Skyrim PS3 fix not in next patch, says Bethesda

Wednesday, 7 December 2011 01:02 GMT By Brenna Hillier

In an update to its previous post on patching, Bethesda has copped to continuing issues with the PlayStation 3 version of The Elder Scrolls V: Skyrim.

“While the 1.2 update fixed the long-term play issues for most PS3 users, we are aware that is not the case for some,” the developer wrote on its blog.

“We’ve been reaching out to a number of those users to collect save games, so we can take a look at their specific issues. Right now we know it’s not one thing, but a combination of smaller ones that some folks are seeing, but others are not.”

The optional background autosave seems to be one cause of ongoing PS3 issues, and can be disabled in the game’s menu, but Bethesda also mentioned “SPU AI updates” and “dynamic system memory allocation”.

Unfortunately, even knowing the cause, the fix isn’t due in the next patch:

“These fixes are not in the current 1.3 update that is in final testing, but will be in future ones,” Bethesda promised.

“We understand how frustrating it can be when your game is having issues, and we thank all of you for your continued feedback and patience. Rest assured we take your gameplay experience seriously and will continue working on this until it’s resolved.”

PlayStation 3 users have reported stuttering and lag-like symptoms as their save files age, which Fallout: New Vegas developer Josh Sawyer has attributed to the way Bethesda’s engine interacts with the console’s unique memory system.

Thanks, IGN.

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