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Garriott: Consoles “fundamentally doomed”, tech advance makes for “shallow” games

Wednesday, 30 November 2011 02:48 GMT By Brenna Hillier

Legendary Ultima designer Richard Garriott, now Portalarium boss, thinks the console cycle is nearing its conclusion.

“I think we might get one more generation, might, but I think fundamentally they’re doomed,” Garriott told IndustryGamers.

“I think fundamentally the power that you can carry with you in a portable is really swamping what we’ve thought of as a console.”

Garriott admitted that some games do work better on home consoles than portables and smartphones, but said he’s “now more of a gamer” than ever before in his life, thanks to new ways of gaming.

“I play most of my games now on my iPhone and my iPad. In the last two years I’ve found more games that I’ve put way more hours into playing as a player than I have in any other period of my life,” he said.

“So I’m very excited about the new era, I’m a big believer in this new era, but it is very early on in this evolution, so there’s still a lot of work to do.”

That’s not to say that technology isn’t an important industry driver, but Garriott put forth his opinion that it’s only after the dust has stettled on a new tech that things get really interesting.

“There are also major moments of technological improvement. Things like going from floppy disk to hard drives, the invention of 3D graphics processors, the emergence of the Internet to connect people together,” he explained.

The designer said each new game in a genre – such as shooters – needs to have more depth to it than earlier titles if it is to capture gamers’ interest and spending money – until a new technology arrives.

“As soon as there’s one of those big technological upheavals, I’ll say, the emergence of the CD drive,” he said.

“Immediately the graphic quality of the way you would draw your hallways and corridors in a simple first-person shooter became so much more beautiful that the game design, it allowed a great-selling game to be nothing more than a run-around-the-maze-and-shoot-things.

“It went back to its simplest form again, you didn’t need the depth.”

Garriott said games that missed that first wave had to once more strive to be deeper than pre-existing efforts, only to go back once more to simplistic clones at the next technological revolution – 3D hardware.

“Every one of these inflection points resets gameplay back to where games are very shallow, but much more beautiful than they ever were before,” he mourned.

“But to a person who appreciates the art form of computer games, it’s during those periods of stability of the platform that force developers to compete not just on my game looks better than yours, but my game is more interesting than yours. It’s more compelling, and I’m more attached to it.”

Garriott also recounted his theory that we are in gaming’s third age. See the full interview through the link above.

Thanks, GoNintendo.

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25 Comments

  1. Colin Gallacher

    And that was Richard Garriott, speaking to IndustryGamers, from his brand new bed of money and unused Tabula Rasa boxes.

    #1 3 years ago
  2. Phoenixblight

    @1

    And there is absolutely nothing wrong with that. He is a very intelligent man and I have lots of respect for him for what he has done.

    #2 3 years ago
  3. DSB

    I don’t know what it is with these developers who were big in the 90′s, but they seem awfully overwhelmed by new technology. That’s as true for Garriott as it is for Molyneux.

    Although Richard Garriott is ten times funnier.

    “I purchased Lunokhod 21 from the Russians. I am now the world’s only private owner of an object on a foreign celestial body. Though there are international treaties that say, no government shall lay claim to geography off planet earth, I am not a government. Summarily, I claim the moon in the name of Lord British!”

    #3 3 years ago
  4. StolenGlory

    Any man who has an alter ego called ‘Lord British’ and proceeded to prance around his castle, whilst making some of my most favourite RPG’s of the 80′s and early 90′s gets my vote.

    Sure the guy is as mad as a bucket of frogs, but bless his socks he is an entertaining little fellow.

    @2 +1

    @1 Thou hast lost an eighth!

    #4 3 years ago
  5. MegaGeek1

    I’m sorry, but I really hope this guy is dead wrong. If the industry makes a huge push towards mobile gaming in the future, and we all know it will be because it makes more sense for the bottom line (re:$$$), then we as gamers will be taking one giant leap backwards. New tech makes for shallow games? Tell that to the fans of Skyrim, COD, Demon and Dark Souls, Fall Out, MGS, GTA, GOW (both Gears and God) etc, etc, etc.

