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Garriott: Consoles “fundamentally doomed”, tech advance makes for “shallow” games

Wednesday, 30 November 2011 02:48 GMT By Brenna Hillier

Legendary Ultima designer Richard Garriott, now Portalarium boss, thinks the console cycle is nearing its conclusion.

“I think we might get one more generation, might, but I think fundamentally they’re doomed,” Garriott told IndustryGamers.

“I think fundamentally the power that you can carry with you in a portable is really swamping what we’ve thought of as a console.”

Garriott admitted that some games do work better on home consoles than portables and smartphones, but said he’s “now more of a gamer” than ever before in his life, thanks to new ways of gaming.

“I play most of my games now on my iPhone and my iPad. In the last two years I’ve found more games that I’ve put way more hours into playing as a player than I have in any other period of my life,” he said.

“So I’m very excited about the new era, I’m a big believer in this new era, but it is very early on in this evolution, so there’s still a lot of work to do.”

That’s not to say that technology isn’t an important industry driver, but Garriott put forth his opinion that it’s only after the dust has stettled on a new tech that things get really interesting.

“There are also major moments of technological improvement. Things like going from floppy disk to hard drives, the invention of 3D graphics processors, the emergence of the Internet to connect people together,” he explained.

The designer said each new game in a genre – such as shooters – needs to have more depth to it than earlier titles if it is to capture gamers’ interest and spending money – until a new technology arrives.

“As soon as there’s one of those big technological upheavals, I’ll say, the emergence of the CD drive,” he said.

“Immediately the graphic quality of the way you would draw your hallways and corridors in a simple first-person shooter became so much more beautiful that the game design, it allowed a great-selling game to be nothing more than a run-around-the-maze-and-shoot-things.

“It went back to its simplest form again, you didn’t need the depth.”

Garriott said games that missed that first wave had to once more strive to be deeper than pre-existing efforts, only to go back once more to simplistic clones at the next technological revolution – 3D hardware.

“Every one of these inflection points resets gameplay back to where games are very shallow, but much more beautiful than they ever were before,” he mourned.

“But to a person who appreciates the art form of computer games, it’s during those periods of stability of the platform that force developers to compete not just on my game looks better than yours, but my game is more interesting than yours. It’s more compelling, and I’m more attached to it.”

Garriott also recounted his theory that we are in gaming’s third age. See the full interview through the link above.

Thanks, GoNintendo.

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25 Comments

  1. Colin Gallacher

    And that was Richard Garriott, speaking to IndustryGamers, from his brand new bed of money and unused Tabula Rasa boxes.

    #1 3 years ago
  2. Phoenixblight

    @1

    And there is absolutely nothing wrong with that. He is a very intelligent man and I have lots of respect for him for what he has done.

    #2 3 years ago
  3. DSB

    I don’t know what it is with these developers who were big in the 90′s, but they seem awfully overwhelmed by new technology. That’s as true for Garriott as it is for Molyneux.

    Although Richard Garriott is ten times funnier.

    “I purchased Lunokhod 21 from the Russians. I am now the world’s only private owner of an object on a foreign celestial body. Though there are international treaties that say, no government shall lay claim to geography off planet earth, I am not a government. Summarily, I claim the moon in the name of Lord British!”

    #3 3 years ago
  4. StolenGlory

    Any man who has an alter ego called ‘Lord British’ and proceeded to prance around his castle, whilst making some of my most favourite RPG’s of the 80′s and early 90′s gets my vote.

    Sure the guy is as mad as a bucket of frogs, but bless his socks he is an entertaining little fellow.

    @2 +1

    @1 Thou hast lost an eighth!

    #4 3 years ago
  5. MegaGeek1

    I’m sorry, but I really hope this guy is dead wrong. If the industry makes a huge push towards mobile gaming in the future, and we all know it will be because it makes more sense for the bottom line (re:$$$), then we as gamers will be taking one giant leap backwards. New tech makes for shallow games? Tell that to the fans of Skyrim, COD, Demon and Dark Souls, Fall Out, MGS, GTA, GOW (both Gears and God) etc, etc, etc.

