Sections

Interview – “The biggest year in our company’s history,” by Bethesda’s Pete Hines

Wednesday, 26 January 2011 13:01 GMT By Johnny Cullen

pete hines

This year will be the biggest in Bethesda’s history. An RPG sequel anticipated for aeons; the first new IP from id Software in 15 years; one of the most anticipated shooters in the industry this year; and a dungeon crawler which fuses old days with new.

Post-release DLC for one of last year’s biggest hits is a also certainty for 2011, but the anticipation of future releases is likely to further add to this year’s importance for the publisher: three new studiosone from the east – are coming on board with new projects with the company and, obviously there’s a chance at getting a look at DOOM4 this year.

With so much going on at Bethesda it seemed like a good time to catch up. We spoke last week with the company’s VP of marketing and PR, Pete Hines.

[Interview by Johnny Cullen]

VG247: This is going to be a pretty big year for Bethesda?

Pete Hines: Oh absolutely. This is going to be the biggest year in our company’s history, I think, by far. Given what we’ve got going on and what we have coming out this year, and even any announcements that we might be making this year about stuff in the future, I think it’s going to be huge.

As far as I’m aware, we haven’t seen any titles so far from Bethesda that support Move or Kinect. What are we going to see any support for either of those in the future?

I think that’s TBD. As you said, we haven’t announced anything. That doesn’t mean we haven’t looked into that. But we tend to do it on a title-by-title basis. We don’t sort of say, “Well, we’re now going to figure out some way to implement this or that across every project.” We don’t work like that.

We tend to look at what works for this game. If something works for that game, we should do it for that game. If not, then don’t. So it would be something we’d would address and talk about on a title-by-title basis.

What about 3DS? Is that something that’s been looked at as well?

Again, we don’t have DS titles in development. So, if we were to announce or to do DS stuff, then I would guess they would be looked at for whatever title that might be developed. But that’s purely hypothetical. We don’t have anything for DS.

Moving onto RAGE. This will be id’s first new IP in 15 years. Isn’t that a bit daunting, not just for Bethesda, but for id as well?

Is yes and no a good answer? [laughs]

Yes, from the standpoint that any time you do a new IP, you sort of have to introduce everybody to what it is that you’re doing and explain to them. That’s always been a bit more effort and a bit more work.

No, from the standpoint that id has been able to do a lot of things with RAGE that they might not have been able to do with other games.

I mean, they wanted to do something that was very different than what’s come in the past, which is – if I was going to make a big, sweeping, generalisation – more corridor-based, dark shooters.

And from what you’ve seen on RAGE, I think we can both agree that RAGE is not just that. You definitely have areas where you’re exploring a bandit base and you get some of that gameplay, but you’ve also got the big expansive outdoor areas.

You got this whole other driving element to it, the ability to go into towns and settlements and talk to people and get quests. So, it’s got a lot more going for it than something they would have done in DOOM 3, Quake or Wolfenstein games.

It’s more daunting, but at the same time, they’ve been able to try a lot of cool ideas and do some new things. Everybody, I think, is willing to give them the benefit of the doubt because it’s not, ‘Oh, that’s not what DOOM is about, you can’t do that.’ Do you know what I mean?

Yeah, I do.

I think they’ve been able to take some creative liberties to try some new things because it is a new IP.

For a new IP, you probably have to offer something that entices gamers: a demo would do the trick. Is that something that’s being looked at?

It’s something we look at for every game and we do it where possible and where appropriate.

But to be perfectly honest, from a technical standpoint, it isn’t always possible. I don’t see a demo for RAGE on the cards.

I guess it’s not a zero percent chance, but it’s somewhere down on that end of the spectrum.

We’re seeing a bigger focus in the industry on crossmedia strategies from other publishers. We’ve seen Capcom do it with Dead Rising 2, we’re seeing THQ do it with a number of their IPs, and we’ve seen Bethesda do it with RAGE and Mutant Bash TV. Do you see this type of thing becoming a lot more widespread, and is it something we’ll see a lot more often at Bethesda?

