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Beyond: Two Souls – death comes to us all

Thursday, 16 August 2012 12:48 GMT By Dave Cook

Beyond: Two Souls isn’t a game trying to be a movie or some attempt to bridge the divide between them. Quantic Dream view it as a convergence – a third new form of entertainment that puts its actors fully to the test. VG247′s Dave Cook goes behind the scenes to learn more.

David Cage is a to-the-point kind of guy. He’s entirely committed to the idea of games being spawned from a single vision and sticking to them throughout the project.

We’re not even five minutes into Cage’s Beyond presentation before he shares his vision by reminding the crowd that while they’re all very different people, they all share something in common:

One day we will all die.

That fear of the unknown, the stomach churning realisation that all of this will disappear once we die is enough to make blood run cold, and that is a very powerful emotion indeed.

Cage wants you to feel something while playing Beyond, and the only way to do that – he says – is to employ talented actors to deliver on his vision. Ellen Page was Cage’s first choice for lead Jodie Holmes.

Beyond’s script is at least 2,000 pages long – that’s longer than three or four movies, Cage tells us – and it was based entirely around Page playing the lead. Although the actor wasn’t officially on board or aware of the game, Page accepted immediately and was officially on board.

That was then, but some twelve months of constant, daily shooting later Cage firmly believes that his ensemble cast have grown as actors, and that the decision to use full motion capture techniques – rather than standard mo-cap – is a significant step for the industry a a whole.

Standing at the front of the conference room, Cage explained, “We gained another dimension in the performance because with full performance capture, we had body language. If you look at me as I say this, you can see how I’m saying it. You lose that in motion capture.”

In regular motion capture, faces, voices and body movement are recorded separately, and this often jars when all three components are melded together. This is how Heavy Rain was shot, but with Beyond Cage wanted to up his standard.

With Beyond, Cage’s cast of 160 people were acting out everything at once on almost non-existent sets. There are very few props, meaning each actor had to simply imagine they were running down a grassy hillside while being chased by cops, or fighting on the roof of a train.

It wasn’t easy, Cage explained, but this illusion and need for imagination is part of the creative process. As a voice over on the studio footage explained, “We take the real world and make it fake. Take the fake versions of the real things and make them real again.”

While it sounds like a silly, roundabout and costly way to do business, Cage revealed that Beyond’s budget is roughly the same as Heavy Rain’s, purely because of full performance capture. There is very little in the way of post-capture animation. Most of what you see in-game has been acted out by the actors.

Cage explained, “Beyond has been in development for three years, but the budget hasn’t been crazy as we’ve tried to be very smart. Everything must be planned precisely so that everything is where is should be, limiting the amount of post-animation.”

This straight-forward process was achieved by scanning in the actors’ bodies before filming began. Cage explains that – while a lengthy process – doing this gave Quantic Dream life-sized avatars of each actor, precise right up to a millimetre.

Every NPC has been played by an actor who wet through this same process – be it young toddler sitting on a park swing, a young girl playing with her dolls, or Jodie and her family sitting down to enjoy dinner. It’s a remarkable effort that pays off well.

We see Ellen Page and an actor playing a currently unknown character talking in the studio. As Jodie, Page talks about the spirit Aiden than has been hounding her since she was a child:

“He’s always decided for me. It’s time I make my own choices”, Page says with the same determination and grit we’ve seen from Jodie in Beyond’s previous trailers.

It sounds like Jodie is in for a rough time in Beyond. We were shown Page acting out more of her lines on set, shouting at her parents for keeping her indoors all the time while her friends go out and play, weeping over the body of a dying friend, and being hunted by police like a dog.

On that note, Cage opened up the floor to questions, but not before reiterating his mission statement for Beyond, “What I’m interested in my work is emotion. How do we trigger emotions in the player? ”

“Games try too hard to trigger adrenaline by letting you just shoot someone, but they overlook smaller emotions that are more complex to trigger, but at the same time are rewarding,” Cage added.

“I’m not a failed movie director who couldn’t make it in films and that’s why I’m a game director,” Cage continued, “I am just passionate about the way this medium is moving. I’m interested in how you can tell a story through interactivity, where you are the actor.”

Cage concluded by saying, “The most challenging part of my work is to redefine what interactivity means. Look, you can turn on the lights in a scene and it can mean something, you can choose to shoot someone and it means something, but you can choose to do nothing, and that too can mean something.”

Interactivity versus cinematics – It’s an issue many developers have struggled with over the years, perhaps most famously Hideo Kojima’s love for over-long cutscenes that wrench control from a player’s hands.

Pitfalls like this don’t fly with Cage, who firmly believes that Beyond will place you as an actor in the vivid digital world he has created. He also believes that going into the next generation of hardware, we will see more studios adopt this trend.

Whatever happens, Beyond: Two Souls is shaping up nicely, and the apparent quality of the end product does the painstaking work of its actors justice. But will it be enough to make the rest of the world sit up and pay attention?

Beyond: Two Souls is heading to PS3 exclusively at an unconfirmed date. Keep an eye out for our full David Cage interview soon.