    I for one look forward to new leaps in console (and PC) technology and cant wait to see where video games will take me into my 40s and 50s. But, if you are going to tell me that I will be playing games on an 6inch HD touch screen, then I might as well start investing my time and money in a new hobby.

    #5 3 years ago
  6. blackdreamhunk

    I am agree with him it’s the very reason I am going to be doping gaming after mass effect 3 and guild wars 2. the gaming Industry has gone down hill.

    #6 3 years ago
  7. unacomn

    @5 The games you have enumerated actually prove that gaming is becoming more shallow. GTA is possibly the only exception, well, apart from 4, but 5 will have planes again.

    One last console generation wouldn’t be that far fetched. If they do it right, and at how much technology has advanced in the last 5 years, they could still be a great venue for new content even in 2020. But that’s only if they don’t skimp on the tech again, and keep the price lower than a PC that can do the same thing.

    But yea, since consoles are closed systems that allow no customization, they will be replaced by cloud services. They’re cheaper in the long run, and really aren’t that different. What do you care if you get your game from GameStop and pop it into your machine, or you pop into your game that’s in a cloud? It’s the same thing.

    #7 3 years ago
  8. OrbitMonkey

    Guy must really love Angry Birds…

    #8 3 years ago
  9. Phoenixblight

    He is right though if you look at the evolution of tech things get smaller. PC, radios, phones, etc etc. But what will most likely happen is that the console will become a mobile device that you can plug in and play at home along with taking it with you. Its really not that far fetched. Unreal is going to tablets which means there will be a whole lot less 2d games. Just think a mobile device that has the power of a new gen but you can take it where you want and plug it to your TV. Anyways thats how I see it happening.

    #9 3 years ago
  10. ManuOtaku

    This is true… till we have holographic consoles, and then he will be saying consoles are the future and they will keep here forever because he will be playing those consoles to death more than the IPAD or IPHONE.

    #10 3 years ago
  11. OlderGamer

    +1 To Lord British

    #11 3 years ago
  12. Ireland Michael

    @5 I loving the irony at work when you say that newer technology isn’t making gaming mores shallow, then proceed to list off Skyrim and Call of Duty…

    On an immersive level, Skyrim is certainly spectacular, but on a gamelan level, it is a far simpler *game* than any of the previous titles. I believe that “less is more” in many cases, but if you back as far as Daggerfall, Skyrim is almost anorexic in comparison when it comes to actual depth.

    Call of Duty is probably the most basic and simplistic shooter on the entire market.

    Gears of War is horribly simplistic, especially compared to genuinely deep alternatives in the genre like Vanquish, and God of War is likewise one of the most simplistic games in the entire spectacle fighter genre. It has no depth.

    Fallout 3 and New Vegas are likewise far more simplistic games than 1 or 2, however good they may be.

    I couldn’t agree more with Garriot in regards to the point about technological leaps back with new hardware advances. It took until the PS2 era before we could even remotely capture the same visual uniqueness of the old 2D sprite based game in 3D games, simply because the hardware power wasn’t there to recreate people’s art at a high enough quality.

    I completely disagreed with him on the death of the format though. Consoles are hugely popular, even with the advent of tablets, and I don’t see that ever changing? They’re completely different markets.

    Handhelds may suffer, but consoles? No.

    #12 3 years ago
  13. YoungZer0

    @12: Did you just call Vanquish genuinely deep? Are you being serious? How is it deep? I never needed another weapon than the machine gun. Just shoot, strafe to cover, shoot.

    #13 3 years ago
  14. DSB

    I think he’s right in that miniaturization is going to hit a point where a console is just going to be a handheld you plug up to a larger screen.

    I don’t know if he’s right about the timeline, but I make a habit of never betting against technological advance.

    #14 3 years ago
  15. ManuOtaku

    #14 I dont know About the miniaturization of consoles because i think it will make the consoles very expensive for such small device to develop the graphics and physics needed to be like a home console, now new ways i agree like holographics or other ways that dont need tv and or other ways of interaction, something that Ipads or Mobiles cannot do.

