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Take-Two financials: XCOM slips to FY14, Max ships 3M

Tuesday, 22 May 2012 21:12 GMT By Stephany Nunneley

Take-Two has released its results for Q4 and year end 2012, announcing Max Payne 3 has sold-in nearly 3 million units,  as well as a delay into FY14 for the XCOM shooter reboot.

T2 Q4 & FY12 at a glance

Max Payne 3 sells-in 3 million on consoles. PC release hitting June 1.

2K Marin’s XCOM shooter delayed into fiscal 2014.

Borderlands sells-in nearly 6 million units; BioShock franchise sells close to 9.5 million units.

Net revenue for FY 12 was $825.8 million, with digital accounting for 13% of revenue. Losses came in at $107.7 million.

Q4 net revenue was $148.1 million, with digital accounting for 19% of revenue. Losses were $66 million.

Max Payne 3 sold-in approximately 3 million units during its initial launch on consoles, according to the firm, which also reiterated the June 1 release of the game on PC.  Max 3 is expected to be one of the most “significant” releases of FY13, and the firm also touched upon the DLC line-up for the game, which continues into the fall.

The XCOM shooter reboot, which is in development at 2K Marin, has been delayed into FY14, according to T2. Announced in 2010, the title was slated for release in 2011 before being delayed into 2012 prior to today’s announcement.

NBA 2K12 was the highest rated title in the history of 2K Sports with an average Metacritic score of 90 and for the second year in a row, sold-in over 5 million units.

The BioShock franchise has sold-in over 9.5 million units to date, and Borderlands has sold-in 6 million copies.

The firm reiterated that GTA V is in full development, but would not be drawn on a release date by investors.

For the year ending March 31, 2012, net revenue was $825.8 million, compared to $1,136.9 million for the same period the prior year. Losses came in at $107.7 million, compared to $53.8 million in losses the prior year.

The strongest contributors to revenue in FY12 were: L.A. Noire, NBA 2K12, the Grand Theft Auto franchise, Duke Nukem Forever and Red Dead Redemption.

Digitally delivered content accounted for 13% of net revenue, compared with 9% in FY11, and was primarily driven by the Grand Theft Auto franchise, Red Dead Redemption, the Civilization franchise, Borderlands and L.A. Noire.

For Q4 net revenue was $148.1 million compared to $182.3 million year-over-year, which benefited from the post-launch performance of Red Dead Redemption.

Q4 losses came in at $66 million, compared to $22.4 million for the same period the year prior.

The strongest contributors to net revenue in Q4 were new releases including: NBA 2K12, MLB 2K12 and The Darkness II, as well as catalog sales led by the Grand Theft Auto franchise and Red Dead Redemption.

Digitally content accounted for 19% of revenue, compared to 15% in Q4 2011, which was driven by offerings from the Grand Theft Auto franchise, the Civilization franchise, Red Dead Redemption, Borderlands, NBA 2K12 and L.A. Noire.

“Fiscal 2012 was a year of creative, operational and strategic achievement by our Company,” said CEO and chairman Strauss Zelnick. “We delivered groundbreaking titles, including L.A. Noire and NBA 2K12, which set new standards for excellence; grew our revenue from digitally delivered content and mobile offerings; made substantial progress on our online gaming initiatives; and bolstered our already strong liquidity through a convertible notes offering.

“While our financial results were disappointing, the decisions we made position Take-Two for growth and profitability both this year and over the long-term.

“Fiscal 2013 kicked off with the successful launch of Max Payne 3, which received outstanding reviews and promises to be another hit for Rockstar Games. We have a fantastic lineup of upcoming releases for the balance of the year and the strongest development pipeline in the company’s history.”

During the call to investors, Zelnick said he expects Take-Two to be “at the front of the line,” with next-gen releases, but wouldn’t comment on hardware as such information is up to the console developers.

The firm’s strategy, he said, is to release strong games when they are ready. When the transition occurs it will be “challenging” for all development and publishing firms, and while T2 is being “thoughtful about the future,” there’s a lot of opportunity to create new IP and expand on current franchises with next-gen as long as the content is fresh, added COO Karl Slatoff.

“Our mission is to serve consumers where they want and how they want it,” he said.

Take-Two is also bullish on tablets, and think the tech makes for a great platform. That being said, there’s still plenty of work to be done on the business model without counting out the consoles.

Consoles owe success to being much better platforms than PC, said Zelnick, with the later a much better platform than it was previously, due to the release of better processors. When the processing power is there for tablets, the consumer “will see much better games,” but only once the business model is streamlined, he said.

Reiterating its upcoming line-up, the firm torched upon the following release dates:

  • XCOM: Enemy Unknown – October 9 in North America and October 12 internationally.
  • BioShock Infinite is now planned for launch on February 26, 2013.
  • Borderlands 2 – September 18 in North America and September 21 internationally.
  • Spec Ops: The Line – June 26 in North America and June 29 internationally.
  • Sid Meiers Civilization V: Gods & Kings – June 19 in North America and June 22 internationally.
  • XCOM – releases during fiscal year 2014.
  • NBA 2K13 – October 2012
  • XCOM: Enemy Unknown – October 2012

For fiscal year 2013, the firm expects revenues for Q1, ending June 30, 2012, to hit between $225 to $275 million, and $1.75 to $1.85 billion in revenue for the full year, ending March 31, 2013.

