Vita tops in Japan thanks to Hatsune Miku Project Diva f

Wednesday, 5th September 2012 15:31 GMT By Stephany Nunneley

Vita has bested 3DS on the Media Create charts this week with 50,070 units sold, thanks to the debut of SEGA’s rhythm game Hatsune Miku Project Diva f. The game stormed the software chart with 159,592 units sold. Devil Summoner: Soul Hackers also debuted for 3DS this week, and the Atlus title moved 69,365 units.

Get the full hardware and software charts below.

Here’s the full software chart for the period. Life-to-date sales are in parentheses:

  1. [PSV] Hatsune Miku Project Diva f (Sega, 08/30/12) – 159,592 (New)
  2. [3DS] Devil Summoner: Soul Hackers (Atlus, 08/30/12) – 69,365 (New)
  3. [3DS] Senran Kagura Burst: Guren no Shoujotachi (Marvelous AQL, 08/30/12) – 69,084 (New)
  4. [3DS] New Super Mario Bros. 2 (Nintendo, 07/28/12) – 56,061 (1,037,205)
  5. [PS3] Hyperdimension Neptunia V (New)
  6. [PSP] Mobile Suit Gundam Age: Universe Accel / Cosmic Drive (Namco Bandai, 08/30/12) – 35,903 (New)
  7. [PS3] Sengoku Basara HD Collection (Capcom, 08/30/12) – 35, 690 (New)
  8. [NDS] Pokemon Black 2 / White 2 (Pokemon Co., 06/23/12) – 29,186 (2,707,600)
  9. [PS3] AquaPazza: AquaPlus Dream Match (Aqua Plus, 08/30/12) – 20,935 (New)
  10. [Wii] Dragon Quest X (Square Enix, 08/02/12) – 16,360 (526,735)
  11. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! (Namco Bandai, 07/05/12) – 15,689 (109,939)
  12. [PSP] Rurouni Kenshin: Meiji Kenyaku Romantan – Kansen (Namco Bandai, 08/30/12) – 15,178 (New)
  13. [3DS] Mem>Taiko Drum Master: Chibi Dragon and the Mysterious Orb (Namco Bandai, 07/12/12) – 11,278 (189,006)
  14. [Wii] Just Dance Wii 2 (Nintendo, 07/26/12) – 10,587 (159,712)
  15. [3DS] Demon Training (Nintendo, 07/28/12) – 10,569 (138,690)
  16. [3DS] Kobitodzukan: Kobito Kansatsu Set (Nippon Columbia, 07/26/12) – 9,825 (78,608)
  17. [WII] Wii Sports Resort (Nintendo, 11/11/10) – 8,231 (1,060,107)
  18. [PSP] Ano Hi Mita Hana no Namae o Bokutachi wa Mada Shiranai (5pb., 08/30/12) – 7,666 (New)
  19. [PSP] Genroh (Idea Factory, 08/30/12) – 6,397 (New)
  20. [Wii] Kirby’s Dream Collection: Special Edition (Nintendo, 07/19/12)- 6,305 (193,265)

Here’s the hardware chart for the same period. Last week’s sales are in parentheses:

  • PSV – 50,070 (10,880)
  • 3DS LL – 44,951 (41,901)
  • 3DS – 29,342 (29,472)
  • PS3 – 12,433 (11,896)
  • PSP – 10,266 (9,499)
  • Wii – 8,680 (8,810)
  • PS2 – 1,098 (1,157)
  • 360 – 875 (863)
  • DSi LL – 803 (870)
  • DSi – 685 (672)

Thanks, Gematsu.



  1. Da Man

    So this pretty much confirms Vita as being a true hardcore gamers platform and proves success of the core oriented software portfolio…

    #1 2 years ago
  2. Sylrissa

    It’s quite a fun rhythm game, from what time I’ve sunk into it so far.

    #2 2 years ago
  3. ManuOtaku

    Dont underestimate the power of Hatsune Miku, she has quite an strong following, not as much as monster hunter, but it is a force to be reckon with, at least in Japan, and some European countries too.

    #3 2 years ago
  4. Dragon246

    It pretty much proves that you have no other job except hating sony. Hating a game without playing it is just what I expect from you.

    Unfortunately vita spike is just for a single week. Just shows more than price drops, vita needs games.
    50-50 Sony ninty split in top 10.

    #4 2 years ago
  5. Da Man

    #4, me thinks seeing as how you were the one who stated I hate Sony and especially this videogame, this proves zealots enjoy putting words into others’ mouth.

    A casual videogame leads to a massive spike in sales.. If this was Kinect, guys like you would be here going on about the evil casuals and stupid customers being fooled into advertising campaigns.

    #5 2 years ago
  6. Sylrissa

    @4 Yeah it is a shame, I agree that it goes to show that release a good game on the vita and it’ll sell well.

    #6 2 years ago
  7. Wesker_Evil

    5th place – 36,189 copies

    #7 2 years ago
  8. ps3fanboy

    the psp outsold the wii, hahahahahaha!…

    #8 2 years ago
  9. knuck

    @5 Since when are japanese otaku considered casual? Those are the ones who play Hatsune Miku games, and they’re far from casual.

    #9 2 years ago
  10. Da Man

    I thought being casual depends on the genres you play.

    So if I buy Star Wars dance games I’m not casual anymore.