    #15 3 years ago
  16. IL DUCE

    Mobile and social games are too basic and too imprecise to have any real industry consuming longevity…PCs and consoles have been around pretty much as long as gaming has so they’re here to stay…the only mobile game I’ve played that was worth a damn was Infinity Blade

    Plus your tablet doesn’t have a 50 inch screen so you can keep your mobile game…k, thanks!!!

    #16 3 years ago
  17. Ireland Michael

    @13 I never needed to change weapons in Gear of War. What’s your point? Changing a weapon once in a while is not depth.

    Vanquish has some of the tightest controls I’ve ever seen in a game full stop, never mind in this genre alone. The enemy placement, the scoring system and the tactics to win quickly all require a craptonne of precision, timing and speed to get the best out of, and actually trying to get a half decent score is a challenge in itself. The game is refined to within an inch of its life.

    Gears of War is slow and lumbering, and not in a god way. Hide behind wall. Shoot. Move to another wall. Shoot. *yawn* The higher difficulties are arbitrary and unimaginative jumps in damage taken, with no actual gameplay incentive to play better included either.

    #17 3 years ago
  18. Len

    @6 As I said before, we don’t believe you! You’ll be back for more like all of us…

    #18 3 years ago
  19. DaMan

    Funny really, Vanquish depth is that of a Contra game, it doesn’t even have a multiplayer. Shoot, roll, shoot again, slide occasionally. *yawn* Oh, and Max Payne bullet time as well.. only difference is that Max Payne required much better timing and tactics. It’s challenge is pathetically cheap and there’s zero to that game aside from overpowered finite state machines and their patterns.

    Vanquish is as deep as those ancient jap arcade games like Twin Bee. it’s fun and hard, but it’s just as much shallow, both psychology and reactions wise. It’s no Bayonetta.

    :p

    #19 3 years ago
  20. Ireland Michael

    @19 Come back to me again when you complete the first stage under in five minutes with a significantly decent high score, and then we can talk about depth and skill.

    #20 3 years ago
  21. DaMan

    #20 See, I have zero interest in wasting my time or money on the full game of Vanquish tbh. It’s not like I never played a videogame before. You just have everything upside down, playing against computer will never be remotely the same as against other players. Which was my whole point. Gears might be crap, but regardless there’s a whole level of depth to it, which Vanquish doesn’t even remotely approach. Oh, and even in campaign it had more than enough moments to break up the shoot/cover boredom, like tickers, setting up mines, bosses.

    Thank you for proving my points with the time/score btw. Exactly what I was saying. That’s not depth, that’s exercising the same pattern.

    Besides I wasn’t the one going on about Bayonetta vs God of War whilst not even having hard mode beaten..

    #21 3 years ago
  22. Fin

    Are games more shallow? Perhaps.

    Are game far better and far more fun? Definitely.
    Anyone who says different seriously needs to take off the nostalgia glasses.

    #22 3 years ago
  23. DSB

    @22 He’s not saying that 90′s games are better than odd’s games. He’s saying that developers in general haven’t been able to convert technological progress into design progress, which is absolutely true.

    It’s about proportionality. In the 90′s the feeling was very much one of being completely gobsmacked by how far games could really go, pretty much year after year. There would always be someone doing something completely amazing and new which would blow your mind.

    It isn’t that there weren’t a lot of “samey” games or copies of copies back then either, because there certainly was, but today you simply have a market that is open to fewer developers who are stuck copying eachother, so as a whole it becomes a lot less dynamic.

    Games aren’t visions today, as much as they are quite deliberate plans. The inspiration is really only there for a select number of big developers, the rest is left to the indies.

    #23 3 years ago
  24. Telepathic.Geometry

    Jesus fucking Christ, where’s the Vanquish love? That is a game with very deep gameplay. The controls are so tight, and the melee and slow-mo so nicely integrated and balanced, it’s unreal. And every weapon handles differently too. And as for beating the whole game with just the machine-gun, have a crack at the challenge missions and then tell me that shite again…

    /loves Vanquish

    #24 3 years ago
  25. Ireland Michael

    @24 <3

    #25 3 years ago

Comments are now closed on this article.

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    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]