Again, I think it’s something that we take on a title-by-title basis. We do the kind of things that we think make sense and that the consumers will take to and like. In the case of RAGE, we had an idea, it was something we wanted to do, it was something John Carmack was keen on trying, and it fit.

What form that takes for anything else, for any other game, is TBD.

In general, I think Bethesda has always taken the approach of trying to reach out to our fanbase and our community and to gamers at large in a variety of different ways to engage them in where they are. If that’s on Facebook, Twitter or through their phone, whatever the case may be, we want to reach out and try provide cool content and cool things for them to engage with.

I’m going to come out with it straight: is DOOM 4 going to be announced this year at either E3 or QuakeCon?

Technically, it’s already formally announced, so I think what you’re probably asking is it going to be formally revealed?

Yes.

And the answer is that I can’t tell you.

We’re committed to waiting until those guys are ready to talk and show what they’re up to. And right now, honestly, I’m keen to keep everyone’s attention on what id is doing on RAGE.

I’m not entirely convinced that coming out and talking about and showing what they’re up to on DOOM 4 does us any good. We’ll have to see, but it’s certainly not anywhere on our list of pressing news.

Onto Fallout. New Vegas shipped with a ton of serious bugs and glitches, and it’s been patched several times. Elements of the core gaming community probably feel this was to be expected. Isn’t this an expectation you’re looking to shake off for future titles?

Yeah, certainly. I don’t see there’s any product that we’ve ever made ever where we say, ‘Yeah, we’re fine, it’s got some serious critical bugs, but we’ll go ahead and ship it anyways.’

We have done a lot of work with Obsidian to try and address the issues as you mentioned, and I think we’ve done a pretty good job of that. I certainly don’t think it’s indicative of the level of quality of the product that we put out. We did release one or two updates for Fallout 3, but given the size and scope of that game it was a really well-done, stable, fairly bug-free experience.

Every game is different and every development process is gonna be different, but we have always, and will always, continue to strive for delivering to people the best game possible. That includes stability and performance and all of those things.

Skyrim includes a new engine instead of Gamebryo. Is the new engine something you’re looking to include in the next line of Fallout products?

Yeah. I mean, obviously, whatever Bethesda Game Studios works on after Skyrim will take advantage of the tech that they have developed. But what that next product is or what it’s going to be? Everybody’s gonna have to wait and see.

Right now, it’s been used for Skyrim and that’s what our focus is on. We aren’t saying what they’re going to work on next.

Fallout 3′s DLC arrived on Games for Windows and Xbox Live before launching on PS3 down the line. Is PS3 or PC being looked at for Dead Money?

I think we’ll probably just have to wait and see. I wouldn’t want to say anything more then that.

Right now, it’s exclusive to 360. That’s the only place you can get it. I’m not going to comment on other platforms.

Would it be safe to assume we’ll see more DLC packs this year for New Vegas?

Oh absolutely. I don’t think we’ve ever had a product where we said, ‘Yeah, we’re gonna do one DLC pack and that’s all she wrote’. We like to support our products. We like to do a good job of that, and I don’t think putting out one DLC pack would reach that. I would say you can look for other stuff from us down the road.

I realise they are independent, but do you see Obsidian very much part of the future of Fallout now in any way?

Our involvement with them right now is Fallout: New Vegas and downloadable content. We’re going to continue to work with them and what relationship we have with them on any possible products down the road is to be determined.

I’m going to go on the record and say this. Brink is my most anticipated game this year. I saw it in France last year and it looked awesome. But we haven’t seen much of it – up until the release of the new gameplay video recently – since last fall. I’m just gonna straight up ask: is Brink still on course for spring?

Oh absolutely. Yeah. Absolutely.

We heard that, near the end of last year, there was a very closed multiplayer beta. There’s a common assumption that we’ll see an open beta before launch?

