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Acti: True Crime wouldn’t have hit “the top” of its genre

Wednesday, 22 June 2011 19:41 GMT By Stephany Nunneley

Activision CEO Eric Hirshberg has said one of the reasons True Crime: Hong Kong was canceled, was due to the firm’s belief that the actioner would not reach “the top” of its genre.

Speaking in an interview with Joystiq, Hirshberg said the game’s development budget and delays were, in a sense, also a contributing factor in its cancellation.

“The game had been delayed twice; the budget had been increased twice; and it had ballooned to a size where it was going to have to be a pretty incredible success in order to be worth the investment that it was taking to get it done,” Hirshberg said of the United Front Games title.

Hirshberg goes on to say that when the game was greenlit by Activision, there was room in the marketplace for games with such a large scope as True Crime: Hong Kong. However, in the end, according to the CEO, the decision not to release the game came down to quality.

“Just a few years back, there was room for a lot more titles to find an audience of scale.” he said. “The finished product was not going to be at the top of that genre.

“The only reason I’m hesitating [on offering an opinion] isn’t due to lack of transparency, it’s due to respect for the people who were making it who I think are incredibly talented and really brought their all and I don’t want to say anything to disparage their efforts.

“That’s a super-competitive genre with some of the world’s best games in it.”

True Crime: Hong Kong was announced during the 2009 Spike Video Game Awards, and was confirmed as canceled by Activision earlier this year during a financial call to investors.

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38 Comments

  1. DSB

    Related posts: Additional dev time for True Crime: Hong Kong has “paid off”, says Activision.

    L-o-l :P

    #1 4 years ago
  2. Erthazus

    that is the only title that i looked forward from Activision and i mean… REALLY looked forward.

    and sandbox is acompetitive genre, because not every year we see a new GTA or Saints Row.

    Horrible decision guys, just horrible. True Crime had gigantic potential with it’s city and combat system.

    If Ubisoft or EA owned True Crime rights we could see a game this generation 100%

    #2 4 years ago
  3. YoungZer0

    @2: Absolutely agree with you. A stupid decision, especially because you’d be playing a cop, not a gangster. This is a huge difference, i enjoy playing a cop way more than playing a gangster. And the City is something we have not seen in other games before.

    Activision takes no risks, no matter what they say. No Balls, just business.

    #3 4 years ago
  4. DSB

    Neither of you have to sign off the money for it though. Two delays is always going to be two delays too many, and you’re talking about millions of dollars each time.

    Not that Activision doesn’t have them, but that doesn’t mean they want to throw them away.

    I personally didn’t see anything from the game that even came close to either GTA, Just Cause or Saints Row, so based on what’s actually out there, I definitely wouldn’t have kept throwing millions at the guys responsible.

    Look at Duke Nukem Forever. That’s what happens if you keep throwing money at a game :P

    #4 4 years ago
  5. NeoSquall

    I can hear mirror scratching from here.

    #5 4 years ago
  6. NightCrawler1970

    Activision are just a bunch of fuck-ups…., didn’t give that Game and the Devs a break and bring it on the market, who knows it should be a blockbuster game, but noooooo, just cancel it……

    #6 4 years ago
  7. YoungZer0

    @4: http://youtu.be/ZVfuLdHRYnI

    Looks way better than Saints Row if you ask me.

    #7 4 years ago
  8. NightCrawler1970

    Is there a way that True Crime can come on the market, like someone else buy it or sponsor it???

    #8 4 years ago
  9. DSB

    @7 I’ve seen that. It looks extremely similar to Saints Row, and the combat system doesn’t look good at all. The targeting looks awful and they’re all standing around waiting for the guy to compelete his animation.

    I really don’t see much to get excited about for a guy running through an asian street with a few cutscenes, jumping off a building and awkwardly fighting a few thugs. Beyond the asian street, we’ve done that already.

    @8 That’s another thing, if it had been close to finished, then Activision could either ship it themselves, or sell it off to recoup some of their losses. That, and the fact that the guy leading the studio seemed to understand why it got canned has me thinking that it wasn’t all that.

    EA managed to ship The Saboteur in a rough state when they were in a rush to close down Pandemic.

