Wed, Jun 08, 2011 | 14:09 BST
Café closed: Nintendo debuts WiiU at E3 presser
Nintendo’s lifted the veil of its brand new console in Los Angeles this evening, a machine with a tablet-based controller known as WiiU.

WiiU
Get full hands-on impressions and photos of play-testing here.
WiiU has a tablet-style controller. The console itself wasn’t shown today.
It’ll launch in 2012.
Super Smash Bros in development for WiiU as well as 3DS.
Major third-party support confirmed, including THQ, Warner, 2K and more.
Darksiders II, Batman: Arkham City, Ninja Gaiden III, Tekken, DiRT and Lego City Stories all coming to WiiU.
The tablet controller has a 6.2 inch screen on a 16×9 touch screen, D-pad, standard Nintendo A/B/X/Y buttons, L/R buttons & ZL/ZR buttons, an accelerometer, gyro sensor, rumble support, camera, mic, sensor and touch pen.
WiiU will be backwards compatible with Wii accessories such as the balance board, Wii Zapper, Classic Controller & its pro iteration and the nunchuk.
It can also display a video output of up to 1080p, comes with four USB ports and has flash memory, although can be expanded upon with SD card and external USB drives. It’ll also use 12cm high density optical discs, but can use the 12cm optical discs for Wii games.
It’ll be powered by a multi-core processor from IBM’s Power series.
The controller shown was a tablet-like device. You can switch your games from TV to the handheld, draw on it and play only on the controller, with a game of Reversi was shown as an example for the latter.
A new Zelda was seen with vastly superior graphics to Wii, with all games apparently playable on the handheld.
It was not designed to be a portable gaming machine, Iwata warned, but It can be used without the need for a TV at all.
It’s possible to play games with both the controller and the TV screen.
“Our vision of the new console will include numerous ways to play,” said Shigeru Miyamoto.
Nintendo confirms Smash Bros for WiiU, teases experiences for E3 showfloor
Nintendo president Satoru Iwata confirmed that a new Smash Bros. game is to be developed for WiiU, as well as 3DS. The two versions will work together.
WiiU software will be on display at E3 this week. “Eight different interactive experiences” will be at the show. They’re not games, but rather examples of what the system can do.
Nintendo America president Reggie Fils-Aime showed one of those experiences. It featured a bird flying and landing on a cherry tree, flying off with blossom over gardens and lakes. It dropped the flower into water before a fish leapt out to grab it.
New Super Mario Bros. Mii was confirmed as one of the experiences, as was something called Shieldpose. You have to move the controller around to stop pirates shooting arrows at you.
Another was Chase Me, which is different if you use either Wii or WiiU. A spaceship shooter was also seen.
One game was confirmed, however: Lego City Stories is being made with TT and Warner. It’s an open world thing exclusive to Wii U and 3DS.
Strong third-party support announced, Darksiders II and more coming to WiiU
Third-parties then came out to talk about the new machine. EA Sports president Peter Moore, Vicarious Visions’ Karthik Bala, THQ core boss Danny Bilson, Ubisoft CEO Yves Guilemot, Warner Interactive head Martin Tremblay, 5th Cell’s Jeremiah Slackza, Irrational’s Ken Levine, Junction Point’s Warren Spector and EA Games boss Frank Gibeau all turned up for the party in a video.
Darksiders II, Tekken, Batman Arkham City, Assassin’s Creed and Ghost Recon Online were all confirmed for the machine.
Darksiders II was shown in action on the new console, looking absolutely fantastic. Codemasters’ DiRT was also shown as was Gearbox’s Aliens: Colonial Marines. Ghost Recon, 4A’s Metro: Last Light, Tekken (character customisation and all) and Tecmo Koei’s Ninja Gaiden 3 were all demoed.
Ubisoft announced after the press conference that as well as Ghost Recon and Assassin’s Creed, it was bringing Rabbids to WiiU. A “revolutionary first person shooter for the hardcore audience” and a casual multi-sports title were also confirmed from the publisher, both of which were new IPs.
Iwata said he was pleased so many developers were on board with the console, before introducing one final guest: EA CEO John Riccitiello.
He described WiiU as a “stunning breakthrough in gameplay technology”. Madden was shown on the screen, and Battlefield was seen, as was FIFA, Need for Speed and Harry Potter.
“We’re changing games from things that you buy to a place that you go,” he said. He described the EA-Nintendo partnership as “unprecedented”.
Reggie closed out by saying that all Nintendo’s current platforms represent “innovation,” saying DS, Wii and 3DS have changed gaming, and that WiiU will do the same.
“Our presentation this morning is just the beginning,” Reggie said.
You can find one of the first impressions in the world of WiiU, provided by Keza MacDonald, along with hardware shots from LA here.




























































































103 comments
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#101
lexph3re
07/06/11, 10:03 pm
What says the accuracy was an issue was the e3 where motion+ was introduced. That’s from nintendos mouth to our ears. And, as for the age demograpics as to why marketing is something that is a major consideration that cannot be overlooked is 5 year olds don’t buy gaming consoles the parent does. 75 year olds don’t care about current tech their children do. That marketing for old people wasn’t a message to old people that they should buy a wii it was to their children to buy them the wii. That’s called smart marketing in which I heavily believe this gen is and will end on.
As for active users you can go on facebook and bring the topic up on 1 persons page with over 2k friends and then its just observing and calculating. A truely free and easy case study that enables participants without them even knowing.
Although I won’t argue with the initial effect wii had grabbed and conquered in the beggining of this gen with current gen I don’t think its time at all to crown the victor. Especially with nintendos new console practically being on par with specs identical to ps3 and 360
#102
DSB
07/06/11, 11:27 pm
A random Facebook survey? Heavy stuff. I bet you I can read tea-leaves that tells me the exact opposite.
Really, that’s an obscene ammount of guesswork. You’re pretty much projecting your own suspicions onto the consumers of the world.
I’m not talking about anything that requires that level of fantasy about peoples daily lives, I’m simply saying that if you open a product to everyone from 5 years of age to essentially death with a controller that’s as easy to operate as a TV remote, then you’re in a much better position, than if you want people to manipulate two analogue sticks independently of eachother, with their thumbs, in order to move things around.
And that also happens to be the main thing that distinguishes the Wii from the competition. The Wiimote is anything but razor sharp, and Wiimotion Plus did little to nothing to really change that, but it does what it’s supposed to, and I’d still say you have an easier time playing Resident Evil 4 on the Wii than you ever did on the PS2.
It’s really not rocket science, and you don’t need to have intimate knowledge of peoples personal lives, or do wild and crazy Facebook research. It’s probability and common sense.
#103
lexph3re
08/06/11, 12:32 am
You know what dsb I just wrote practically a page long rebuttle to you and in the midst of it I realized. I just don’t care I will leave you to your assumptions
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