I don’t know. It’s something we’ve looked at, something we’ve talked about, but we don’t view those things to be the same thing. We need to do testing for testing purposes.

If the team feels like they need to open it up to a wider group or to a larger open beta, that’s what they’ll do. If the team feels that the input and feedback they’re already getting from the testing we’re already doing is sufficient, that’ll be that.

We’ll have to wait and see, because I honestly don’t know.

You announced at QuakeCon last year that you bought Arkane Studios. How does a buy like Arkane fit into Bethesda?

They’ve been working with us for a while. I know the aqusition was announced last year, but we have been working for a much longer period of time on a project with them, so it’s not a new thing for us.

We’ve been spending a lot of time with them recently on what they’re working on. It looks fantastic, so I’m really looking forward to whenever they’re ready to announce. I think folks are going to be really excited.

When do you think we’ll see that first project from them?

I can’t give you a timeframe.

Moving onto Tango, that was a pretty impressive coup. How does an eastern studio like Tango and Shinji Mikami adapt into life with a western company like Bethesda and ZeniMax?

I think it was just a long series of conversations with them and Shinji about what kind of project he wanted to work on, what kind of relationship he was looking for, what kind of things he wanted to do, how well that fit with us and our philosophies and the kind of games that we like to work on and publish.

There was a good fit there, much like there was a good fit with the guys at id and the guys at Arkane. And so far, we’ve very much enjoyed having him be part of the company, and talking to him, and working with him on what he wants his next project to be.

OK. How is the first project coming on, by the way?

Fine. [laughs] I’m not sure how to quantify that.

It’s a long process. And to date, the stuff that we’ve seen from him has been very good. But it’s a ways off, so I wouldn’t be waiting for an announcement today, tomorrow or next week on what he and his team are up to.

Is ZeniMax currently looking at any other developers to buy like Tango, id or Arkane?

We continue to talk to folks. Generally speaking, we don’t just show up to a developer and say, ‘Hey, we’d like to buy you,’ and they say, ‘Yeah, sure, how about this much?’ and then we work out a deal. It’s a much longer process then that.

In the case of id, Arkane and Tango, it was conversations about, ‘We’d to work with you guys, we like the work you do, we like the kind of games you make and we want to see if there’s a way we can work together.’

As that process evolves, in some cases, it makes sense. With id, it wasn’t, ‘OK, we want to publish this next game you’re doing,’ and that evolves into something else. It was, ‘Hey, you know, it would make a ton of sense on both sides if we joined forces and you guys came on board with us.’ It happens that way.

In the case of Arkane, we’d been working with them on a development project for a while and it evolved into them joining us and becoming part of Bethesda, becoming part of ZeniMax.

So, along those lines, we continue to talk to lots of developers and lots of folks about what they’re up to and what they’re doing, studios who we respect or who we really want to work with. We want to work with them in whatever shape or form.

And if that evolves into something else, then hey, great. If that means we simply publish their next game and work with them that way, that’s also great. We will always continue to look for opportunities to work with really talented folks.

Moving onto Skyrim. The releases of both Oblivion and Morrowind had issues at release which you guys set out fixing with patches. Is the team going to do a round of public beta testing to make sure Skyrim suffers the same issues?

Generally speaking, no. We don’t do public beta tests. We do closed beta; we do lots of testing. We’ve continued to improve and enhance that process. But, to be honest with you, throwing open the ability to thousands of people to sign up and try and download to play the game is not fruitful or helpful.

It’s not a multiplayer game that we need to stress test, or something like that.

When we need testers, we know where to find them. And we know how to find the kinds of people who can provide the feedback we’re looking for.

Oblivion, at this point, was a lifetime ago. The last game that we did, Fallout 3, was similar in size and scope, and was remarkably stable, so i’m confident that we can continue to do even better and better.

Why has the number of skill classes in Skyrim dropped to 18 from Oblivion’s 21 and Morrowind’s 27?

