Sony: Vita could be used as PS3 controller

Tuesday, 2 August 2011 11:43 GMT By Johnny Cullen

PlayStation Vita could be used to become a Wii U-like controller for PlayStation 3 content, Sony said recently at Develop.

R&D manager at SCEE Phil Rogers said at a session at the Brighton event last a couple of weeks that, out of many possibilities of what can be done with the handheld and PS3, you could “drive a display from a PS3 game, for example.”

He continued: “PS3 can send data down to Vita and Vita can display it. You could use the unique features – gyroscope, touch front and back – as a control device for a PS3 game.

“You can run software on both devices and use the network to sync the game states. And that’s pretty good, because you then have the processing power of PS3 doing that work, Vita [doing] fancy graphics – however you want to do it. You’re not sacrificing the PS3′s CPU to be able to have a rich experience on Vita.”

Rogers also confirmed that Hustle Kings would have cross-platform support for Vita and PS3, and that Remote Play support would be included from launch, adding that developers could retroactively add in support for Vita into its PS3 games.

Vita is due out in at least one region later this year. More details are expected on the launch period during Sony’s gamescom press conference two weeks today and at Shuhei Yoshida’s TGS keynote next month.

Thanks, Eurogamer.


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  1. viralshag

    So the choice is: A new Nintendo console with a fancy controller and current-gen graphics (or so it would seem).


    A new handheld with good graphics that can also be used as a fancy controller with a console that does current-gen graphics (well).

    I mean, if there are PS3 owners considering getting a WiiU, I would probably tell them not to bother.

    #1 4 years ago
  2. CycloneFox

    Maybe multiplatformers will see that oportunity and bring the same features they bring for Wii U Titles on the Wii U Controller, optionally in the PS3 version on the PSVita, too.

    If you look at it that way. Sony and Nintendo are supporting each other.
    I think a PS3 and a PSVita is a better choice than a Wii U. Of course it’s more expensive, but you have the option of two devices. Or you could buy one and pick the other one up later.
    It is great for developers to bring optional features for a second touch screen on PS3 and Wii U.

    Edit: Another part is interesting: So is it possible for the PS3 and PSVita to share the calculations for the same game engine? I would be happy for graphic demos here.^^

    #2 4 years ago
  3. RandomTiger

    Thing is it needs to be as standard with the console or have a big marketing campaign like Kinect in order for publishers to want to make games for it using such a system.

    Anyone who buys a Wii-U is stating an interest in buying games where some kind of tablet functionality is a USP. Whereas folk having a ps3 and a Vita, you cant really be sure if thats something they want.

    #3 4 years ago
  4. Blerk

    I like ‘normal’ pads. Who else likes ‘normal’ pads? :-)

    #4 4 years ago
  5. Erthazus


    and M+K.

    I think gamepads with a touchscreen is a useless gimmick. Same gimmick as Playstation dildo and Microsoft’s Kinect.

    #5 4 years ago
  6. viralshag

    Yeah, I have to say I like normal pads too.

    Nice boring functional working dual analog control pads — Yes please.

    #6 4 years ago
  7. RandomTiger

    I can see lots of cool uses of a tablet in combination with normal console play, you could take a lot of tactical stuff off pause and ingame menus and put it on a touch screen. Problem being I want to hold a normal pad for extended sessions and even the 360 pad LED’s annoy me if Im gaming in the dark.

    #7 4 years ago
  8. Goffee

    I’ll happily buy a PS Vita to replace my PSP, but its unlikely I’ll replace my Xbox collection for a PS3. Perhaps the PS4 would be a more natural target.

    #8 4 years ago
  9. Lewis247

    It only does everything…

    except zelda, mario…

    I would still buy a wii U for those games. Sure this is kinda like what the wii U does EXCEPT I can tell you right now, the wii U will do it much better and the controller comes free with the wii U rather than going out to buy a full priced ps vita which if you ask me isn’t too special.

