Activision: 500 developers working on Call of Duty

Wednesday, 7th September 2011 15:08 GMT By Johnny Cullen

Mammoth. Activision’s said that “four or five studios” in total are working on the Call of Duty series, with a total headcount being 500 people.

Dave Stohl, Activision’s EVP for studios at the company, made the revelation to VentureBeat.

The line-up includes a rebuilt Infinity Ward following the West/Zampella implosion and Sledgehammer Games, both working together on Modern Warfare 3.

There’s also Treyarch working on non-Modern Warfare-based titles, Beachhead on Call of Duty: Elite and Demonware handling the services for all of the games.

A full video interview with Stohl is at the link.



  1. mongbatstar

    Too many cooks…

    #1 3 years ago

    Let’s hope some of them are working on a new engine!


    #2 3 years ago
  3. Fin


    Bro, the MW3/BF3 UR GAME IS SHIT thread is elsewhere.

    #3 3 years ago
  4. Deacon

    gearing up for a bi-annual release cycle ? ;)

    Wouldn’t the games be more profitable (if that’s possible) if all elements were being developed by just one studio?

    #4 3 years ago
  5. OlderGamer

    I think eventualy this franchise will decline due to overexposure. But prolly not till next gen. This gen it seems to have a lock on the market.

    #5 3 years ago
  6. AHA-Lambda

    Not a surprise we’ve got what 6 or 7 studios working on CoD yea?

    Raven – general handymen it seems =/
    Demonware – online infrastructure
    nSpace – DS crap
    Beachhead – Elite

    #6 3 years ago
  7. IL DUCE

    @6 exactly I was going to make that point as well…you have to consider how much teams and how much games are being worked on silmutaneously making it not impressive whatsoever…so “mammoth” isn’t exactly the correct description of it, if they were all working on the main version(s) of MW3 then yes it would be “mammoth” but since there are all the teams working on the different titles/versions/compliments to CoD its actually quite small…

    Not to mention its the only good/quality franchise that Activision(not including Blizzard titles obv) produces so why wouldn’t they put all their eggs in one basket? They only have to make 1 game a year…I wonder why they even waste their time with half assed Bond, Spiderman/Marvel and stupid Prototype titles…

    #7 3 years ago
  8. OrbitMonkey

    @5 Maybe, maybe… or it’ll become the fps version of Mario…

    Come to think of it, Captain Price & Mario do have similar facial hair :D

    #8 3 years ago
  9. DSB

    After every release, they put them in this big cage in a midsized stadium and make them fight eachother to the death.

    Last man standing gets his bonus.

    #9 3 years ago
  10. Erthazus

    Anyways, well… No shit Sherlock. So many versions on so many platforms with two big teams (and Raven software as a peasent that makes map packs) nothing new here.

    @AHA-Lambda, + PS Vita Call of Duty version.

    #10 3 years ago
  11. nofear360

    @7: And THAT is why you’re not running Activision.

    P.S: My soon-to-be-finished thesis deals with this very issue.

    #11 3 years ago
  12. NeoSquall

    @4 more like “gearing up for an annual bi-release”.

    Soon there will be a new call of duty for each season, or maybe an annual release composed of 4 seasonal acts, of course each one full-priced, with the “big final chapter” released on Christmas.

    Oh, and of course there will be twelve paid map packs.

    #12 3 years ago


    What’s your PHD in?

    #13 3 years ago
  14. Razor

    That’s actually not as big as I thought it would be.

    Considering Ubi has about 400 working on AC, 500 for the biggest franchise on the planet at the moment is not actually that big really.

    #14 3 years ago
  15. nofear360

    @ 13: Not PHD. Let’s no get ahead of ourselves, eh?

    I’ll be majoring in business management in two weeks. Then it’s marketing for postgraduate.

    #15 3 years ago

    Oh right…

    Was a UK/US terminology mix up.

    We usually only associate a thesis with a PHD in the UK.

    #16 3 years ago
  17. nofear360

    @ 16: Oh, didn’t know that. Good to know :)

    #17 3 years ago
  18. Hallonglass

    500 heads and not one of them could think of something new to put in MW3?

    #18 3 years ago
  19. NightCrawler1970

    Wow, Acti, it seems that you’re behind on shedule or something, if they didn’t make the dead-line, than fire all 500 Devs, because thats is the only way that Acti good in it….


    #19 3 years ago
  20. Maximum Payne

    @18 They are not allowed to think :)

    #20 3 years ago
  21. IL DUCE

    @15 and that’s why I majored in FINANCE (notice the past tense as in I’ve already completed my degree before talking)…the stupid games aren’t even financially viable, but luckily CoD makes up for the wasted dev money on games like Prototype and GoldenEye: Reloaded, which do not sell that well…Spiderman sells decently because little kids buy anything that has the Spiderman name on it…but otherwise, nothing they make gets them more than break even if that which is why half of those shitty games lead to closed studios…don’t tell me you’ve forgotten the failure of BloodStone directly linking to the closure of Bizarre Studios…and I’m sure a mediocre racer like Blur didn’t help either…

    #21 3 years ago
  22. 880user088

    500 developers and none of them could bring a good story :-P

    #22 3 years ago

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