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24 Comments

  1. Da Man

    Beyond: Two Souls isn’t a game trying to be a movie
    Sure it is. Annoying ‘cinematic’ camera angles, plaguing many console videogames. As if there was a lack of them on PS2/Xbox or current gen.

    #1 3 years ago
  2. Phoenixblight

    I call these games interactive movies. Because they focus more on telling a story through cutscenes and dialog and less on actual gameplay. The gameplay being centered on simon says or just simply moving around. I liked Heavy rain but just felt it wasn’t worth the 60$. I should have waited until it was 30 or less to get it than I wouldn’t have had such a bitter taste in my mouth.

    #2 3 years ago
  3. Gadzooks!

    #1

    It’s just a badly scripted, hammily acted movie really, that you have to press a button to continue with once in a while.

    Calling what Cage makes ‘games’ is just wrong. In the same way Dragons Lair needed to be prefaced: ‘laserdisc game’, Cage’s ‘games’ need some nomenclature to differentiate them from actual games with, you know, gameplay.

    #3 3 years ago
  4. Dave Cook

    @1 and 2 it isn’t like Heavy Rain btw. Ever play Ghost Trick on DS? It’s like that :)

    #4 3 years ago
  5. Phoenixblight

    No never played that but I had watched of the gameplay for Two SOuls it seemed very much like heavy Rain with some movement and a shit load of cutscenes and little to no gameplay. Yeah you can possess some of the NPCs but you can’t do anything with that besides interacting with more movies. Warped a simple puzzle platformer does more with possession than this game.

    #5 3 years ago
  6. _LarZen_

    I just love these type of games, cant wait to try this out.

    Haters gonna hate, and should take a screwdriver and stick it in the eye.

    #6 3 years ago
  7. Dave Cook

    @5 that’s perfectly reasonable man, those kind of games aren’t for everyone :)

    #7 3 years ago
  8. Phoenixblight

    I will be playing it for sure I am just not paying the full price for it. I will either wait for the price to come down to at least half way or I wlll gamefly it.

    #8 3 years ago
  9. Da Man

    Oh wow, #6 careful with the vaseline there.. Good grief, reminds me of rock star fans willing to kill over an album.

    GZ +1

    #9 3 years ago
  10. ManuOtaku

    #4 Dave Ghost trick was great, good use of the stylus, if thats the case that this game remind you of Ghost Trick, now is on my radar, more so than before, due my perception that this game would had too much heavy rain similarities.

    #10 3 years ago
  11. OrbitMonkey

    Hopefully this will be as unintentionally hilarious as Fahrenheit and not as po-faced as Heavy Rain.

    #11 3 years ago
  12. HeavyD-Love

    Loved Heavy Rain experience. Unique. One of a kind. That’s what everyone complains the industry needs these days, then when QD delivers….people still complain.

    I’ll be getting this day 1.

    #12 3 years ago
  13. ManuOtaku

    #12 dont get me wrong i did like a lot heavy rain, and kudos to QD, the thing is that having played omikron and farenhait, i did thought this game will have some sort of more traditional gameplay inputs, of course i knew the story will be the heavy focus, but they also put heavy focus on the QTE, which in my eyes put the game behind their previous two works, and if i may say so, i now compare it with asuras warth, also a very heavy story-cinematic game, but it did had more traditional gameplay input, i think heavy rain would benefit from being like Asuras, in that particular regard, but to sum things up like i said i did like the game, just that more traditional gameplay was needed IMHO, a good critic is needed to polish a good game into a great one, i hope that is the case with their newest game, and i will be getting their next game, just to give them the benefit of the doubt, they deserve it.

    #13 3 years ago
  14. Beta

    Awesome, I loved Heavy Rain despite it’s flaws (E.G. Acting :P). I’m quite a fan of cinematic gaming so I’ll definitely be picking this up :)

    #14 3 years ago
  15. Dave Cook

    @13 there are no QTEs in Beyond mate. It’s like Ghost Trick by Capcom. Ellen Page’s character gets herself in a predicament, and you control the spirit Aiden to help get her out of it.

    The bit we saw had her pinned down by cops, and you control Aiden to help her escape. The spirit can interact with matter, and so it grabs a petrol pup fro a petrol station, sprays petrol everywhere, and then tears down a neon sign that sparks the petrol and burns tons of cops alive.

    It’s all about chain reactions and using Aiden’s power over matter to escape. He then possesses a chopper pilot and nosedives it down onto the street, killing more guys.

    I dunno, it seem cleveer. I think if you check out Ghost Trick it’d give you a good idea :)

    #15 3 years ago
  16. Dave Cook

    @13 there are no QTEs in Beyond mate. It’s like Ghost Trick by Capcom. Ellen Page’s character gets herself in a predicament, and you control the spirit Aiden to help get her out of it.

    The bit we saw had her pinned down by cops, and you control Aiden to help her escape. The spirit can interact with matter, and so it grabs a petrol pump from a petrol station, sprays petrol everywhere, and then tears down a neon sign that sparks the petrol and burns tons of cops alive.