    #9 4 years ago
  10. Deacon

    This was one of my first thoughts when the WiiU came to light..

    Sony can clearly do the same, if not more, with the Vita / PS3 combo.

    I’m very keen to hear more about potential Vita / PS3 interoperability!!

    #10 4 years ago
  11. NeoSquall

    lol, Sony definitely sunk Nintendo’s ship with this blow :D

    #11 4 years ago
  12. mojo

    “Edit: Another part is interesting: So is it possible for the PS3 and PSVita to share the calculations for the same game engine? I would be happy for graphic demos here.^^”

    wireless connections are way WAY too slow for those kinds of use.

    next thing:
    Sony: Vita can be used to stream content from PS3
    there u have ur wiiu. A side effect from a handheld.

    #12 4 years ago
  13. danhese

    I’ll officially like to call you an idiot for trolling here with “it does everything except mario and zelda” joke.

    1. Sony isn’t selling Vita as a controller, they didn’t do it with PSP which obviously had this same features and they sure wont be doing it now.
    2. It is a perk for people who happen to have both systems rather than a selling point for the system just like it was on PSP
    3. Wii U is a freaking home console and this is a handheld with a feature that has existed on PSP, not only that, wii U controller is dependent on the console whereas this is a portable console by it self and can still handle playing PS3 games via remote play over wifi even when you are not close to your PS3.
    4. WiiU controller is a “CONTROLLER” and obviously every gamer will have to make use of it if you want to play games on WiiU.

    @ #11. This feature isnt sinking any Nintendo boat. It didnt sink Nintendo boat when it was released on PSP and wont do it now because;
    1. Every game that has this feature wont be a selling point of the game and Vita is not a controller but a portable console that happens to have this feature.
    2. Nintendo has been doing this longer than Sony and even when PS1 and PS2 sold millions and people thought Nintendo was going to quit like Sega did, they stayed and created the DS and Wii 2 very successful consoles.

    #13 4 years ago
  14. Aimless

    The fact a PS3 with a Vita hooked up to it can do everything a Wii U can is pretty much irrelevant. The percentage of users with both machines will be so minuscule that it would make zero sense to build a game around the setup, so outside of enhanced Remote Play functions you’re unlikely to see much come of this bar optional functions that match multi-platform Wii U implementations.

    I’m definitely interested in seeing how both machines will interact on a system level, but as far as games go it’s largely a non-starter.

    #14 4 years ago
  15. KAP

    Regardless of all that damn noise above, this is a great feature and should be looked at too deeply guys.

    #15 4 years ago
  16. CycloneFox

    @12: Wireless is, yes. That’s the reason, why the PSP can only be used as the Remote Play is now. But Vita and PS3 have Bluetooth and can use Remote Play per Bluetooth like the Wii U. In other words, The PS3 and PSVita combo can do everything, the Wii U Does in terms of hardware… and more. Because of Multitouch, hardware in PSVita and many more. But the developers will only use it optionally, because not any PS3-user will have a PSVita and only the features, they implement for the Wii U titles anyway.

    But the good part in this is, that is has a positive effect for Sony and Nintendo as they give developers the opportunity on both platforms that would be optionally anyway.

    @15: Yes.

    #16 4 years ago
  17. Lounds

    Does this mean I could put a PS3 game in my console and then see the game on my PSV? and play it, so infamous 2 anywhere I want in my house?

    #17 4 years ago
  18. Lightmanone

    @ 9, Lewis247: WiiU controller for free? Hahaha. I am a nintendo fan but free? Never. The WiiU will be really expensive, BECAUSE of the controller. The consumer will pay for it.. dearly.
    I think the WiiU will sell just as much as the 3DS now: Not much. They will have to throw the price lower in order to sell.


    Look.. this is all nice and stuff. But what I am more interested in is the GAMES. There is this really long list of games for the PS Vita. Impressive at first glance. But for me personally there are only 2 games I am interested in: Wipeout 2048 and Ridge Racer. That’s it. Yes. I don’t like shooters.

