Sections

Brutality: watch Skyrim update 1.5′s new kill cams in action

Thursday, 15th March 2012 17:53 GMT By Dave Oshry

When you think of Skyrim I’m sure “kill cams” aren’t the first thing that come to mind.  However, in Bethesda’s latest update, that’s just what you’re gonna get.

1.5 is available now as a Beta Update on Steam and will be arriving soon for Xbox 360 and PS3.

Latest

15 Comments

  1. OrbitMonkey

    Ooh nothing like sexy killcams to make up for the plain Jane combat of Skyrim.

    #1 3 years ago
  2. Dave Oshry

    @1 Everything is better with slo mo kill cams. ^__^

    #2 3 years ago
  3. Phoenixblight

    Ambient occlusion included with the new Nvidia drivers and Kill cams in the next update. It looks like Bathesda is putting all the experiment stuff into the game. Yay!

    #3 3 years ago
  4. Dave Oshry

    @3 Soon we shall ride dragons!!

    #4 3 years ago
  5. Moonwalker1982

    Now this is just awesome. I love those arrow kill cams, really cool addition. And people calling Skyrim’s combat plain and what not…sure it is…compared to a game like The Witcher II but it doesn’t matter, i’m enjoying it alot!

    #5 3 years ago
  6. Edo

    What about footprints in the snow!?Make it happen !!

    #6 3 years ago
  7. TheWulf

    And this is why I do hand-to-hand in Skyrim.

    I’m a very empathetic and sympathetic person by nature, so I actually get saddened by seeing things killed all the time. Makes me feel like some kind of genocidal monster. And the more brutal it is, the more sad it makes me. This is why I talked my way through New Vegas (and I was glad I could).

    I can stand abstracted combat, but stuff that’s really brutal… just gets me. And dragon killing really, really bothers me on levels I can’t even begin to describe. But hey, that’s just me. Everyone else can have fun.

    I’m glad there are mods though which improve hand-to-hand and actually make it non-lethal. I absolutely loved using non-lethal skills in Fallout: New Vegas, especially with mods that let me loot unconscious bodies. So yeah, in F:NV, the few times I had to fight, I didn’t kill.

    I finished F:NV with a grand total of 0 kills.

    I’m still far more proud of that than I feel I really should be. But still.

    #7 3 years ago
  8. Maximum Payne

    @7 And yet you love Bulletstorm :D

    #8 3 years ago
  9. Stardog

    Now if only you could lock them to 1st-person view only, they might be useful.

    #9 3 years ago
  10. stretch215

    I haven’t been able to play this game since the last update. The game will hesitate(?) every few seconds and is extremely frustrating. Anyone else have this issue (360)?

    #10 3 years ago
  11. TheWulf

    @8

    I know. It’s weird, isn’t it?

    I think it’s for two reasons:

    1.) The killing in Bulletstorm is too abstracted to bother me. The more ludicrous something is, the less it bothers me. However, Skyrim makes killing feel … very, very real.

    2.) In Bulletstorm you were clearly killing for survival. Does one kill a bandit to survive? Does one kill a wolf to survive? Couldn’t I throw the wolf a hunk of meat, and throw the bandit in jail? (Yes, that was fun to write.)

    I suppose it’s because I feel so powerful in Skyrim, and I’m fighting clearly sapient people and animals I know shouldn’t be behaving that way. In Bulletstorm, it’s crazy mutates who’re barely able to form words, and in their case it seems more like they’re military experiments and I’m putting them out of their suffering.

    I’m an INFP (look that up, it’ll help) and as such I’m very introverted. The thing is is that after a while of playing Bulletstorm and a while of playing Skyrim, I felt completely different. I can’t just not think or feel my way through things. It’s impossible. And often I’ll ask myself questions that most people don’t even care to think of (not that they can’t, just that most don’t care).

    Why was I killing?

    Bulletstorm: To save Ishi. It seemed like an act of mercy, too. In fact, there were only two things that bothered me (the eggs of that big dinosaur critter, and that big dinosaur as a boss fight). Ultimately though, due to the story, I felt genuinely invested in getting Ishi off that planet alive. It was an us or them scenario. And ultimately it felt more like I was fighting biological robots, as they hadn’t expressed any ability to think other than “RIP SHIT UP!” so…

    Skyrim: I… don’t know. They’re never strong enough to actually harm me, and I have no personal stake in killing. It feels wrong. I don’t feel like a hero if I’m killing people and animals like this. I’m not killing crazy mutants or anything, but everyday people and animals. And people and animals that can barely scratch me. And the dragons? According to the lore they only fight because they’re terrified of what Alduin will do to them if they don’t, and they don’t know they can be any other way.

    Following this, I installed a passive animals mod for Skyrim, and I started manually changing the faction of every dragon (until a passive dragons mod finally came along, too). I also used a mod to make my hand-to-hand non-fatal. And I’d often use the werewolf howl just to allow me to get away whilst people were running in fear, and for their lives.

    (I still find that hilarious. A werewolf of Hircine who uses his howl to save people from themselves.)

    So I’m guessing it’s complicated. You can’t say that it should apply to both games because it can’t. Bulletstorm was silly, it had no weight in regards to being real. It was just over the top. Skyrim… Skyrim was too real and that doomed it.