Stuff changes from game to game. Look at Fallout; we changed a mix of skills and stuff from the previous Fallout games in Fallout 3. That list changed again and the way it worked changed again in Fallout: New Vegas.

We don’t stand still or keep things the same just for the sake of keeping them the same. We make the choices that we think will make for the best game possible.

Whether it’s the number of skills, or how things work, or whatever it may be, we’re not afraid to make changes. We don’t believe in just keeping things the same because that’s the way they were in the last game.

I think that’s how you run a franchise into the ground, by just iterating on the last one. We believe in sort of blowing things up and starting over and starting fresh each time.

The modding kit for Skyrim you guys recently announced; how does that differ from the one in Oblivion?

The specifics are still TBD, but, essentially, it’s the same approach as Oblivion, the same approach as Morrowind: the ability to mod and custom create content on the PC to your heart’s content and all the ways that we’ve done in our previous games.

It’s called it the Creation Kit because we call the engine the Creation Engine. We call the tools the Creation Kit. It’s all part of one suite, if you will, but the intent and the function of it is really not any different.

Can we assume Skyrim will get the same DLC support Oblivion and Fallout have had?

To be determined. The game’s been announced for less then a month. We’re trying to get everyone to focus on the main game and we’re focusing on the main game and not really worry about what we might be putting out later.

OK. Finally, I have to bring up Fallout Online. I hope you don’t mind me saying this, but these tit-for-tat claims about it between Bethesda and Interplay are getting is getting a bit tidious. What would you say about that, if you can?

I’d say it’s a legal matter and that everything going back and forth is between lawyers and has nothing to do with me or us. It’s a legal matter and I obviously can’t comment on it until it gets resolved.

Finally, it was claimed by Eric Caen of Interplay that you guys passed up the rights to the MMO. Is that true?

No. We own the rights to the MMO. We own the rights to everything Fallout. The licence is ours. Fallout belongs to us. That’s what I’ll clarify.

Beyond that, I’m not commenting on anybody else’s comments. It’s a legal matter. A specific MMO or project or any of that stuff, the lawyers are all going to sort it out.

Pete Hines is vice president of public relations and marketing at Bethesda.

[Pic]

Latest

  • Bloodborne console bundle confirmed, new Chalice Dungeons video

    The Bloodborne PlayStation 4 console bundle which popped up on Amazon Spain yesterday, has been confirmed by Sony for release across Europe. The bundle includes a black PS4 console, matching Dualshock 4, and a physical copy of the game. Prospective buyers are encouraged to check their local retailers for pre-order options. Sony has also released […]

  • Parkour saves Dying Light from the edge of mediocrity

    Techland’s latest scrapes together enough fun to help you survive the winter. But only just. “There’s a great sense of vertigo in Dying Light. Techland has done a thorough job of building a tiered city that you can scale quickly and easily.” Dying Light doesn’t do itself any favours in the first 30 minutes. It […]

  • GTA 5 looks a lot like Limbo without textures

    Every screenshot you see for Grand Theft Auto 5 is carefully textured, carefully lit. But what if everything was tripped down to basic silhouettes? Artist Kim Laughton has created a project called los_santos.obj. It strips the well-detailed GTA 5 textures from the landscape shots, resulting in a haunting, Limbo-like aesthetic, that brings depth into the […]

  • #IDARB made free on Xbox One a few days early

    February’s Games with Gold game on Xbox One, #IDARB, has been made free a few days ahead of schedule. #IDARB is a couch co-op, arcade sports game. It’s also February’s free Games with Gold game on Xbox One. But you don’t need to wait until February. The game is available right now through the Xbox […]

  • 300 staff offered voluntary retirement as Sega focuses on mobile and online PC games

    The jobs of around 300 employees at Sega will be cut amid ongoing restructuring of the company. Sega has released a note today advising that 300 of its staff members will be solicited for voluntary retirement. The company is going through restructuring and as it realigns its focus on smartphone and online PC games. 120 […]

