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Dark Souls patch to rectify multiplayer issues

Monday, 17th October 2011 05:33 GMT By Brenna Hillier

From Software has announced a new patch for Dark Souls, to address a handful of issues including some glaring multiplayer problems.

The patch details, posted on the developer’s website, have been translated on Neogaf, but apparently list just a few examples of changes planned, with more details to come soon.

  • Fixes to certain spells and effects:
    - Magic Shield, Strong Magic Shield
    - Tranquil Walk of Peace
    - Ring of Fog, etc.
  • Unlimited uses of magic and items
  • Regular weapons rebalanced against reinforced weapons
  • Adjustments to the player matching conditions
  • Loading problems when switching between maps

Of particular note is the matchmaking fix, as there have been reports of problems for those trying to find co-op buddies or invade other players, and a change to the Ring of Fog, which has rapidly become notorious for its overpowered use in PvP situations.

No date on the patch yet, which is listed only for PlayStation 3 at present, and will bring the game to version 1.04. From apologises for the inconvenience and promises an update soon.

This is at least the third patch the PS3 version has seen so far; online functions were disabled completely shortly after Japanese launch to fix multiplayer problems, and a second patch resolved a number of system freeze problems.

Thanks, John.

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15 Comments

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  1. XaosWolf

    “Unlimited uses of magic and items”

    Wait, what?

    #1 3 years ago
  2. jacobvandy

    It’s about time they got around to some balance and glitch fixes. I could see them easily nerfing everyone’s favorite soul-farming spot.

    #2 3 years ago
  3. Gekidami

    They really should do something about the framerate in places. Its not exactly unbearable, but it can get pretty choppy at times.

    #3 3 years ago
  4. K-V-C

    especially in blighttown aye very choppy

    #4 3 years ago
  5. YoungZer0

    So far i’ve only rented it. Not even going to consider buying it as long as those framerate issues are still there. It’s ridiculous. Often times i’m thinking i’m playing a BETA Version of the game.

    #5 3 years ago
  6. Nissanthen

    Yes! I was hoping that they would do something about that darned Ring of Fog, it simply ruined the PVP aspect of the game for me.

    #6 3 years ago
  7. jldoom

    Ok I was excited when I read “fix multiplayer issues” but unlimited items and unlimited magic?? Wtf? At least Demons Soul’s had a mana bar. How are they going to “fix” that part of the game? Let me not jump ahead regardless, let’s wait and see what they do.

    #7 3 years ago
  8. Kabby

    It’s translated from japanese. Since it’s a bug fix it probably says ‘Fixing a glitch that allows unlimited items and magic’.

    #8 3 years ago
  9. jldoom

    @8 Ah ok sweet, I knew I shouldn’t of jumped to conclusions haha. That just wouldn’t of made ANY sense at all. Unless they balanced it with a ridiculous cool down timer or something. Thanks for clearing that up.

    #9 3 years ago
  10. Kafkaontheshore

    @#5

    To pretend that the framerate issue makes the game unbuyable is melodramatic. It’s barely noticeable and very rarely occurs.

    #10 3 years ago
  11. Kabby

    There’s loads of slowdown on this title. It’s possibly worse on the xbox version than PS3. I would wait for Digital Foundry to do an article if you’re still on the fence about this game.

    I can tell you that Blight town is almost unplayable at points on the xbox. Massive frame rate drops occur on almost every boss encounter too.

    #11 3 years ago
  12. Brenna Hillier

    @11 I haven’t noticed any slow down on the PS3 version, but my friends with the Xbox 360 version say it’s appalling. The PS3 version used to crash every hour but it was patched, thankfully.

    #12 3 years ago
  13. Aimless

    @12 It’s certain areas that are affected, Blighttown being the nadir; they could easily justify adding in some fogging to smooth things out. As far as I know both the PS3 and 360 versions are more or less identical.

    I’d definitely like to see From address the performance issues ā€” there’s a lot of scope to tone down ‘expensive’ effects in trouble spots, like the fidelity of reflective water of backdrop depth of field ā€” but even with them it’s still easily one of this generation’s best games.

    #13 3 years ago
  14. pedrovay2003

    @#10

    If you haven’t noticed the framerate issues in Dark Souls, then you haven’t played Dark Souls.

    #14 3 years ago
  15. Dralen

    I gotta say the framerate does get pretty damn bad in Blight town. It’s scary enough in blight town without the framerate issues, I hope they get a chance to address it.

    #15 3 years ago