Sections

Interview: Red Steel 2′s Jason Vandenberghe

Monday, 22 March 2010 13:51 GMT By Patrick Garratt

redsteel22

Ubisoft’s second Red Steel game hasn’t been without its controversies. The sword-fighting Wii outing raised eyebrows by putting all its eggs in MotionPlus’s basket at E3 last year – a move later described as a “huge risk” by the dev team – and has found itself in what conventional wisdom increasingly dictates is an area best avoided: core titles on Wii.

Creative director Jason Vandenberghe, however, is undeterred. With the game out this Friday, he filled us in on why Red Steel 2′s sword-play will be the most “awesome” yet seen, why his now infamous comment on success being paramount to the IP’s future wasn’t quite what it seemed, and how the next Red Steel will include a Vitality Sensor-based “zen” mode.

His words, not ours. Hit the link.

Interview by Nathan Grayson.

VG247: Why jump from modern day Japan all the way to the wild west? What’s the inspiration behind Red Steel 2’s setting?

If it makes you feel any better, when we jumped, we were sure to bring Japan along with us.

Two-step process: first, the decision to change, and second, the inspiration for what came after. The decision to change all started with the gameplay, in fact. It goes like this:

1) We got the Wii MotionPlus. Wow! Awesome! Now we can make a sword-fighting game, and for reals this time!

2) Huh. To make that work, we’re going to need a world full of sword-fighting-type bad guys.

Our choices were to either stick with the strongly-realistic background of the first game, and keep the sword-fighting to a minimum for the sake of realism, or to adjust the setting to make sword-fighting the core of the game.

That was an easy choice. Took about three seconds. Let’s make sword-fighting awesome.

Now, once one cracks the seal on one’s previous setting, it becomes natural to want to make things work much better (as opposed to just a little bit better). The realism of the first game didn’t necessarily fit so well with the Wii hardware, and we also wanted to do something visually with this game that we were a lot more excited by.

So! Time to create. [rubs hands together]

The Japanese influence on the setting was always clear. I mean, the sword is a katana, not something else. And, we knew we wanted to keep the sword-and-gun gameplay. So, we asked ourselves: if the katana is a symbol for Japanese martial fighting, what is the gun a symbol of?

Well, again, not rocket science. For me, that’s Clint Eastwood in, uh, well, every Sergio Leone film he ever starred in. So, we started mixing the idea of an Akira Kurasawa–style eastern setting with a Sergio Leone-style western setting, in a modern time… and the weirder it got, the more we liked it.

Sorry, long story. But hey, you asked.

Back when Wii was first announced, people thought of precisely two potential uses for the Wiimote: swords and guns. So, in your expert-on-swords-and-guns opinion, how come so few shooters and sword-fighting games have made the jump over to the Wii? Or “mature” games in general, for that matter?

I’m going to assume you mean first-person or “over the shoulder”, 1:1 style sword-fighting games for this answer, not button-bashers or ‘wagglers’, a-la Zelda.

For one thing, prior to Wii MotionPlus, we saw exactly one first-person sword fighting game on the Wii (and that was Red Steel), and only a handful more on every other platform… ever. However, with the Wii MotionPlus available, we suddenly have two (Red Steel 2 and Wii Sports Resort), and more are sure to follow. I think this demonstrates part of the core problem: we needed the motion control data to make this kind of first-person-brawler gaming work, period.

As for shooters, I think the problem there is more subtle. There’s always been a strong connection between graphical realism and first-person shooters, and with games on other systems providing such a richly detailed experience, it’s not always clear to me what motivation the shooter gamer has to play on the Wii. Honestly, I think this is really a case of the expectations of that genre of gamer being closely associated with the big hits, and trying to compete with those experiences is going to be tough with the same hardware.