    #10 2 years ago
  11. knuck

    @10 Yep, it does. Japanese nerds play lots of non-casual games, no one buys a PSV just for Miku.

    Also protip: rhythm games are not casual.

    #11 2 years ago
  12. Da Man

    If they never buy it just for that, then why spike in sales? That would seem as Miku being one if not the top reason to get one.

    #12 2 years ago
  13. ManuOtaku

    Da Man, i dont see the bad in casuals getting the vita for one game, remember we all started this hoobie as casuals, then within time we became more avid gamers, therefore i think is good if “casuals” do buy the vita, it will increase the chances of games like gravity rush to sell more units in the future, and thats a plus for sony and the industry, i dont see it bad.

    #13 2 years ago
  14. Da Man

    I, too, don’t see the bad.. What I do see though is a predictable growth in sales of a device due to casual software (although apparently rhytm games aren’t that, in which case I guess Kinect has quite a few core customers).

    #14 2 years ago
  15. ManuOtaku

    #14 Ok, i got you, well casuals are part of this industry, and always have been, and is healthy for the industry that it will be the case for future generations too, so for me is quite natural that casual games do incide in the spike of hardware sold numbers, and now even more, due the family involvement on the casual front.

    #15 2 years ago
  16. knuck

    @12 Because Vita has no games, simple as that.

    If you can’t fathom people not being into the games that were released so far for Vita, you’re hopeless and unfit to comment on matters involving the game industry. Or just about anything in life, ever.

    #16 2 years ago
  17. Da Man

    I agree that they’re the essential part of modern industry. I played some casual games even.

    Just saying Vita surely isn’t the hardcore gamer’s dream, and behaves just like any other hardware..

    #17 2 years ago
  18. SuperGuyverUSA

    It’s a dream come true for me and I would like to think I’m a hardcore gamer. But then again, that’s just me.

    #18 2 years ago
  19. TheOutcastWolf

    …never doubt the power of Hatsune Miku.

    #19 2 years ago
  20. dauncle

    Can any one else add? 44,951 + 29,342 = 74,293 (3ds “TOTAL” sales)
    The Vita sales is the total for 3G and non 3G models the same should be for 3DS. Sorry folks Vita still has more catching up to do.

    #20 2 years ago
  21. Lord Gremlin

    Not surprised. Even I imported a Japanese copy of Project Diva for my Vita. And I’m in Russia. And there are people around me doing the same. That’s despite nigh $100 cost of the pleasure.

    You may wonder why Hatsune Miku latest game is not coming out in EU and US… Well, it’s Sega being Sega, tis all.

    Also, people, you have to realize that consoles are sold by their games. Vita will be alright. Look, so far the only good exclusive was Shinobido 2 and that’s for hardcore Acquire fans. Uncharted and Resistance on Vita are garbage. Hatsune Miku is another game that is really, really good. Remember, ports don’t sell hardware.

    Also, Vita IS a hardcore gamers dream. Try the fan made PC remote play and if you still disagree you ARE and idiot. Fucking Skyrim on your crapper!

    #21 2 years ago
  22. Da Man

    If it was that of an, erm (smh..) hardcore gamer’s dream, casual videogames wouldn’t sell it.

    It’s astonishingly hillarious to see the people claiming ‘X360 sells on Kinect and casuals’ while turning 180 degrees in the next thread, when it comes to Vita.

    #22 2 years ago
  23. DrDamn

    A machine can be a hardcore gamer’s dream and still have and sell “casual” games. Why does one exclude the other?

    #23 2 years ago
  24. Da Man

    Ok, then we can all agree that Xbox 360 IS hardcore gamer’s dream.

    Purely hardcore it is not. Stating that it’s naturally niche appeal is it’s strength is nonsensical, it’s just the same console as a 3DS, Xbox360 or a Wii.

    #24 2 years ago
  25. ManuOtaku

    #24 Da Man I think this might demostrates that “casuals” are not that casuals anymore, especially when they do incide in the hardware and software units sold, in that end they behave like the avid/core front.

    #25 2 years ago
  26. GwynbleiddiuM

    @24, So, you bring up an example to disapprove your own point? Have you finally gone mad? or is it due to the fact there are less people to involve themselves with you that you have to troll yourself from now on to be satisfied?

    You were the first to comment and bringing the whole hardcore vs casual into the mix…

    #26 2 years ago
  27. absolutezero

    “see the people claiming ‘X360 sells on Kinect and casuals’ ”

    I have never ever seen this mentioned anywhere by anyone ever.

    #27 2 years ago
  28. ManuOtaku

    By the way happy anniversary Hatsune and to all her fans.

    #28 2 years ago
  29. Da Man

    #26GwynbleiddiuM, I think when I go mad I’ll be spending days on tacky melodramas at an age regular people have 3 kids. You keep tricking yourself into believing anyone you get angry at due to self stupidity is a troll.

    Now anyway, I was the one who said it sells on casual software, but not in your silly shizophrenical versus sense.

    Only thing that disapproves is your english reading skill.

    #29 2 years ago
  30. Dragon246

    You should realise that there’s nothing like hardcore or casual games, they just have different audiences with different tastes.

    #30 2 years ago
  31. Da Man

    That’s what I’m saying from the beginning…


    I told you it’s the language barrier.

    #31 2 years ago
  32. GwynbleiddiuM

    @29 ROFL

    #32 2 years ago
  33. Da Man

    Glad we finally understand each other.

    #33 2 years ago

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