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Camouflaj kicks off Kickstarter for Republique

Tuesday, 10th April 2012 14:40 GMT By Johnny Cullen

Camouflaj, the studio founded by ex-Kojima Productions producer and Halo 4 creative director Ryan Payton, has launched a Kickstarter page for Republique, an iOS stealth-survival game.

The target for the Kickstarter is set at $400,000, and is currently sitting at under $5,000.

Republique, being made as a collaboration between Camouflaj and Logan, sees players take control of an entire country’s surveillance system to help a character named Hope get out of what is a totalitarian state.

Get a full list of rewards at the link. The debut trailer for it and an introduction from Payton is below.

Get it here.

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8 Comments

  1. The_Red

    “a Kickstarter page for Republique, an iOS game.”

    Wait. Kickstarter for an iPad/phone game? No offense but really!?

    #1 3 years ago
  2. tdrules

    #1 404 argument not found

    an iOS game needs funding just as much as a PC indie title would. In fact the tools required cost a fair bit

    #2 3 years ago
  3. The_Red

    @2
    I’m not saying they don’t need money or founding. The problem is that unless they are making a HUGE iOS game, it’s hardly a project in need of Kickstarter for people like them (former devs of freaking MGS and Halo). They can easily get a publisher to make an iOS game.
    It’s projects like old school point-n-click Adventure, 2D turn-based RPG and such that will never get money from publishers and thus have to rely on Kickstarter

    Also, most recent Kickstarter projects have been about or related to hardcore PC games and meant for fans of old RPGs / classic games. Plus

    #3 3 years ago
  4. BULArmy

    And now we see a case of money-grabbing. 500k for a mobile game is absolute madness.

    #4 3 years ago
  5. Sini

    doubt they will reach that, and no pc? gtfo

    #5 3 years ago
  6. Demiath

    Just listened to a podcast in which one of the developers participated and he was honest enough to admit being a bit freaked out about the “iOS? Get out of here!”, attitude which he thought could be a problem for his Kickstarter.

    Whether or not you’re supportive of iOS development in general, it’s worth keeping in mind that this is not exactly Angry Birds or Hero Academy we’re talking about here. The developer has confessed having a lack of respect for the casual games which the platform is known for and he is specifically going for a more mature kind of gameplay experience with really high production values. If you’re into that, it should be worth a look…

    #6 3 years ago
  7. xino

    for Iphone?
    wtf?
    move that sh* out of my face!

    I’m only interested in games on CONSOLES! not PC or iphone sh*:/

    update:
    ok after seeing Demaitn comment about his podcast.
    i do feel sorry for the project man. no one is interested in iphone, just casual gamers man. Bring me some console meat!

    #7 3 years ago
  8. Freek

    The idea of hacking/communicating with the gameworld through your phone or tablet is a really interesting game mechanic. Verry much tailored to that medium. If I had an iOs device I’d buy it, seems like it could be verry cool. But since I don’t have an iPhone or iPad, i’m out.

    #8 3 years ago

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