    #9 4 years ago
  10. Erthazus

    @DSB, “Not that Activision doesn’t have them, but that doesn’t mean they want to throw them away.”

    OHHHHH YEEAAAAAAAH…….. Tell me about throwing money…

    Activision in 2011:

    Transformers: Dark of the Moon (PS3, Xbox 360, Wii, 3DS, DS)
    Skylanders: Spyro’s Adventure (PS3, Xbox 360, Wii, 3DS, PC)
    X-Men: Destiny (PS3, Xbox 360, Wii, DS)
    Spider-Man: Edge of Time (PS3, Xbox 360, Wii, 3DS, DS)
    Untitled James Bond Video Game (TBA)

    C R A P

    and the biggest blockbuster title and the safest one that will bring them money is Call Of duty:MW3

    Prototype 2 in 2012 which looks like Prototype 1…

    #10 4 years ago
  11. YoungZer0

    @9: Never saw any freerunning elements in Saints Row, and the city looks vivid unlike anything we’ve seen in Saints Row.

    #11 4 years ago
  12. polygem

    not a huge fan of these games in general. even gta after vice city left me extremely unimpressed. too much tough guy shit and senseless violence – that must not be a bad thing but in gta i find it disturbing in a way, don´t know why. these games put me in a bad mood. i managed to play through IV. technically it was great but i got bored really fast. liberty city on psp was fun but vice city psp was one of my few unfinished games. it´s always weak if a publisher cans a game. it´s superbad for devs as well.

    #12 4 years ago
  13. DSB

    @11 Really, you think so? I thought it looked pretty boring personally. It’s all black buildings with sporadic neon signs and people standing around doing nothing.

    Take the Witcher 2 as an example. I’m amazed at how many people are actually walking around doing specific things, like threatening vendors to join their guild. I realize you can’t expect that from a true open world game, but vivid? How?

    @10 All of which will probably be finished on time. People aren’t going to throw money at you if you don’t deliver, Erth.

    We can all agree that Activision has a wide range of studios that are pretty crap, and producing games that are pretty crap, but they probably meet their deadlines.

    #13 4 years ago
  14. Maximum Payne

    @7 OH MY GOD THAT FOOTAGE ! Why they canned Assassin Creed:Hong Kong :((
    How stupid someone can be to make a sequel to x man or that child game spider man shattered dimensions and canned this is just beyond me…..
    @13 But sandbox game are selling like Saint Row,Assasin Creed because they are not many on market and they are rare.

    #14 4 years ago
  15. DSB

    @14 I don’t know about that. Just Cause 2 was lacking a narrative, but it was easily as much fun as any open world game on the market. And apparently it didn’t do well enough to warrant a third.

    The Saboteur was rushed out the door by EA so they could close down Pandemic, and that didn’t sell well either.

    I don’t see it as a sure thing.

    #15 4 years ago
  16. Erthazus

    @DSB, Delay and good game > turd

    True Crime was basically made by the studio who makes Modnation Racers and Modnation Racers is a solid title.
    These guys could create a game right on time. True Crime is a sandbox, so it’s probably a big game. Delays are inevitable.

    #16 4 years ago
  17. YoungZer0

    @13: Through the art-direction i suppose. Just look at the colours, the size of the crowds, the architecture, look at the walls, most of them have something on them or a different colour, with different patterns. A street market with people selling stuff, a butcher in some dirty alley chopping the meat on the table. It feels like a real city. But that’s something the developers from Saints Row never managed to do, especially in Red Faction.

    You should watch the video again and compare it to Saints Row. If you still don’t see the difference, then … well can’t help you with that.

    #17 4 years ago
  18. Maximum Payne

    @15 Yea yea even Just Cause 2 sell well one more reason to release Hong Kong…But atention to detail in video that post YoungZero amazed me.

    #18 4 years ago
  19. DSB

    @17 Well I was mostly looking at the way it played. I guess it just doesn’t speak to me, the lighting is completely wrong, even if the buildings under it are incredibly beautiful, I just can’t appreciate it.

    It doesn’t strike me as more authentic than the opening level in Kane and Lynch 2.

    Crowds on their own isn’t enough, they have to be doing something. A game like State of Emergency was all about being in a huge crowd.

