In its efforts to build the new Toronto studio into an 800-strong team, Ubisoft is putting aside $505 million.
Gamasutra reports the Canadian Government has supplied a substantial whack of the enormous figure, with CAD $263 million in funding promised over the course of a decade in addition to local tax breaks for developers.
Ubisoft Montreal CEO Yannis Mallat hopes the publisher will see similar success from the new developer as it did in founding the studio which gave birth to Assassin’s Creed, Splinetr Cell, and modern Prince of Persia games.
“We are, in a way, applying the same recipe. We’ve been sending over experienced, senior people from Ubisoft Montreal as a guarantee that they immediately get traction and speed and knowledge in place so that they can recruit the best people,” he said.
“You can’t hope to have a studio up and running in one year by just hiring junior people.”
The studio was founded in 2009, tempting former Assassin’s Creed lead Jade Raymond back into the limelight as general manager. It’s currently working on Splinter Cell alongside Ubisoft Montreal, but Raymond has said the team is getting close to announcing its first major new IP.