  • Watch the first gameplay footage for Sid Meier’s Starships

    The first gameplay footage for Sid Meier’s Starships has been shown through a developer Twitch stream. Developer Firaxis hosted a Twitch live-stream yesterday to give everyone their first look at Sid Meier’s Starships, the upcoming turn-based strategy set in the Civilization: Beyond Earth universe. Sid Meier even shows up at one point, so watch the […]

  • Life is Strange reviews round-up, all the scores

    The first episode of Life is Strange comes out today. So, is it worth your time? Life is Strange is an episodic adventure game in the style of recent Telltale games. The game is developed by Dontnod, the team behind Remember Me. A few outlets have gone live with their reviews of the first episode […]

  • No PC specs yet for Battlefield Hardline, but should be close to Battlefield 4

    Battlefield Hardline developer Visceral Games has said that the PC requirements for the game won’t be that much different from those of Battlefield 4. Visceral Games has been pretty active on Twitter recently, revealing details about the game and the upcoming beta, as well as answering fan questions. The developer tweeted this earlier regarding the […]

  • Hearthstone: Team Archon releases player following cheating allegations

    Hearthstone’s Team Archon has released member Raphael ‘Hosty’ Tsantili from the team following cheating allegations. The cheat allegations originated in a Reddit thread that showed Hosty watching the his opponent’s stream, AKA stream sniping. The match was played against Lifecoach in the Pinnacle 2 tournament. Team Archon later announced the news in a tweet. “Archon […]

  • H1Z1 survival guide: tips and tutorials for surviving your first days

    It’s a zombie-eat-man world out there, newbie. Follow this guide and you may survive to see the sun come up. H1Z1 wants to be the new DayZ. Whether or not it has the depth to truly compete is yet to be seen, but first impressions are solid. You may be here for some time. That’s […]

  • Destiny: Xur location and inventory for January 30, 31

    Xur’s weekly shopping event has commenced with the usual assortment of Exotics. Xur: Agent of the Nine has arrive at the Tower in Destiny for yet another week of mystifying lines murmuring and Exotic gear trading. Strange Coins and Motes of Light are the only currencies he accepts. Along with the usual suspects, Xur will […]

  • Battlefield Hardline beta will be 11GB, pre-load date revealed

    The file size for the open beta of Battlefield Hardline has been confirmed along with some pre-load information. EA posted a handy FAQ that reveals a few small details you may missed about the upcoming beta for Battlefield Hardline. The beta download will be between 10-11GB on PC, Xbox One and PS4. As for Xbox […]

  • Competition: Win graphic novel Ricky Rouse Has A Gun

    We have five digital copies of acclaimed graphic novel Ricky Rouse Has A Gun to give away on iPad. Ricky Rouse Has a Gun – Out Now from Oiffy on Vimeo. Named one on the best graphic books of 2014 by The Boston Globe Ricky Rouse Has A Gun has been praised by Minecraft creator […]

  • Dying Light reviews round-up, all the scores

    A few reviews of Dying Light have started going live and we’ve gathered them all. As you’re probably aware, review copies for Dying Light were sent to outlets only 24 hours before the release date. As a result, it’s taking most of them a while to play and asses the game. There are a few […]

  • Best Destiny videos of the week – epic kills and loot rage

    Destiny Guardians continue to prove they are the funniest, most talented and wildly handsome players around. This week’s top Destiny videos are a short but sweet bunch. We’ve mostly got Crucible material this time, kicking off with two particularly awesome kills. This first one comes from Steven Genore. I don’t want to call it a […]

  • Ouya scores $10 million cash injection – rumour

    Ouya has been granted a new lease on life thanks to a hefty investment. Ouya games and software may be added to Alibaba’s set top box following a $10 million investment, according to rumours out of the financial world. The Wall Street Journal cited “people familiar with the matter” for the news. No further details […]