    @16 The Saboteur was delayed, and that was in a horrible state. Prototype was delayed, and that was in a terrible state. Brütal Legend took five years, and that sucked. LA Noire took five years, and they couldn’t even make a proper female model, or a driving model for the cars.

    And that’s obviously the sort of thing that Hirshberg fears they were in for.

    The fact that a lead developer can’t finish his game on time is more often an indication that he isn’t the best at his job, rather than an indication that he’s awesome at it.

    Sometimes abortion is just the right way to go.

    #19 4 years ago
  20. YoungZer0

    @19: Saboteur was also made by Pandemic and they are not known for finishing their products in a good way. Just look at Mercs 2 for example.

    What’s your point here? Every game that’s delayed sucks?

    #20 4 years ago
  21. DSB

    @20 The point is at the bottom. If you can’t finish your game on time, then that doesn’t speak well for your competence. It doesn’t mean that all delayed games suck, it just means that most often, it’s because people aren’t good enough at managing their projects.

    I’m not saying that Pandemic shouldn’t have been shut down, but The Saboteur could’ve been an outstanding open world game if it had had more time and money.

    Sometimes, enough is enough.

    #21 4 years ago
  22. YoungZer0

    @21: Well, Mass Effect 3 should’ve been done in a few months. Not only does it depend on the Developer but more likely on the Publisher. If they give you 3 years for a game which should take 5, then they shouldn’t be surprised that it needs more time. I think the game industry works a little bit different than others.

    #22 4 years ago
  23. DSB

    @22 Nu uh, it’s really not that simple.

    When you make a deal to develop a game, it includes two players. You and the publisher. The head of a studio has a direct responsibility to explain to the publisher how long a game should take, and why.

    If he can’t do that, then he shouldn’t be in that position. George Broussard of 3D Realms is perhaps the most gargantuan example of that in history.

    There are plenty of other developers who have no problem making amazing games in roughly 2 years – Why should the slow ones get special treatment?

    #23 4 years ago
  24. YoungZer0

    @23: Do you have some examples?

    #24 4 years ago
  25. DSB

    @24 Of amazing games? Well, amazing games is pretty subjective. Whatever your preference, the point is there’s no lack of people out there who can complete a game on time.

    Assasins Creed 2, Battlefield: Bad Company 2, CoD4, Company of Heroes, Freedom Fighters, GTA: Vice City etc. etc.

    It would take a while to dig out all the best ones.

    #25 4 years ago
  26. YoungZer0

    @25: No i mean amazing games that only took 2 years.

    Or in this case amazing open world sandbox games that took 2 years.

    #26 4 years ago
  27. DSB

    @26 I wouldn’t know. If you make a deal for a game, that you aren’t able to keep, then you only have yourself to blame for it.

    You can’t expect people to throw millions at you if you don’t honor your agreements.

    #27 4 years ago
  28. YoungZer0

    @27: I’m just saying most of those amazing games that only take 2 years are being done on an engine that’s done. Probably a sequel with little changes to gameplay and graphics.

    Open World Sandbox Games take more time. Sure the guys from whatever-their-name-is-something-about-front should have picked a better release-date, but i don’t think Activision would have allowed that. They want the quick buck, always. They wouldn’t even have the deal if they haven’t signed on such a short releasedate. The result would be another rushed True Crime game. Something the series is known for: Bugs and broken gameplay.

    This one looked very promising.

    Activision just doesn’t seem to comprehend what it takes to make a good Sandbox Open World Game.

    My initial opinion stands: Activision has no balls.

    Look at L.A. Noire for example. How much time that shitty game took, but Rockstar still pulled it through.

    #28 4 years ago
  29. DSB

    @28 The point isn’t how long it takes, or what technology you use, the point is that if you’re signing a contract to deliver a game within a certain timeframe, then you have to deliver within a certain timeframe, or face the consequences.

    If you know you can’t deliver, and the publisher still demands you to, then you have two choices: Being fired now, or being fired later. Being fired later, with a failed project, and millions of dollars wasted doesn’t look good on a resumé, and ultimately that doesn’t speak for the competence of a project lead.

    You’re entitled to your own theories on what Activision is and does, but ultimately, no matter which publisher you sign with, they expect results for their millions of dollars (most people who invest millions of dollars want something for them) and the fact that they scrap a project, and wave goodbye to all that money, probably means that it wasn’t worth it.