For mature games: you are referring, I believe, to an online conversation that I lovingly call The Great ‘Is-The-Wii –Hardcore’ Religious War. Someone, somewhere decided that the Wii wasn’t hard enough. Because it’s white? Because girls play with it too? Blame Mario? Not sure. And since then any data for the Wii, positive or negative. is inevitably interpreted as proving that only non-gamers play with Wiis. Which is clearly not true.

Well, kids, for the record, I have no interest in your religious war. I’m gonna go ahead and make what some of you might call a ‘real game’ for Wii, put a bunch of stuff in it you can’t get on other platforms, and I’m betting that one or two of you might evening be willing to try it, even if it’s on the Wii. See if I don’t!

Back when Wii first launched, Red Steel was positioned as a sort of proof-of-concept game for the console. Now Red Steel 2’s in something of a similar position with Wii MotionPlus. Has this put any extra pressure on you to, say, make MotionPlus-centric activities the star of the show?

Well, we actually did that to ourselves by deciding to make Wii MotionPlus required to play: we’re bundled with it at launch, and you can get it separate too. But I think I get the gist of your question, and the answer is no, no one – not Nintento, not Ubisoft, not my mom – made any unreasonable demands on us on how we used or didn’t use the Wii MotionPlus, beyond what was clearly interesting to the players. Everyone was clear about one thing: the game needed to be fun – everything else was secondary.

How about pressure in general? Red Steel 2’s a reboot, and – based on a recent comment from you – it’s a do-or-die situation for the series. On top of that, you’re one of the first non-first-party games to require Wii MotionPlus. What kind of effects have those factors – and the associated pressure – had on Red Steel 2’s development?

At last! A chance to respond to that! That comment was, perhaps, given some extra emphasis that I didn’t really intend at the time, so it’s awesome to have it come back. Volley!

Red Steel 2 isn’t really a “do-or-die” situation. What I meant by my comments was that the desire to make another game in the series will depend on whether or not Red Steel 2 is a success (by several measures, not just sales).

Fact is, that’s always true. If the fans don’t want us to make a sequel, we generally won’t. See, because we know they won’t buy it. Which is sort of the point. So, in that way, this situation isn’t really all that different from any other first or second releases in a franchise. We either prove that the idea is cool enough to keep chasing, or we call it and try something else.

As far as pressure goes, believe me when I tell you that the pressure here at Ubisoft is a light, airy breeze compared to the kinds of pressures I grew accustomed to at other companies I worked for. The pressure was all focused in the same place: the game had to be fun. We knew that, and so it led to us shaping our dev process around iteration, playtest, and gameplay. That’s a good thing.

Generally speaking, swords draw blood. In Red Steel 2, they don’t. Why is the steel still red? Where is the red coming from!? In all seriousness, though, why did you choose to remove blood from the equation?

This bugs so many people. It’s actually great fun – I’m tempted to take all of the blood out of every game I ever make, just to bug you guys more. I love it! Kidding. Maybe.

For me, it was a question of matching the graphic-novel-style look we wanted, the background and setting we wanted, and the kind of hero I wanted the player to be in the game. To me, if you add blood to this game, suddenly I feel much less like a good guy making the world a better place, and a lot more like an anti-hero slicing up badguys for kicks.

Is that true? Maybe not for you, but it is for me. Ask yourself: would Zorro be a better story if it was true-to-life with blood and gore, and the men he impaled slowly bled out on the ground, dying miserably? Would Robin Hood be a better hero if he decapitated the Sheriff’s men?

I think the answer is “no”. Lots of people disagree with me – including people on this team – and when they get their chance in the Big Chair, they can, perhaps, make a different decision.

Red Steel 2’s sword-swinging is, from what we sampled at E3 last year, far more accurate. But it’s still not 1:1. Gamers have been clamoring for 1:1 sword-fighting on the Wii since day one. Why not grant their wish?

We tried it. It sucked, and it sucked hard. We looked carefully at what the problems were, and decided that with the time and resources we had, it couldn’t be done. And, worse, it wasn’t clear that it could be done in first-person at all.