  • Chinese console trial to expand nation-wide

    China will open its borders to video game consoles. Last year, the Chinese government allowed a trial of video game console sales in Shanghai, ending a 14 year ban. Bloomberg reports the trial went well enough that China has elected to allow the business nation-wide. Platform holders still have to wait on local governments, who […]

  • 3DS life to date sales top 50 million, Wii U at 9.2 million

    Nintendo has released update hardware life to date sales figures. According to figures released in Nintendo’s latest financial briefing, the 3DS has sold over 50 million units, and spawned 215 million software sales. The poor old Wii U is still languishing at under 10 million hardware sales, with 52 million software sales to its name. […]

  • Destiny heavy ammo bug to be fixed, probably won’t break everything else

    Praise the Sunbro, Bungie is finally going to fix the heavy ammo bug in Destiny. If Destiny has one bug that has gone too long unresolved, it’s the heavy ammo issue. For quite a while now Guardians wearing armour that increased heavy ammo capacity have found their supply emptied whenever they respawn, return to orbit […]

  • MLB 15 The Show continues year-to-year saves, has real time sun and shadows

    MLB 15 The Show is going to be oodles better than last year’s effort, judging by a list of planned improvements. SCE San Diego has released a list of features and improvements coming to MLB 15 The Show. For those keen on the franchise the news that year-to-year saves are making a return is an […]

  • Nintendo outlines 3DS and Wii U release dates for the upcoming year

    Nintendo has published a list of release dates for upcoming 3DS and Wii U games. There aren’t a great many surprises on offer, unfortunately, but if you’rew wondering what’s next for your faithful 3DS and Wii U, you can now consider yourself fully informed. It’s worth noting that these dates are subject to change, and […]

  • Majora’s Mask Hyrule Warriors DLC is just too, too cute

    Majora’s Mask might be the creepiest Zelda but its Hyrule Warriors incarnation is so adorable I don’t know whether to eat it or tuck it up in a little blankey. The Majora’s Mask DLC hits Hyrule Warriors is due on February 5, and includes a version of young Link so sweet that I need a […]

  • Fahrenheit remaster doesn’t play nicely with unusual Steam names, apparently

    Fahrenheit will reportedly not work for you if you have special characters in your Steam name. Fahrenheit, or Indigo Prophecy as it is sometimes known, has been re-released on iOS, Linux, Mac and PC thanks to Aspyr Media. It’s not much of an upgrade, but it is pretty cheap and a great way to experience […]

  • Bloodborne PS4 bundle pops up on Amazon Spain

    Bloodborne should definitely get its own PS4 bundle. It just makes sense. A Bloodborne PS4 bundle has popped up online, although there’s been no official announcement form Sony. Amazon Spain listed the pack, which includes a 500GB console and goes for €440. In other words it’s very similar to existing game bundles and doesn’t include […]

  • Ermac joins Mortal Kombat X cast

    Mortal Kombat X will see the return of the red-clad ninja with origins in myth and glitches. Today’s Mortal Kombat X Twitch stream made good on NetherRealm’s promise of a new roster reveal. As a few of you guessed from the teasers, the latest character to be announced is Ermac, another of the ninjas. Like […]

  • Badland: Game of the Year Edition coming this spring to multiple platforms

    Frogmind Games has announced it will be bringing its action-adventure game Badland to multiple platforms this spring with Badland: Game of the Year Edition. Initially released in 2013 on tablets, the game is a mix of physics-based gameplay with varying level designs and power-up featuring cloning, growing and slowing down time. Badland is set in […]

  • Star Wars Battlefront concept art shows Endor, map details teased

    With Star Wars Battlefront set for holiday 2015, it’s high time we were told something about the FPS. Today, a slight bit of information was released on the game, along with a piece of concept art. Finally. While we wait until spring for the first look at the game, we’ll have to be sated with […]

