Machinarium hitting iPad in August

By Stace Harman, Tuesday, 26 July 2011 08:03 GMT

The iPad version of charming point-and-click adventure Machinarium is in the testing and bug-squashing phase of development and should “hopefully” be ready for an August launch, according to Amanita Design founder Jakub Dvorský.


Speaking to Pocket Gamer, Dvorský said the game’s iPad iteration is almost finished and that “hopefully” it’ll “be ready during the next month.”

Launched on PC in 2009, Machinarium features hand-drawn visuals and some truly head-scratching puzzles. Fortunately, there’s a two-tiered help system if you’re stuck, offering first a broad hint in the form of thought-bubble that pops out of the robot protagonists head, and then a step-by-step walkthrough if you’re entirely stumped.

The game won an award at the Independent Games Festival in 2009 for Excellence in Visual Art, beating the likes of Pixel Junk Eden and Zeno Clash, and, like World of Goo before it, will hopefully find an extended audience on Apple’s touch-feely device.

Thanks, MTV Multiplayer.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

Amanita Design

Jakub Dvorský

Machinarium

  • Machinarium might be coming to PS4

    An age rating handed down by PEGI hints at an impending release for the classic point-and-click adventure on the PlayStation 4.

  • Machinarium, Windosill, Samorost 2 and Lume featured in Humble Weekly Sale

    The Humble Weekly Sale is back with the ability to pay-what-you-want for a bundle featuring Machinarium, Windosill, Samorost 2 and Lume. Pay $6 or more and you will also unlock Botanicula and Shelter, plus five digital soundtracks. The games are available for Windows, Mac, Linux, and Andorid depending on the offering. All games except for […]