what the era, the time-frame, what war or what conflict. It’s never really about the enemy, just as Saving Private Ryan wasn’t a movie about the Nazis. It was a story about what guys would do for each other, the same as Band of Brothers, right? It’s sort of the way we look at it.

The Medal of Honor authenticity angle’s added the buddy system to multiplayer this time.

Yes, fireteams.

There’s been some really good feedback from the people playing it, but a lot are saying it’s really hardcore, a real shooter fan’s shooter. Is there a danger in adding authentic features like this?

It’s a balance. It’s a difficult balance. Making an authentic first-person shooter is extremely difficult. We have these lanes in the swimming pool we have to stay in, and every now and then we’ll dip under the lane and go to the left or the right, but we always have to come back. But it is an action shooter, and we’re trying to reach a very large audience, and that audience expects certain things, so we try to give them that, but in our own tone, our own flavour.

The different modes are very different. In multiplayer we have Homerun, which is a very hardcore, very quick, fast-tempoed, round-after-round type of game. Hotspot is a little different, Sector Patrol’s a little different, as are the other modes we’ll be shipping with. All of them cater to different types of play styles. When you add Fireteams on top of that, and when you said it’s being received well, we thought we were onto something, that it was really cool. We took it to E3 and showed it and everyone just picked up on it. Everyone was just trying to find that perfect fireteam combination. It’s been really fun to see the different combinations people gravitate to in certain maps, so we’ll go back, take that feedback, get that telemetry from our testers and say, ‘OK, we’ve got to balance this.’ Especially when you’re talking about 72 different operators, we’ve got to balance it so that at the end of the day it comes down to player skill, and teamwork, and co-operative play, and not something that we missed as far as balance was concerned. At E3, Demolition-Spec Ops was a really popular combination, because you had the tank tanking and the Spec Ops guy identifying bad guys.

One of the Spec Ops perks is being able to see enemies through walls. That created a bit of as stink, as some were of the opinion that it was legalised wall-hacking.

Again, it’s a balance. With the fireteam stuff, you can see your fireteam buddy, and with revenge you can see a red outline as well. It’s a balance. But guess what? That Spec Ops guy can’t do a lot of the things a heavy gunner can do, and he can’t call in certain aircraft and airstrikes as others can do, and his weapons systems are a little different from the sniper. It’s a balance. And it’s not all the time. You can’t just run around the game looking through walls. Just like with Demolition, you can’t run around the map the whole time with your mask down. It’s a momentary thing you get for doing well, and you can use it and it’ll need to replenish.

People are loving it. I think a lot of the stink online came from people who haven’t played it yet. They just look and go, “It’s a legal wall-hack.” But they haven’t played it or experienced it. I’d encourage people to try it out and give it a shot before passing judgement.

Finally, then, you have the Battlefield 4 beta bundled with Medal of Honor.

Yeah.

What kind of boost do you expect that to give to your sales?

We’ve always had a very close partnership with our colleagues at DICE. In the last Medal of Honor in 2010 we gave away the Battlefield 3 beta, and now with Battlelog and the meta-game and everything we’re doing on the social network system, these two franchises are sister franchises. Actually, I’ll say big brother and little brother [laughs]. We work very closely together and share a fanbase, and I think for the Battlefield 3 players, they’re already combat-trained to play Warfighter. When they come over, when we launch, it’s going to feel familiar because of Frostbite 2 and Battlelog, and it’s just going to be a nice change for them.

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8 Comments

  1. monkeygourmet

    ‘You know, I’ve seen the Rambo knife; I’ve seen the Indiana Jones themed bullwhip that they sell at Disneyland’…

    He does know these are fictional characters doesn’t he?

    The Tomahawk coupled with the Bin Laden mission, are some of the biggest examples of attention grabbing in recent gaming news.

    What a joke. I know it must be hard to go up against COD, but this is getting stupid.

    To say:

    ‘The unfortunate thing is that 100% of the sales of those things were going to go to charity. That’s the unfortunate thing. It would have been a significant amount of money for charity’,

    is insulting too. Have they got a warehouse of these things sitting there? I doubt it.

    It was a stupid idea in the first place, unless they have a huge amount of stock sitting there, why not create another promotional edition?

    At the board meeting, are we seriously suggesting no one else had any other idea’s of what to include in the special edition package.

    Even an idiot would know this would never pass release…

    What a crock of shit, it was just a bullshit publicity stunt, and to attach there worries about a charities lost is extremly bad taste. It was an insane move by there marketing team at best, at worst a publicity stunt.

    Lets face it, the games storyline will be about as deep any other ooh rah shooter.

    Trying to dress it up any further and make excuses just makes you look even more like an attention whore.

    I also like how one of the tags under the article links to another where EA are complaining that controvasy affected review scores in MOH last year…

    Way to learn your lesson dick bags! :)

    #1 3 years ago
  2. G1GAHURTZ

    It’s interesting that they seem to find it necessary to have a PR guy keeping them in check in their interviews…

    #2 3 years ago
  3. GwynbleiddiuM

    @1 I think you’ve not quite heard it the way I’m going to drop it on you, you make me sick.

    @Pat Great interview Pat, hats off.

    #3 3 years ago
  4. SplatteredHouse

    pew pew by any other name. Lots of talk, not enough evidence shown that there’s more beyond that.

    #4 3 years ago
  5. monkeygourmet

    @3

    That sentence made about as much sense as your username…

    What do you even mean?!

    #5 3 years ago
  6. zinc

    The thing is, EA could have left out the topical setting, the ‘Hunt Obama’ media bait and STILL had a authentic, solid shooter.

    The Tomahawk could have just as easily been a pin-badge, or a pair of sunglasses, but no, they wanted something with a bit of macho impact.

    From the way they are handling the PR of this game, I can imagine how godawful the soap opera family problems angle of this game will be.

    #6 3 years ago
  7. monkeygourmet

    @6

    Exactly, a pair of nice aviators, pin badge, whatever would still of worked.

    In fact, I’d rather have some nice sunglasses…

    #7 3 years ago
  8. mreko3230

    Idk, “Controversy” seems like a pretty strong word. Other than little mumblings here and there; it doesn’t seem like the Osama and tomahawk thing is getting a lot of play. Hell- the story is one of the lowest commented on vg247 right now. BTW- I’ll be more than happy to take a tomahawk- fuck sunglasses.

    #8 3 years ago

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    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]