  • You can now catch Emboar and Serperior in Pokemon Omega Ruby & Alpha Sapphire

    Two new Pokemon are now available for Omega Ruby and Alpha Sapphire through the official Pokemon website’s special event. You can pick up the fire, fighting type Pokemon Emboar from January 28 – November 30, per IGN, using the special code POKEMON500. Enter it into the Mystery Gift section from the main game menu to […]

  • Fight demons, save the world in The Awakened Fate Ultimatum this March

    A new set of videos for The Awakened Fate Ultimatum have been released by NIS America, showing off the roguelike RPG coming to PlayStation 3. In the game, player will guide a high school student named Shin Kamikaze as he comes to term with being a god. After having a dream featuring a girl talking […]

  • You can now pick up Heroes of Might & Magic 3 HD Edition on PC, tablets

    Heroes of Might & Magic 3 HD Edition is now available on PC as well as Android and iOS tablets. The fifteen year-old title has been revamped in full HD and includes the seven original campaign scenarios and 48 skirmish maps. Local multiplayer mode, a map editor and a Steam lobby are also included.

  • 50 finalists for Bohemia Interactive’s Make Arma Not War contest announced

    The 50 finalists for Bohemia Interactive’s €500,000 Make Arma Not War contest have been announced, after the firm combed through over 250 entries. Finalists chosen in the single-player category were chosen by Arma 3 players, and the add-on and multipkayer entries were selected by Bohemia Interactive. Winners for the next round will be evaluated by […]

  • Here’s a new batch of gruesome Killing Floor 2 screenshots

    Tripwire Interactive has released a new batch of screenshots for Killing Floor 2. The screens show various weapons as well as a variety of Zeds ready to tear you to shreds. Killing Floor 2 is slated for release this year on PC and PlayStation 4. It will also be made available for SteamOS.

  • Hatred is now available for pre-order, new video released

    Hatred is now available for pre-order through the game’s official website. There are two editions to choose from: Digital version with the official game soundtrack for €16.66; or the Digital version with the game soundtrack and a T-shirt for €36.66. The second edition is limited to 1,485 units. Hatred, which was handed an AO rating […]

  • This The Legend of Zelda: Majora’s Mask 3D TV spot is sort of creepy

    With The Legend of Zelda: Majora’s Mask 3D arriving on the first Friday the 13th of the year, it’s only fitting Nintendo would release a slightly creepy TV spot for it. The game’s concept is rather dark, and while it the commercial isn’t too creeptastic, for as short as it is the message is conveyed […]

  • GTA 5 “documentary” chronicles the life of a Tennis Pro

    Here’s another user created video featuring footage from GTA 5, but this one is a documentary instead of crazy stunts, mayhem and face-plants. Created by Bombastic Gamer Films, the documentary delves into the life of Tennis Pro Andreas Schmovakovic, who is both the “greatest player in the world, and the worst.” It’s rather good honestly. […]

11 Comments

  1. OrbitMonkey

    Brink, Rage & Skyrim are all in my top 5 most anticipated games for this year, please be good!!

    #1 4 years ago
  2. Psychotext

    On the flipside of OrbitMonkey’s, anticipation, I have absolutely no interest in any of those games. :)

    #2 4 years ago
  3. Johnny Cullen

    You are officially a bad person, then.

    I could not be any more pumped for Brink, and RAGE looks awesome too. I want to see more of Skyrim before I get ahead of myself, though.

    I haven’t played any previous titles in the series, but I’m curious to see how DOOM 4 plays out. But I’m hot for anything Tango is doing. Mikami after all, innit.

    #3 4 years ago
  4. Psychotext

    Brink looks like it’s entirely focussed on the multiplayer experience (with them even building it into the single player stuff), id have never made a compelling single player game, and Skyrim is Oblivion… which I didn’t rate the first time.