    So in that way, I would go for a WiiU, cause the games that Nintendo brings out are way more in my genre.

    Oh. and before there are flamers: I own a PS3, X360 and Wii. As well as a PSP and 3DS. So.. don’t. :P
    I just don’t really see the advantage of owning a PSV at this time. Maybe in a year when there maybe a 3rd game I like.

    (for every purchase there is 1 rule: 3 games or more I have to buy for that console/handheld, or I won’t buy it.)

    #18 4 years ago
  19. OlderGamer

    RT +1

    “Thing is it needs to be as standard with the console or have a big marketing campaign like Kinect in order for publishers to want to make games for it using such a system”

    Nice to know I am not the only one understanding this. I know the Sony faithful would love to see Sony take on WiiU biggest feature, but lets be honest, not going to happen. Unless the Vita is sold one to one with the system, devs won’t program for it on a large enough scale to matter.

    There might be one or two features, but nothing substantial. Of course if you want to keep believing otherwise, fans, and keep the buzz up Sony won’t mind.

    And even if both sony and MS found a way to do what WiiU does, and they will copy it at some point(look at Move and kinect), only nintendo has Mario, Zelda, Kirby, Pokemon, Smash bros, Mario Kart etc etc etc.

    #19 4 years ago
  20. NeoSquall

    @13 You’re overthinking, sir.

    The “boat” I was humorously talking about is just about the price of both the SKUs.
    Vita will be 259/299 euros, Wii U may even cost as much as 2 or 3 times more.

    The point is, if you have all the consoles, or just a PS3, it’s ridicolously more convenient purchase a PSVita than a Wii U.

    #20 4 years ago
  21. Dalekbuster523

    The PSPVista looks rubbish.It just looks like a ordinary PSP but with two touchscreens.
    WOW!Two touchscreens!That’s amazing!I so care!(Being sarcastic).Anyway,Nintendo did a handheld console with a touchscreen before Playstation so who’s going to want a PSP Vista?The 3DS is miles better than what this looks like.

    #21 4 years ago
  22. Gama_888

    Butt, If developers are implementing certain features for the WiiU then theres no reason to not add these features into the ps3 version as an option.

    I, personally, would much rather have the Vita/Ps3 Combo over a WiiU as i allready have a Ps3 so if i do want the features of the WiiU its cheaper for me to get a Vita. Plus the fact that i can do a lot more with Ps3 and Vita than i could with a WiiU.

    In terms of exclusive titles that would implement Vita as the controller, Yehh thats probably not going to happen. Unless Vita goes massive.

    I would love to see Vita propperly used as a controller for Ps3, Itll give me another reason to carry around my Vita as im a bit weary about the prospect of carrying around 2 devices (my phone and Vita) Which Imo is why they should have included some sort of propper phone function.

    And what about the L2 and R2 buttons?

    #22 4 years ago
  23. Erthazus


    “WOW!Two touchscreens!That’s amazing!I so care!(Being sarcastic”

    + two thumbsticks, OLED screen, Quad core processor, 3G enabled system, better hardware.

    continue sucking Nintendo’s balls.

    #23 4 years ago
  24. Gama_888


    #24 4 years ago
  25. OlderGamer

    “Butt, If developers are implementing certain features for the WiiU then theres no reason to not add these features into the ps3 version as an option.”

    The problem is that WiiU will not be the lead platform and such its features won’t be in most multiplatform games. therefore those features won’t already be in games to port to begin with. Meaning that no one will be impletementing certian features that are in WiiU games and bringing them to Sony.

    Thats one major flaw.

    Also don’t expect too many WiiU games to use the features of the controler too heavily. Expect it to be mostly a screen display where extra menues can be used.

    The only ones using the controler features to full effect will be Nintendo first/second party games.