    Essentially, I felt that Bulletstorm was more of a ‘fantasy’ game than Skyrim was. But Bethesda themselves depicted Skyrim as ‘epic reality’ and perhaps that’s what I dislike about it.

    Is that a good enough answer?

    I suppose what you need to understand with me is that I get so involved in everything that I have to rationalise what I do. Being an imaginative person (an INFP), it’s not hard for me to put myself in the boots of the characters I’m playing.

    And thus…

    Gray: Just doing what he had to do to save Ishi, it was an unpleasant business but he was already emotionally disturbed about how much he’d fucked Ishi up all ready and he wasn’t going to be responsible for anything further happening to him. Gray had a strong emotional investment in keeping someone alive, versus foes that clearly were just zombies. Definitely not a hero, just doing the best he can in a horrible situation.

    Dovahkiin: Fucking monster. Runs around slaughtering people and animals when they can’t even put up a fight. Continues to kill shit even after he’s finished his appointed duty. Tends to pretend to have ethical values only to fool people, and everyone is too terrified to say anything about it. “Treat me like a hero or die in the most ghastly way possible.” – the mantra of the Dovahkiin. And ultimately a merc, only ever does something when he profits from it.

    So… yeah.

    #11 3 years ago
  12. polygem

    @7: i hear you. i love games, love shooters, but hate when games are overly brutal. i really enjoy gears of war but at the same time it makes me feel sick. same goes for cod…some of the cutscenes are just stupid. i really enjoyed lost planet for example (the first one) when it released. it was a shooter, it was fun, you killed snow pirates and akrids but there was no blood and gore…i for one don´t need killcams and gore in games. it´s a depressing world anyway i don´t need that shit when i play games. thats why i recently fell in love with mario again i guess.

    #12 3 years ago
  13. D. Gemini

    Bethesda really should stop making games if they don’t want to finish them. Think about it: What other developer do you know that continuously releases games that 1. Lag so bad it sometimes makes certain areas unplayable (or the entire game after your save file gets past a certain size) and usually ends up freezing; 2. Has infinite loading screens; 3. Has so many bugs that they number in the HUNDREDS; 4. That never fixes DOZENS of the major bugs, and doesn’t fix at least 50 of the less major bugs; AND 5. Locks up your system almost every time you play them, forcing a hardboot which wears down the hardware and can eventually break your console? Any company besides Bugthesda that keeps releasing games like this over and over again? Nope, there isn’t one. And it’s the PS3 players they scam, I mean release these broken games for the most. Wake up people! They are horrible game developers, yet win awards? Who gives out these awards? Certainly not me. They should win awards for having the most bugs in a game ever in the history of video games… They are just using the ideas of a brilliant mind that originally made up the world over a decade ago, with it’s history and lore, but they sure as heck don’t do it justice, and the love is just no longer there. It’s like when a smart and beautiful woman starts doing crack and pretends she’s still a great catch. (no offense to people who like the crack ladies) I still think Sony maybe touched Bethesda as children. Skyrim was my last attempt to see if they actually gained talent, but it seems they actually keep losing talent, with each game becoming less stable and more in beta form on release date. All the time telling flat out blatant lies like saying the PS3 version is on par with the 360 version (yet not letting people test the PS3 version pre-release even after asking for it, only giving them another 360 copy) and spreading misinformation, while talking down to their “fan$”. They don’t ever even FIX their games… EVER, they only fix a few dozen bugs in a few patches over the course of about 5-7 months and then say “Ehh… Who cares? We made our money. On to the next scam. I wonder if we can half-azz the next game we make even more, I wonder how much less content we can get away with putting in it… Hey I know! Let’s re-release the same buggy, incomplete game as a GOTY with absolutely NO new content or patching. Let’s NOT EVER address any of the hundreds of bugs that have been reported and are on many websites like UESP under almost every quest and side quest at the bottom of the page, all nice and neat for us to fix. Sounds good to me. Me too. Do you like my new house? Well there’s no indoor pool but it’s alright.” It all makes me angry too because I like the world of Nirn and Fallout’s alternative Earth, and I love RPGs in general, but I finally made the choice to not support them anymore, even if they end up completing a game in the future, which is a REALLY BIG IF, since they keep making games more buggy and not less…. They IP banned me from their forums and never validate my comments on their blog now because one thing they ARE good at damage control, believe me they spend a lot of money hiring people to downplay problems and shift blame all over the internet, and they hate people that finally get fed up and try to speak the ugly truth about how unmoral and greedy they’ve become. They have plenty of practice doing these things now… As Betathesda would say, after not acknowledging they screwed us over once again releasing a broken mess of a game, “Thanks for your support.” I heard they have an “F” grade from the BBB, yet nothing they are doing is actually illegal (releasing broken products) because of the loopholes, or lack of legislature in laws pertaining to software. Rating: 0.25/10.00

    #13 3 years ago
  14. mongbatstar

    @13 That’s pretty unreadable. You really shouldn’t write large amounts of text if you don’t want to use paragraphs.

    Rating: 0.25/10.00

    #14 3 years ago
  15. D. Gemini

    My enter key is broken?

    Okay fixed it.

    LOL

    #15 3 years ago

Comments are now closed on this article.