    As for being a bad person… well, yes. Tell me something I didn’t know. :D

    #4 4 years ago
  5. SplatteredHouse

    Given that RAGE is such a big prospect, they’re doing a sorry job of presenting it as a thing that’s happening any kind of soon. I’ve seen the Iphone version screens, but that’s about it from recent memory. Aside from a mental post-it that’s kind of crumpled up a little shabby and scrawled on, it reads: “it’s a bit like Borderlands”…

    As for Brink, that’s right about the top of the list of games I’m most excited about, right now! It just looks really clean, and uncluttered in the released coverage, and the characters are distinctively styled and it’s all looking very appealing.

    #5 4 years ago
  6. Old MacDonald

    I can’t wait to hear more about the project Arkane are working on. They’re awesome.

    #6 4 years ago
  7. StolenGlory

    RAGE was quite simply the single most impressive thing that I saw at the EG Expo.

    I cannot wait for it!

    #7 4 years ago
  8. HauntaVirus

    For me, Brink and Rage are for sure and Skyrim is maybe.

    #8 4 years ago
  9. LePlatypus

    I’m looking forward to every Bethesda game this year. Btw, great interview Johnny.

    #9 4 years ago
  10. Johnny Cullen

    @9 – Thanks. :)

    #10 4 years ago
  11. Moonwalker1982

    Cool, i spoke to the exactly same guy years ago during a event for Fallout 3, when it was close to release. At the time i worked for a gaming website, friendly dude.

    I absolutely can’t wait for Skyrim.

    #11 4 years ago

Comments are now closed on this article.

  • World of Tanks Xbox 360 updated with console exclusive Pacific Island map, JapaneseChi-Nu Kai tank

    World of Tanks: Xbox 360 Edition has been updated with a new and exclusive console-only map called “Pacific Island”, which also comes with a Japanese tank. Players will be able to wreck havoc in their very own Japanese Chi-Nu Kai tank, which ca be picked up through the in-game store for Tier 5. It tank […]

  • Here’s the first trailer for OlliOlli 2: Welcome to Olliwood

    Roll 7 has released the first trailer for OlliOlli2: Welcome to Olliwood. Gameplay in the second outing will include ramps, jumps and hills, allowing for plenty of air and split level routes. It comes with a deeper combo system with Manuals, Reverts, Revert Manuals and Grind Switching. The ‘Tricktionary’ has also been updated with new […]

  • Learn all about the single-player mode in this Evolve video

    A video showing off the single-player portion of Evolve has been released by 2K and Turtle Rock. All content in the game can be played in either online multiplayer or offline in single-player. The video below contains two matches of Defend mode played from both the Monster and Hunter perspective. AI obviously takes on the […]

  • Super Smash Bros. Wii U update comes with 15 extra stages

    An update for Super Smash Bros. Wii U has been released, and it comes with 15 new stages for the 8-player mode. The update, version 1.0.2., is 316MB in size and the stages are split with nine normal stages and six Omega stages. Here’s the list: Regular stages Animal Crossing – Smashville Animal Crossing – […]

  • Nintendo US eShop update includes Metroid Prime Trilogy, Code Name: S.T.E.A.M. demo

    Nintendo has updated the North American end of the eShop with the Metroid Prime Trilogy, Shadow of the Ninja on Virtual Console and a demo for Code Name: S.T.E.A.M. Here’s your update: Metroid Prime: Trilogy – Wii U Rock ’N Racing Off Road – Wii U Frenchy Bird – Wii U Code Name: S.T.E.A.M. – […]

  • Battlefield Hardline open beta takes place next week on all systems

    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets. The Nintendo Creators Program will launch on May 27, but is currently in beta and taking registrations. This is Nintendo’s answer to the knotty question of YouTubers making money on videos featuring its assets […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]

  • Closed beta for Alone in the Dark: Illumination starts tomorrow

    The private beta period for Alone in the Dark: Illumination starts on January 29. Those who pre-order the game via Steam, will automatically be included in the beta, enabling them to provide feedback on the first campaign in single-player mode. An additional beta period will be announced in the weeks leading up to launch. The […]

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]