    Most of the Nintendo 3rd party line up will likly be just ports and spiritual sequals to games already out now on PS360. I don’t great lengths will be gone to in order to maximize the controler to console to TV features.

    Now, if Nintendo somehow cleans up next ge4n. And MS/Sony blunder there new systems or if the new systems aren’t leaps beyond what we already graphicly have, then maybe Nintendo could become the lead platform and all I just said would be a wash. But I doubt it will happen.

    In the end you don’t want to be the most powerful system (xbox one/PS3) you just want to be the lead system (xbox360/PS2). But I highly doubt Nintendo can get to be the lead platform, they just aren’t working to the same end goals as the other guys(graphics/power/online).

    #25 4 years ago
  26. TVs Everywhere

    This is honestly looking to me like a much better deal than the Wii U. I already have a PS3, so if they were to support this feature a lot I could just use that for the whole handheld/home console interactivity gimmick while still having a full-fledged handheld at the end of the day.

    With that in mind there’s really nothing that compels me to buy a Wii U, since I’m essentially re-buying hardware I already own to play with a tablet controller that looks honestly hideous, and for me the days when the words “ZOMG MARIO” and “ZOMG ZELDA” by themselves were enough to make me buy the next Nintendo console are long, long gone.

    #26 4 years ago
  27. typeface

    Wasnt this totally obvious from at the very least E3? They’re just refining remote play really.

    The way I see it it all depends on Sony’s implementation. Third party devs will port games onto multiple systems because it has a good revenue stream for them. Look at the wii games being ported to the PS3 and all the multiplatform games this generation.

    Now for this to really be successful it depends on the intersection of Vita and PS3 users initially. We know there’s about 50Million plus PS3s already out there. A decent proportion of that would be buying the vita considering the hype (Now the key here is that Vita needs to sell to a decent sized market). Now if there’s users who own a Vita and a PS3 it’s only natural that they’d have games that make use of this feature. We’ll see Sony using the later years of the PS3 as a testbed to see if it’s really worth investing while Nintendo works on releasing WiiU. Based on the fact that several major First Party Sony studios do not have visible outputs for 2012 they must be preparing something for the PS4 launch, so 2012 to early 2013 could be an ideal testing phase for this. If it’s successful they could easily launch the PS4 with a Vita bundled (remember the Vita uses components that are quite cheap and used by cellphone manufacturers ARM chip prices would go down by then as well).

    Of course since there would already be Vita owners they’d release the next console with Vita and Vitaless bundles price appropriately. It depends on how much the WiiU actually does catch on with consumers of course and their own efforts (It’s too early to say anything, and SCE needs to be smart about it as well, plus this is speculative).

    The Vita as is is a good device, has plenty of nice features and seems to be having a lot of games that interest people and seems both consumer and dev friendly. For such a device to have an additional feature which could be supported by third party devs making stuff for the WiiU seems like a no-brainer.

    It’s like hey you own an iPhone and you probably have a mac you know your two devices could be quite in sync with each other. it depends mostly on how much the market accepts the Vita. I’m sure the Vita will see pricecuts more often but we’ll also see double purchase of games. I just hope it follows what seems to be the current model with titles like Dragon’s Crown (the vita and the PS3 version are both $29.99 each and that adds up to a $60 game). The other advantage is that if the device natively runs the game you can continue with the game even when you’re away from the TV/home console which won’t be the case with the WiiU. Honestly I think it could work, just depends on how smart SCE really is.

    Generally though I prefer regular controllers for consoles and Keyb+Mouse but I think they have options here, it’s up to them to make best of it.

    #27 4 years ago
  28. Dalekbuster523

    @23 1.What the hell are Quad core processors and 3G enabled systems?Most people won’t even know what they are.Fail from Sony.
    2.Who’s really going to think “Wow,there’s two thumbsticks too!I’m so excited for one of these!”.Noone unless your a idiot.

    Sony’s PSP Vita is a complete fail.Nobody will care about it,nobody will buy one.

    #28 4 years ago

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    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]