Thu, Oct 07, 2010 | 21:41 BST
inXile looking into split-screen co-op for Hunted: The Demon’s Forge
inXile’s Maxx Kaufman has said the developer is looking into the possibility of adding split-screen co-op to Hunted: The Demon’s Forge.
Speaking with VG247′s Joe Anderson during the Eurogamer Expo last week, Kaufamn said split-screen is something he would “love to bring into the final product”.
“The game doesn’t have spilt screen at this moment,” said Kaufman. “When we first started we went for visually fidelity, and since then we have been looking at it. I would love to bring split screen to the final product, but we are still working on it.
“We are still looking at it, working on it, I’m not going to say we are not going to do it yet, it’s a possibility but nothing’s decided. [Right now] you can basically play online or via LAN, and if you don’t want to play in this way, then you will be able to play the game with an AI character.
“The other thing about this too is, because there are these checkpoints throughout the world, where you can swap characters, if you are playing with an AI character you can swap and if you are playing with your online buddy you can swap too. This is great as it gives you a chance to experience their different abilities.”
Kaufman said the studio is also looking to incorporate another multiplayer mode into the game, but it’s waiting to announced that bit sometime in January.
Post release support will also be provided for the game thorough DLC, and the firm has some “interesting ideas” planned for the content.
“We want to support the game and extend the game as much as possible,” Kaufamn added, “keeping people really excited about the world and the characters.”
Hunted is slated for a 2011 release on PC, PS3, and Xbox 360.