    I for one look forward to new leaps in console (and PC) technology and cant wait to see where video games will take me into my 40s and 50s. But, if you are going to tell me that I will be playing games on an 6inch HD touch screen, then I might as well start investing my time and money in a new hobby.

    #5 3 years ago
  6. blackdreamhunk

    I am agree with him it’s the very reason I am going to be doping gaming after mass effect 3 and guild wars 2. the gaming Industry has gone down hill.

    #6 3 years ago
  7. unacomn

    @5 The games you have enumerated actually prove that gaming is becoming more shallow. GTA is possibly the only exception, well, apart from 4, but 5 will have planes again.

    One last console generation wouldn’t be that far fetched. If they do it right, and at how much technology has advanced in the last 5 years, they could still be a great venue for new content even in 2020. But that’s only if they don’t skimp on the tech again, and keep the price lower than a PC that can do the same thing.

    But yea, since consoles are closed systems that allow no customization, they will be replaced by cloud services. They’re cheaper in the long run, and really aren’t that different. What do you care if you get your game from GameStop and pop it into your machine, or you pop into your game that’s in a cloud? It’s the same thing.

    #7 3 years ago
  8. OrbitMonkey

    Guy must really love Angry Birds…

    #8 3 years ago
  9. Phoenixblight

    He is right though if you look at the evolution of tech things get smaller. PC, radios, phones, etc etc. But what will most likely happen is that the console will become a mobile device that you can plug in and play at home along with taking it with you. Its really not that far fetched. Unreal is going to tablets which means there will be a whole lot less 2d games. Just think a mobile device that has the power of a new gen but you can take it where you want and plug it to your TV. Anyways thats how I see it happening.

    #9 3 years ago
  10. ManuOtaku

    This is true… till we have holographic consoles, and then he will be saying consoles are the future and they will keep here forever because he will be playing those consoles to death more than the IPAD or IPHONE.

    #10 3 years ago
  11. OlderGamer

    +1 To Lord British

    #11 3 years ago
  12. Ireland Michael

    @5 I loving the irony at work when you say that newer technology isn’t making gaming mores shallow, then proceed to list off Skyrim and Call of Duty…

    On an immersive level, Skyrim is certainly spectacular, but on a gamelan level, it is a far simpler *game* than any of the previous titles. I believe that “less is more” in many cases, but if you back as far as Daggerfall, Skyrim is almost anorexic in comparison when it comes to actual depth.

    Call of Duty is probably the most basic and simplistic shooter on the entire market.

    Gears of War is horribly simplistic, especially compared to genuinely deep alternatives in the genre like Vanquish, and God of War is likewise one of the most simplistic games in the entire spectacle fighter genre. It has no depth.

    Fallout 3 and New Vegas are likewise far more simplistic games than 1 or 2, however good they may be.

    I couldn’t agree more with Garriot in regards to the point about technological leaps back with new hardware advances. It took until the PS2 era before we could even remotely capture the same visual uniqueness of the old 2D sprite based game in 3D games, simply because the hardware power wasn’t there to recreate people’s art at a high enough quality.

    I completely disagreed with him on the death of the format though. Consoles are hugely popular, even with the advent of tablets, and I don’t see that ever changing? They’re completely different markets.

    Handhelds may suffer, but consoles? No.

    #12 3 years ago
  13. YoungZer0

    @12: Did you just call Vanquish genuinely deep? Are you being serious? How is it deep? I never needed another weapon than the machine gun. Just shoot, strafe to cover, shoot.

    #13 3 years ago
  14. DSB

    I think he’s right in that miniaturization is going to hit a point where a console is just going to be a handheld you plug up to a larger screen.

    I don’t know if he’s right about the timeline, but I make a habit of never betting against technological advance.

    #14 3 years ago
  15. ManuOtaku

    #14 I dont know About the miniaturization of consoles because i think it will make the consoles very expensive for such small device to develop the graphics and physics needed to be like a home console, now new ways i agree like holographics or other ways that dont need tv and or other ways of interaction, something that Ipads or Mobiles cannot do.

