Sections

Crytek: Crysis 2′s about “making gameplay that’s unique” to both consoles and PC

Friday, 9th April 2010 14:53 GMT By Stephany Nunneley

crysis2

During the Crysis 2 event in New York City this week, Pat had a chance to sit down with Crytek president Cevat Yerli and chat about the game and how the developers wanted the console version of the game to be on par with the PC version.

Last month, Yerli revealed that because the team wanted to make Crysis 2 for consoles as well as PC, they set about adapting the CryENGINE for Xbox 360 and PS3 so that no matter what format was chosen, no one got “cheated”.

However, in order to do this, the team had to scale the engine whilst maintaining visual quality and performance, which was a bit challenging without moving backwards in quality.

“It’s not about scaling back, it’s more about making gameplay that’s unique to consoles and PCs at the same time without looking like it’s scaled back,” Yerli told Pat. “The entire experience has to be top notch.

“The urban jungle, the verticality, makes a more attractive experience overall; all these things play into a role of making a better experience overall. Verticality, interaction and high fidelity graphics are all possible on 360, so we said we could push out those boundaries and create a lush experience versus the PC version.

“I really don’t feel we’re compromising something”.

As far as the rate at which the game produces unique consecutive images with the CryENGINE, Yerli says that right now Crysis 2 is set at 30 frames per second so as not to show any interlace artifacts.

“We’re looking at 30 [FPS]. There’s nothing below, nothing. We’re still work in progress. I’m very happy the game works at all [laughs],” he said. “I think the amount of push we have and the fact the game works like that puts me in a very happy situation right now”.

Part 2 of Pat’s interview with Yerli is set for next week, so check back for more then.

In the meantime, you can watch the reveal trailer here.

Crysis 2 ships for PC, PS3 and 360 just in time for the holidays.

Latest

6 Comments

  1. Redh3lix

    I get the feeling this games going the same way as Haze. I’m still laughing at their claim it will be the best graphics on each console platform respectively.

    #1 4 years ago
  2. Erthazus

    @1 you don’t know Crytek. Crytek one of the best talented developer with graphics engine.

    Far Cry at it’s time was amazing with Cryengine 1 and had revolutionary graphics.
    Crysis was amazing with Cryengine 2 and it was a revolution and no one beat it. Since 2007 year no one could make better graphics and physics engine.

    Crysis 2 will be amazing on PC again and will do good at consoles.

    #2 4 years ago
  3. David

    Considering they’ve made an engine that can transfer between all 3 platforms incredibly easy. I’m going to say it will be the best graphics on all 3 platforms.

    Will it have the best game-play though thats highly doubtful.

    #3 4 years ago
  4. blackdreamhunk

    but then agin i bet the production for the game gets done a lot faster than normal games. So they might end up with more time to polish their games up then other game devs.

    oh and more thing please don’t leave stuff out :) for pc and we need an underwater stuff too. leave the pc verion to all it’s glory =) so can’t

    #4 4 years ago
  5. YoungZer0

    “First Person” and “Unique” don’t go together.

    #5 4 years ago
  6. Erthazus

    @5 Don’t agree. Crysis 1 had so much revolutionary gunplay stuff with customization + yout suit abilities.

    Crysis 2 sure is going to make it much better.

    #6 4 years ago

Comments are now closed on this article.