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inFamous 2 single-player is Sucker Punch’s “main focus”, still “considering”multiplayer

Friday, 1st October 2010 20:47 GMT By Stephany Nunneley

infamous 2

inFamous 2 designer Darren Bridges has reiterated that Sucker Punch is currently focused on the single-player portion of the game, and any other additions such as multiplayer, Move or 3D support are “being considered”.

Speaking at Eurogamer Expo 2010 today, Bridges’ comment reflects what Hip Hop Gamer was told at PAX last month.

“Sony has a lot of great technologies: 3D, Move, multiplayer. We’re looking into all of them,” said Bridges. “The single-player campaign is our main focus and then we’re going to look at those other features and see if they fit in.”

Bridges also provided a demonstration of inFamous 2 at the Expo, taking attendees through New Morais and showing off the new parkour system and Cole’s powers.

The designer didn’t go into details regarding the morality system during his demonstration, but he said it would be “a pillar of inFamous 2″ claiming the team “haven’t talked a lot about it yet, but it’s definitely coming back.”

“We want players to have a different experience based on how they play,” he said.

Bridges also said he couldn’t “talk about” the ability to carry over characters from the previous game, but he did confirm the inclusion of side missions.

“They were actually a bigger success than we thought,” he said, [but] there were some that sucked. They’re going to be coming back. They’re a big focus for us as well.”

inFamous 2 is out in 2011 for PS3.

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9 Comments

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  1. Moonwalker1982

    Still considering…all of that sounds like it won’t be early 2011 for a release date, ah welllllll….

    #1 4 years ago
  2. Kuwabara

    please leave out multiplayer and focus on single player!!. theres going to be enough games on the ps3 with multiplayer next year

    #2 4 years ago
  3. JPickford

    Multiplayer is such a waste of time and money for most games.

    #3 4 years ago
  4. Robo_1

    @3

    Yeah, you just know that it feels almost like an obligation at this point, rather than something the developer really believes in for the game.

    I can understand the importance of multiplayer, but what infuriates me is that reviewers increasingly feel justified in docking points for games which don’t have a multiplayer component.

    I’d rather any extra development time be spent on polishing up the core experience, rather than building a quickly thrown together mp side, most of which will be destined for little more than a cursory glance, before people return to climbing the ranks of the next CoD instalment.

    #4 4 years ago
  5. LordCancer

    @4 that explains bioshock. how many great games were actually docked for not having multiplayer? thats ridiculous. These 5 hour shit games come out asking 60 bucks then they deserved low scores. infamous has an 8.8 metacritic rating that isn’t bad for a single player or any game. multiplayer wouldn’t have made it a perfect 10 maybe if it was really good it would level out at 9.0. please .2 points for multiplayer big fucking whoop.

    #5 4 years ago
  6. Robo_1

    It’s funny you bring up Bioshock, as the fact that the sequel shipped with an almost entirely pointless multiplayer component, pretty much sums up the situation.

    I booted it up for ten minutes, and there was only a dozen or so people playing it, so I didn’t get around to experiencing much of it. It’s fair to say though that the general lack of interest from gamers for these ‘bolt on’ multiplayer features is no more aptly demonstrated here.

    Same was true of the Riddick game, the MP was just painful, and had clearly been kicked out of the door at the last minute, and now we’re getting Assassins Creed and Dead Space multiplayer. I’m not saying these modes won’t be good, but generally they take such a lot of effort to produce and test/patch, that I’m not sure they justify the audience for them.

    Lets just say I love multiplayer where it makes sense, but I don’t want to see every dev being pressured to deliver it, just so they can be seen to be feature comparable with other titles out there.

    #6 4 years ago
  7. LordCancer

    oh I agree, starbreeze should never ever make a multiplayer component ever, ever, ever… there just not any good at it. I’m not even certain why they want multiplayer for deadspace. I cringe at the thought of hunting those crap achievements with barren rooms. I tend to like multiplayer games with a creative community aspect, if it doesn’t have a map editor I lose interest quick.

    #7 4 years ago
  8. back_up

    good Sony should not tried to copy those M$ idiots.
    Most of M$ exclusive is too much focused on MP.

    #8 4 years ago
  9. Quiiick

    @ Sucker Punch
    No multi-player for “InFamous 2″ please.
    Concentrate on the single-player experience instead.
    Thanks!

    #9 4 years ago