Wed, Sep 07, 2011 | 15:08 BST

Activision: 500 developers working on Call of Duty

Mammoth. Activision’s said that “four or five studios” in total are working on the Call of Duty series, with a total headcount being 500 people.

Dave Stohl, Activision’s EVP for studios at the company, made the revelation to VentureBeat.

The line-up includes a rebuilt Infinity Ward following the West/Zampella implosion and Sledgehammer Games, both working together on Modern Warfare 3.

There’s also Treyarch working on non-Modern Warfare-based titles, Beachhead on Call of Duty: Elite and Demonware handling the services for all of the games.

A full video interview with Stohl is at the link.

22 comments

#1

mongbatstar
07/09/11, 3:17 pm

Too many cooks…

#2

G1GAHURTZ
07/09/11, 3:17 pm

Let’s hope some of them are working on a new engine!

lol!!

#3

Fin
07/09/11, 3:18 pm

@1

Bro, the MW3/BF3 UR GAME IS SHIT thread is elsewhere.

#4

Deacon
07/09/11, 3:20 pm

gearing up for a bi-annual release cycle ? ;)

Wouldn’t the games be more profitable (if that’s possible) if all elements were being developed by just one studio?

#5

OlderGamer
07/09/11, 3:21 pm

I think eventualy this franchise will decline due to overexposure. But prolly not till next gen. This gen it seems to have a lock on the market.

#6

AHA-Lambda
07/09/11, 3:30 pm

Not a surprise we’ve got what 6 or 7 studios working on CoD yea?

IW
Treyarch
Sledgehammer
Raven – general handymen it seems =/
Demonware – online infrastructure
nSpace – DS crap
Beachhead – Elite

#7

IL DUCE
07/09/11, 3:39 pm

@6 exactly I was going to make that point as well…you have to consider how much teams and how much games are being worked on silmutaneously making it not impressive whatsoever…so “mammoth” isn’t exactly the correct description of it, if they were all working on the main version(s) of MW3 then yes it would be “mammoth” but since there are all the teams working on the different titles/versions/compliments to CoD its actually quite small…

Not to mention its the only good/quality franchise that Activision(not including Blizzard titles obv) produces so why wouldn’t they put all their eggs in one basket? They only have to make 1 game a year…I wonder why they even waste their time with half assed Bond, Spiderman/Marvel and stupid Prototype titles…

#8

OrbitMonkey
07/09/11, 3:42 pm

@5 Maybe, maybe… or it’ll become the fps version of Mario…

Come to think of it, Captain Price & Mario do have similar facial hair :D

#9

DSB
07/09/11, 3:44 pm

After every release, they put them in this big cage in a midsized stadium and make them fight eachother to the death.

Last man standing gets his bonus.

#10

Erthazus
07/09/11, 3:46 pm

Anyways, well… No shit Sherlock. So many versions on so many platforms with two big teams (and Raven software as a peasent that makes map packs) nothing new here.

@AHA-Lambda, + PS Vita Call of Duty version.

#11

nofear360
07/09/11, 3:47 pm

@7: And THAT is why you’re not running Activision.

P.S: My soon-to-be-finished thesis deals with this very issue.

#12

NeoSquall
07/09/11, 3:54 pm

@4 more like “gearing up for an annual bi-release”.

Soon there will be a new call of duty for each season, or maybe an annual release composed of 4 seasonal acts, of course each one full-priced, with the “big final chapter” released on Christmas.

Oh, and of course there will be twelve paid map packs.

#13

G1GAHURTZ
07/09/11, 3:58 pm

@11:

What’s your PHD in?

#14

Razor
07/09/11, 4:00 pm

That’s actually not as big as I thought it would be.

Considering Ubi has about 400 working on AC, 500 for the biggest franchise on the planet at the moment is not actually that big really.

#15

nofear360
07/09/11, 5:19 pm

@ 13: Not PHD. Let’s no get ahead of ourselves, eh?

I’ll be majoring in business management in two weeks. Then it’s marketing for postgraduate.

#16

G1GAHURTZ
07/09/11, 5:33 pm

Oh right…

Was a UK/US terminology mix up.

We usually only associate a thesis with a PHD in the UK.

#17

nofear360
07/09/11, 5:38 pm

@ 16: Oh, didn’t know that. Good to know :)

#18

Hallonglass
07/09/11, 9:24 pm

500 heads and not one of them could think of something new to put in MW3?

#19

NightCrawler1970
07/09/11, 10:21 pm

Wow, Acti, it seems that you’re behind on shedule or something, if they didn’t make the dead-line, than fire all 500 Devs, because thats is the only way that Acti good in it….

FUCKING BRAGGY SHIT COMPANY!!!

#20

Maximum Payne
07/09/11, 10:27 pm

@18 They are not allowed to think :)

#21

IL DUCE
09/09/11, 2:13 am

@15 and that’s why I majored in FINANCE (notice the past tense as in I’ve already completed my degree before talking)…the stupid games aren’t even financially viable, but luckily CoD makes up for the wasted dev money on games like Prototype and GoldenEye: Reloaded, which do not sell that well…Spiderman sells decently because little kids buy anything that has the Spiderman name on it…but otherwise, nothing they make gets them more than break even if that which is why half of those shitty games lead to closed studios…don’t tell me you’ve forgotten the failure of BloodStone directly linking to the closure of Bizarre Studios…and I’m sure a mediocre racer like Blur didn’t help either…

#22

880user088
09/09/11, 2:33 am

500 developers and none of them could bring a good story :-P

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