Sony acquires inFamous dev Sucker Punch – details

Tuesday, 2nd August 2011 08:07 GMT By Johnny Cullen

Sony has bought inFamous developer Sucker Punch, the company has announced this morning.

The move will see all future games from the studio, which becomes the 16th member in the WWS family, remain PlayStation exclusive

“Sucker Punch Productions is one of the most highly acclaimed development studios in the industry and we have enjoyed a wonderful relationship with the company for over 12 years. We are delighted to officially welcome them to the SCE family,” said SCE WorldWide Studios boss Shuhei Yoshida.

“The addition of Sucker Punch to SCE WWS reiterates our dedication to developing world class gaming experiences that can only be found on the PlayStation platform. With one of the strongest exclusive software lineups in the PS3′s history, combined with the diverse, innovate content in the works for PlayStation Vita, consumers have a lot to be excited about this year.”

In a separate interview with CNBC, Sucker Punch’s Brian Fleming said that there was only ever going to be one company that it would have serious discussions with about a buy-out.

“It’s just been such a productive and enjoyable relationship for us that I think that in all of our discussions the only group we really seriously entertained doing this kind of a transaction with was Sony,” he said.

“I’d be lying if I said other groups weren’t interested in a group like Sucker Punch,” added WWS US head Scott Rohde.

“The bottom line is, when you’ve got a group that’s been as successful as Sucker Punch, we want to ensure that we keep them in the fold. It’s that simple. It’s hard to find high quality developers like these guys.”

Sucker Punch released inFamous 2 back in May for PS3. It’s currently at work on a new IP for the platform.



  1. Gekidami

    So thats yet another first party dev for Sony.

    #1 3 years ago
  2. irontag

    WOW. movie might be in the making for infamous too.

    #2 3 years ago
  3. triggerhappy

    Can only mean good things for them and Sony. Infamous is not really my thing so it would be nice to see something else from them.

    #3 3 years ago
  4. KAP

    About flipping time.

    All they need now in naughty dog and media molecule and the circle is complete. kiss that other console good bye.

    #4 3 years ago
  5. Blerk

    Congrats to Sucker Punch! I wonder what drove this move now after all this time?

    @4, why would buying Naughty Dog and Media Molecule make any difference to the console landscape? Both of those teams work exclusively with Sony already, just like Sucker Punch did.

    That’s part of the reason why I’m wondering what lead to this happening – was it something that Sucker Punch needed because of funding or whatever, or something that Sony initiated in order to ensure their future exclusivity?

    #5 3 years ago
  6. Moonwalker1982

    Sony is smart, unlike MS. They could and should have bought Bioware awhile ago and a few other devs too. But all they care about is Kinect and they are aware how many amazing multiplats we have these days…i guess they just don’t care that much for exclusives. They can’t go that route with a new console though.

    #6 3 years ago
  7. Chino86

    Bought time! Been saying this should happen for a long while now. Another good move by sony.

    @4 @5 …They already own Naughty Dog and Media Molecule.

    #7 3 years ago
  8. Kona

    @4 and 5, SONY already owns Naughty Dog and MediaMolecule

    #8 3 years ago
  9. Blerk

    You’re right, they do. I’d completely forgotten that.

    This just rounds things off, then. Makes more sense now.

    #9 3 years ago
  10. Erthazus

    Next is Quantic Dream. You heard it here first, folks.

    #10 3 years ago
  11. Blerk

    I could see that happening, yes.

    I wonder if Insomniac’s decision to branch out onto other platforms spurred Sony into action over its other second-parties here?

    #11 3 years ago
  12. Johnny Cullen

    And that reason is why it’ll pick up Quantic Dream next, I reckon. Sony’s publishing its next game, according to Cage, and Heavy Rain did reasonably well. Do not be surprised if that next game is announced in Germany in a couple of weeks as well. Just a guess, though.

    #12 3 years ago
  13. DeforMAKulizer

    Anyone else fancy them buying flOw, Flower, and Journey devs thatgamecompany to further secure those amazing PSN games?

    I say those two (TGC and Quantic Dreams) are next on the list, after the release of each of their new games…

    #13 3 years ago
  14. Blerk

    Q Games would seem like a good fit for them too, but they already do stuff for other platforms.

    #14 3 years ago
  15. Aimless

    @14 If anything you’ll see Q-Games start to spread out more via social platforms and mobile, not go Sony exclusive. That said don’t expect to see their games on XBLA as it would appear they’re just not interested.

    Anyway, I don’t really think it’s in anyone’s best interests for Sony to outright buy smaller developers like thatgamecompany. They’ve clearly already got a good working relationship and their PSN games are built for the hardware, so I can’t see a buyout adding anything to the equation bar possible resentment.

    #15 3 years ago
  16. Christopher Jack

    Can’t deny that Sony has the most talented studios out of the 3 manufacturers. No disrespect intended towards Nintendo’s or Microsoft’s more successful studios but you can’t compare the technical quality from either of them against Sony’s studios.

    #16 3 years ago
  17. CycloneFox

    It would have been great, if they bought Monolith Soft back in 2007 instead of Nintendo. No one knew the PS2 better than them and made greater graphics on the PS2. I still wonder how a Xeno-game would have looked on PS3.

    @Topic: Great for Sony America. But where are the new Japanese devs, sony?

    #17 3 years ago
  18. KAP

    So sony owns ND and MM already then? of well.. Sonys first party will dominate.

    #18 3 years ago
  19. DSB

    @5 Very simple. Why keep paying for the milk when you can afford the cow? It’s going to be a lot cheaper for Sony to keep Sucker Punch inhouse.

    That’s aside from the added control, which keeps them from maybe considering other platforms/offers. They put a ring on it, basically :)

    #19 3 years ago
  20. OlderGamer

    Great move on Sonys part.

    #20 3 years ago
  21. Gheritt White

    Probs done to prevent them wanting to make games for the Wii U or the X720, both of which will launch much earlier than the PS4.

    #21 3 years ago
  22. TVs Everywhere

    Great move to secure the devs making the PS3 worthwhile. I already maintain the opinion that the PS3 has by FAR the best console exclusives out of the three, so hearing that they’ll continue to deliver on that front is mighty nice.

    #22 3 years ago
  23. Kabby

    Someone explain why this is a good buy.

    #23 3 years ago
  24. Razor

    @23 I don’t understand why it’s a good buy, either.

    Sucker Punch, Guerrilla, Big Big, Zipper, Evolution….Sony has bought its fair share of mediocrity.

    Keep Polyphony Digital, Naughty Dog, Sony Santa Monica, Team ICO and Studio Liverpool: get rid of the rest :)

    #24 3 years ago
  25. hypeb147

    Good for them!

    #25 3 years ago
  26. joshua nash

    @22 as a x360 owner i have to agree that sony does know how to keep all their good devs inhouse unlike MS who sadly allow them to jumpship

    #26 3 years ago

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