    #15 3 years ago
  16. IL DUCE

    Mobile and social games are too basic and too imprecise to have any real industry consuming longevity…PCs and consoles have been around pretty much as long as gaming has so they’re here to stay…the only mobile game I’ve played that was worth a damn was Infinity Blade

    Plus your tablet doesn’t have a 50 inch screen so you can keep your mobile game…k, thanks!!!

    #16 3 years ago
  17. Ireland Michael

    @13 I never needed to change weapons in Gear of War. What’s your point? Changing a weapon once in a while is not depth.

    Vanquish has some of the tightest controls I’ve ever seen in a game full stop, never mind in this genre alone. The enemy placement, the scoring system and the tactics to win quickly all require a craptonne of precision, timing and speed to get the best out of, and actually trying to get a half decent score is a challenge in itself. The game is refined to within an inch of its life.

    Gears of War is slow and lumbering, and not in a god way. Hide behind wall. Shoot. Move to another wall. Shoot. *yawn* The higher difficulties are arbitrary and unimaginative jumps in damage taken, with no actual gameplay incentive to play better included either.

    #17 3 years ago
  18. Len

    @6 As I said before, we don’t believe you! You’ll be back for more like all of us…

    #18 3 years ago
  19. DaMan

    Funny really, Vanquish depth is that of a Contra game, it doesn’t even have a multiplayer. Shoot, roll, shoot again, slide occasionally. *yawn* Oh, and Max Payne bullet time as well.. only difference is that Max Payne required much better timing and tactics. It’s challenge is pathetically cheap and there’s zero to that game aside from overpowered finite state machines and their patterns.

    Vanquish is as deep as those ancient jap arcade games like Twin Bee. it’s fun and hard, but it’s just as much shallow, both psychology and reactions wise. It’s no Bayonetta.

    :p

    #19 3 years ago
  20. Ireland Michael

    @19 Come back to me again when you complete the first stage under in five minutes with a significantly decent high score, and then we can talk about depth and skill.

    #20 3 years ago
  21. DaMan

    #20 See, I have zero interest in wasting my time or money on the full game of Vanquish tbh. It’s not like I never played a videogame before. You just have everything upside down, playing against computer will never be remotely the same as against other players. Which was my whole point. Gears might be crap, but regardless there’s a whole level of depth to it, which Vanquish doesn’t even remotely approach. Oh, and even in campaign it had more than enough moments to break up the shoot/cover boredom, like tickers, setting up mines, bosses.

    Thank you for proving my points with the time/score btw. Exactly what I was saying. That’s not depth, that’s exercising the same pattern.

    Besides I wasn’t the one going on about Bayonetta vs God of War whilst not even having hard mode beaten..

    #21 3 years ago
  22. Fin

    Are games more shallow? Perhaps.

    Are game far better and far more fun? Definitely.
    Anyone who says different seriously needs to take off the nostalgia glasses.

    #22 3 years ago
  23. DSB

    @22 He’s not saying that 90′s games are better than odd’s games. He’s saying that developers in general haven’t been able to convert technological progress into design progress, which is absolutely true.

    It’s about proportionality. In the 90′s the feeling was very much one of being completely gobsmacked by how far games could really go, pretty much year after year. There would always be someone doing something completely amazing and new which would blow your mind.

    It isn’t that there weren’t a lot of “samey” games or copies of copies back then either, because there certainly was, but today you simply have a market that is open to fewer developers who are stuck copying eachother, so as a whole it becomes a lot less dynamic.

    Games aren’t visions today, as much as they are quite deliberate plans. The inspiration is really only there for a select number of big developers, the rest is left to the indies.

    #23 3 years ago
  24. Telepathic.Geometry

    Jesus fucking Christ, where’s the Vanquish love? That is a game with very deep gameplay. The controls are so tight, and the melee and slow-mo so nicely integrated and balanced, it’s unreal. And every weapon handles differently too. And as for beating the whole game with just the machine-gun, have a crack at the challenge missions and then tell me that shite again…

    /loves Vanquish

    #24 3 years ago
  25. Ireland Michael

    @24 <3

    #25 3 years ago

Comments are now closed on this article.

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    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]