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Doom 3 source code available now

Wednesday, 23rd November 2011 07:55 GMT By Johnny Cullen

Id, as promised, has released the source code for Doom 3. A delay was threatened when tech director John Carmack recently tweeted that lawyers for Bethesda were “skittish about the patent issue” with a trick called Carmack’s Reverse that was used in the full game, but the law, quite clearly, is an ass. It’s now available from GitHub. Get to it.

Thanks, Gamefront.

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4 Comments

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  1. Talkar

    Looks awesome, i’ve found some redundancy at a few places, but in general it is an absolutely stellar job, by Carmack & Co, there is comments, it is well structured, and all in all, it is extremely easy to read and understand!

    #1 2 years ago
  2. freedoms_stain

    So can this be compiled to play the game? :D

    #2 2 years ago
  3. Blerk

    Probably, although you’d not get much out of it unless you already own all the assets and level data, etc. I surmise they’re not included in the package. :)

    #3 2 years ago
  4. NeoSquall

    @2 Nope, but you can create the best mods for the game now, or even a total conversion completely unrelated to Doom.

    As the big README states: “This source release does not contain any game data, the game data is still covered by the original EULA and must be obeyed as usual.”

    #4 2 years ago