    It’s all about chain reactions and using Aiden’s power over matter to escape. He then possesses a chopper pilot and nosedives it down onto the street, killing more guys.

    Then more things, like throwing cars around, ripping objects in half and battering down doors blocking Jodie’s path.

    I dunno, it seems clever. I think if you check out Ghost Trick it’d give you a good idea :)

    #16 3 years ago
  17. Dragon246

    These games are not made for everyone, but people just try to shit on something they dont like.
    Typical internet flamers and xbots.
    For them , anything except shooting someone in the face is not gaming. Good luck to them. I for one, value story over gameplay in such kind of games and video games provide a way to give players multiple endings which is just not possible with non-interactive media.
    Haters gonna hate.
    @14,
    Exactly my views. Cinematic gaming definitely has a place in today’s industry.

    #17 3 years ago
  18. hypeb147

    Why does he keep making all these games about the supernatural? That kinda stuff gives me the creeps. I was so happy Heavy Rain was a good plain old fashioned thriller.

    #18 3 years ago
  19. bitsnark

    @16

    BZZZZZT!

    HOLD THE FUCKING PHONE.

    It’s like Ghost Trick you say? Just how interactive is it; are there certain things that you’re guided toward or are there multiple ways to solve the situation.

    If its the former, rather than the latter, I can’t say I would be that impressed in all honesty.

    #19 3 years ago
  20. speedxl01

    I think some gamers miss the point of this game, it’s about the history and how it is presented, the multiple options you have, they want you to feel emotions and care about the character, sure gameplay it’s not traditional but for me it doesn’t matter.

    I really like this kind of games.

    #20 3 years ago
  21. Dave Cook

    @19 there are many ways to complete each scenario David Cage told us. Many, many ways :)

    #21 3 years ago
  22. Clupula

    I’m very excited for this game. Loved Heavy Rain. In fact, I’ve even been able to get people who never played games before to start playing them after letting them experience it. I’m happy to see something unique being made in this day and age of Call of Duty shooters being shit out ad nauseum. Can’t wait for this.

    #22 3 years ago
  23. Dannybuoy

    They must be doing something right. No one’s started banging on about graphics yet!

    #23 3 years ago
  24. ManuOtaku

    #24 Erthazus is busy playing his vita :), so dont invoke him please

    #24 3 years ago

Comments are now closed on this article.

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    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]

  • Valve to offer HTC Vive Developer Edition free to qualified developers

    Valve has said it will offer the HTC Vive Developer Edition for free to qualified developers in an effort to buoy projects before the tech launches commercially. Surgeon Simulator developer Bossa Studios and The Room studio Fireproof Games are just some of the developers which already have a free Vive in-hand. According to Valve’s Doug […]

  • DriveClub gameplay video features MotorStorm’s off-road buggies

    Some gameplay footage of MotorStorm’s off-road buggies in DriveClub has surfaced. Pictures of the buggies were shown on the Japanese PlayStation Blog earlier this month, which considering the game was developed by Evolution Studios – which developed MotorStorm – this isn’t too much of a surprise. The buggies were first spotted by Videogamer, which pulled […]

  • Mortal Kombat X live-action TV spot features the track Chop Suey

    The TV sport for Mortal Kombat X has been released, and not only does it contain a “spontaneous fight circle” taking over an entire city, but it features the System of a Down track Chop Suey. Mortal Kombat X will be released on PC, PlayStation 3, PS4, Xbox 360 and Xbox One April 14. The […]

  • Bloodborne Forbidden Woods progression bug caused by multiplayer summon

    A progression bug in Bloodborne is in the works, according to Sony and From Software. The issue occurs when players activate a multiplayer session in the Forbidden Woods using the Sinister Resonant Bell or Small Resonant Bell. It also appears the Lunarium Key won’t appear because of the multiplayer bug, and without the key you […]

  • Yo-Kai Watch game franchise has sold over 7 million copies

    The Yo-Kai Watch IP has sold over 7 million copies, according to developer Level-5. The figure included both physical and digital download sales. Yo-Kai Watch 3 will be unveiled during Level-5 Vision 2015 next month. The first title is in the works for the west but is still without a release window. Thanks, Gematsu.

  • Bloodborne trademark returned to Sony after accidentally losing it

    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

  • From Software’s PSone game Shadow Tower coming to PSN

    Shadow Tower, the first-person action-RPG developed for the original PlayStation by From Software, will be released on PlayStation Network. In the 1998 title, players took on the role of a mercenary who has returned home to the Holy Land of Zeptar to find the place has been sucked into the Underworld. He must use the […]

  • PlayStation TV gets price cut in the UK, now £44.99

    PlayStation TV has received a price cut in the UK. After several retailers started offering the console for less than the RRP of £84.99, users on DealSpwn began to wonder whether this is an official price cut, and not just regular deals or stock clearance. Sony later confirmed the new price of £44.99. “Starting from […]

  • Fast & Furious expansion for Forza Horizon 2 is now available, for free

    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]