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23 Comments

  1. datass

    Gta V?

    #1 3 years ago
  2. Pytox

    @1 Looking at that line-up i really expect a May 2013 release date

    #2 3 years ago
  3. Patrick Garratt

    Hmm. We’ll see. Can’t even guess at this point.

    #3 3 years ago
  4. AHA-Lambda

    Well if it was this year, it would’ve been mentioned i think.

    #4 3 years ago
  5. Patrick Garratt

    If it was going to be in this financial year, they’d surely have to tell investors? We’re halfway through the calendar year now.

    #5 3 years ago
  6. AHA-Lambda

    Yeah GTA 5 is def going to be may 2013 then

    Also are Take-Two trying to lose money on XCOM? That thing must be a massive money pit by now given its development time.

    #6 3 years ago
  7. Stephany Nunneley

    They have yet to address GTA V, and most investors are asking about inter-connected TVs and tablets. They did ask the execs about next-gen, but all they really said was “yeah, we’ll release stuff” but other than that “no comment.” :/

    #7 3 years ago
  8. DSB

    They should really just dump XCOM at this point. It was a pretty bad idea from the beginning.

    #8 3 years ago
  9. Moonwalker1982

    GTA V for this year is still possible but i highly doubt it. Look at the coverage so far, nothing so far this year. But they did kinda announce GTA V a bit too early, jesus…if it’s really a 2013 title, what a long wait :(

    #9 3 years ago
  10. AHA-Lambda

    BTW, are they pleased with the results for Max Payne 3? They were saying they needed 4 million units just to break even with it.

    @9 – we’ve waited longer for worse games, hell, look at XCOM.

    #10 3 years ago
  11. Maximum Payne

    @10 There’s been like one week on market + without PC version.
    Those 4 million was just analysts expectation.

    #11 3 years ago
  12. Phoenixblight

    @10

    That is within the first week and since there really is nothing being sold this summer I see a lot of people picking it up.

    #12 3 years ago
  13. Moonwalker1982

    @ 10

    Yeah but not for a GTA game man, and i really don’t hope it’s gonna take much longer than april-may 2013 :(

    #13 3 years ago
  14. Stephany Nunneley

    @10 Yes they are pleased, and expect it to be one of the most significant releases for the fiscal year.

    #14 3 years ago
  15. AHA-Lambda

    @14 – oh, ok then :)

    #15 3 years ago
  16. Stephany Nunneley

    Okay. I think the post is clean and ready for prime time. I am going to go off into a corner and eat. ;)

    We’ll get exact quotes on this when the transcript arrives tomorrow, and then we can cull my horrible paraphrasing out of it.

    #16 3 years ago
  17. The_Red

    What the FUUUUUUUUCK!? X-Com moved to fiscal 2014!? Seriously? This was revealed two years before the other X-Com and now has slipped into 2014!!!!!!!!!!????

    #17 3 years ago
  18. diego-rbb-93

    Nobody seems to see that probably X-COM its going next-gen?

    #18 3 years ago
  19. Lewis247

    Hmmm, I take it the X-COM we have seen so far is probably early enough in development to probably slip into a next gen release.

    Seriously though, I had to read it a few times to sink in, 2014… Really!?

    #19 3 years ago
  20. Phoenixblight

    No X com won’t be going to next Gen if anything it will just be thrown on current gen as the next gens are announced and eventually released. They are making the game based on current specs so even if it will go on next gen it will be using those specs and will look lackluster compared to other next gen games that are specifically made for the system.

    #20 3 years ago
  21. stealth

    “net revenue was $825.8 million, compared to $1,136.9 million for the same period the prior year. Losses came in at $107.7 million, compared to $53.8 million in losses the prior year.”

    this is all that matter, losses

    its because of lack of titles

    #21 3 years ago
  22. 3rikko

    @17 Fiscal 2014 goes from April 1, 2013 to March 31, 2014

    #22 3 years ago
  23. Moonwalker1982

    Interesting thing i found on a forum, and it could be related to GTA V:

    Here’s where things get interesting: During this afternoon’s investor call, CEO Strauss Zelnick reiterated a point from earlier in the call that there are “titles yet to be announced for fiscal 2013.” This is significant because the company expects revenues of $1.75 – $1.85 billion for the fiscal year ending next March. Look back at that blockbuster Red Dead Redemption year, and note that revenues reached $1.14 billion. So, what’s the deal?

    Officially, at this time, Take-Two plans to launch Borderlands 2 in September, NBA 2K13 and XCOM: Enemy Unknown in October and, finally, BioShock: Infinite in February. Although any one of those could be a runaway hit, there’s still $600-$700 million missing over that impressive Red Dead year to hit the projection. Either Grand Theft Auto 5 is secretly on the docket for this year or Take-Two is expecting blockbusters from more than one of the announced games.

    and…

    Xbox Support
    ‏@XboxSupport1
    Follow
    @TheRealDubster The next title, Grand Theft Auto 5, will be out later this year ^BB

    #23 3 years ago

Comments are now closed on this article.

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    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]