    Why would a greedy, evil corporation throw money away? Because they’re concerned about quality? Not bloody likely. This is the company that made Spiderman: Shattered Dimensions.

    I’m pretty sure even Take Two have cancelled projects that weren’t worth their money.

    #29 4 years ago
  30. YoungZer0

    “Why would a greedy, evil corporation throw money away? Because they’re concerned about quality? Not bloody likely. This is the company that made Spiderman: Shattered Dimensions.”

    So … erm what are you saying? If it’s not about quality, when what was the reason to cancel it? The game obviously looks good.

    I think the game was looking good but not finished, and Activision just pulled the plug. Like they did on many other projects around the same time btw.

    But anyway, this isn’t going anywhere.

    #30 4 years ago
  31. DSB

    @30 You think the game looks good in a blurry E3 demo video lasting 3:49 seconds.

    Don’t you think it’s slightly inadequate to base a multi-million dollar decision on so little? There was also some footage in an interview with the developers, but it really didn’t show very much.

    Obviously Activision didn’t believe they’d get their money back, and based on the performance of Prototype, The Saboteur (both equally mismanaged projects) and Just Cause 2, I don’t see how that’s completely outside the realm of possibility.

    Certainly not based on 3 minutes of game footage, that at least for me was pretty bland.

    #31 4 years ago
  32. YoungZer0

    Watching those 3 minutes of gameplay was more fun than playing Saints Row 2 or L.A. Noire, that much i can tell.

    It’s not the quality or the time, but the fact that Activision feared it would not make enough money. If it ever got released and actually wouldn’t make enough money i’d also blame Activision. Seeing how they work on games that are not Call of Duty. Great example for their work is the campaign on Singularity.

    And why are you bringing up Just Cause 2 and Saboteur?

    Just Cause 2: Eidos/Square Enix and sold 1.4 Mil. which seems to be enough for the developer to expend and open a new studio. The Saboteur was published by EA.

    #32 4 years ago
  33. OrbitMonkey

    Just out of curiosity, those games that Acti churn out, like Spiderman, James bond etc, how did they actually perform. I’m guessing they must make a good return for the money invested to get sequals right?

    And what was that open world game about the cop & his dog? Dead to Rights? That sank without a trace didn’t it? Maybe Activision judged this one right?

    #33 4 years ago
  34. DSB

    @32 That’s a lot of assumptions. You just know that 3 minutes and 49 seconds of that game was more fun than Saints Row 2 and LA Noire.

    Well, that’s impressive. I have no idea, I only saw 3 minutes and 49 seconds of an E3 demo that looked a lot like everything else.

    Just Cause 2 sales were hardly impressive considering the rest of the field, and that’s also a game that was delayed, which is more than likely why you aren’t seeing a third one right around the corner. I have no idea how Avalanche make their business decisions, or on what basis, though.

    The Saboteur is a case of exactly the same happening. Pandemic couldn’t meet their deadlines, their game was rushed out the door in a less than finished state, and EA killed the studio immediately after. It’s common practice. The only difference is that The Saboteur was deemed worthy to ship.

    Personally I get nervous as soon as I have 10 dollars riding on a game of poker. Betting your money generally shouldn’t be a casual activity, at least not for someone who cares to make some. I’d rather invest in a business that gets nervous when their money’s at risk, than a business that says “Fuck it, cover ‘em in gold” when someone fails to meet their contractual obligations.

    Balls generally don’t put food on the table. Unless you cut ‘em off and fry ‘em up.

    @33 Good question.

    #34 4 years ago
  35. neon6

    If the game has been cancelled, then why is the site for it still up?

    #35 4 years ago
  36. Moonwalker1982

    It sucks that they canned it, but let’s not act like we all have been waiting for it. The previous games weren’t that good at all. And i doubt this one would be amazing.

    #36 4 years ago
  37. BulletBoy504

    Thats bullshit,they cancelled True Crime because all that they care about is CALL OF DUTY!

    #37 4 years ago
  38. NightCrawler1970

    @37, you got that right, they’re a bunch of morons that focus only on 1 lousy best seller game, and the hell with other games….

    #38 4 years ago

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  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]