Now, time may prove me wrong – someone may go ahead and make a most awesome first-person sword-fighting game with true 1:1 motion, and make it totally satisfying, learnable, powerful, and fun. I wish them luck!

That said, we’ve learned a lot from this experience. Let’s just say that if we get another stab at the task, we might be able to push things quite a bit further. But that’s a big “if”.

The Wii’s a great little console, no doubt. But let’s be honest: it’s starting to look a little rusty under the hood. Has the Wii’s lack of technical prowess limited you in any significant ways? Were there ever times when you thought, “Man, if we had access to Xbox 360- or PS3-level tech, we could do so much more with this aspect of the game”?

Only with the obvious technical stuff, like sheer memory usage, render capacities, real-time lighting, and such. The game would certainly look more detailed if it were on a higher-level console, but I gotta tell ya, between my art director Stephane Bachelet and myself, you’ve got two great big nerd-fans of graphic novels. We’d probably do something very much like what you see with the visuals, even if we had more power.

So what about more enemies, you say? Well, think about this: how much more interesting is a fight with ten guys than a fight with five? To a first-person player, in melee, remember, they are almost indistinguishable. Except that one lasts longer.

Even things like character limits weren’t really a hindrance on the gameplay. It comes down to things like view distances, streaming systems, texture detail, lighting, and so on. And that’s stuff that you always have limits on, regardless of what system you are on.

With Red Steel 2, you chose to eschew multiplayer in favor of a focused single-player experience. Which is great! Shoehorned multiplayer modes are almost never worth the time or effort. Having said that, however, would you ever consider developing a multiplayer-focused extension of the Red Steel franchise?

Are you kidding? Dude, I’ve been considering almost nothing but that with most of my free time for the entire duration of this project. I want nothing more than to beat my lead designer at his own game in multiplayer. Yes, yes, yes, yes, and yes. Yes. Yes.

With the motion control wars about to heat up, how do you think the landscape of games will change? Is motion control the way of the future? Or do you think certain types of games just aren’t suited to motion control?

I think the answers to these questions can be made obvious through example. Ask yourself: will motion control revolutionize the RTS genre? I’m going to go with “no” on that. Accurate, small movement pointing devices will probably be the best method for playing and RTS for a long time to come.

However, I will say that any game where the player is holding something in their hand and swinging it will be permanently revolutionized by motion controls, and I hope this stays true. Golf, tennis, cricket, baseball… and sword-fighting. I think there’s enough interest in there – and in any other future discoveries we make as an industry around this kind of input – to insure that motion control will be something standard from here on out.

But, no, it won’t change everything. Just some things.

Finally, the question that’s on everyone’s mind: as a sort of unofficial ambassador to the hardcore for Wii products, will you include Wii Vitality Sensor Support in the next Red Steel?

Duh. I intend to include a “zen” mode where if you can keep your heart-rate low, your spirit (re: mana) will regenerate faster, and, to the contrary, if you maintain a high heart-rate, you will generate more rage with each strike, which will allow you to unleash ultra combos.

Latest

  • The Witcher 3 $39 codes provoke spat between CD Projekt Red and digital retailer

    The Witcher 3 is the subject of an interesting back and forth between developer CD Projekt RED and retailer Green Man Gaming. Green Man Gaming is offering The Witcher 3 pre-orders for $39, a pretty breathtaking discount on a new release title that otherwise goes for $60. The price is so low, in fact, that […]

  • EVE Online is 12 years old today, has presents for you

    EVE Online is having a birthday. Can you believe EVE Online is 12 years old? 12 years of an evolving universe and economy, layered with all kinds of weird and wonderful emergent gameplay. CCP Games thanked its player base and celebrated the anniversary in a blog post, reminding all active players that they’ll be gifted […]

  • Your questions will be answered in The Secret World: Issue #11

    The Secret World has spun a twisting tale over the past two and a bit years, but the first season of the MMORPG’s story is finally drawing to a close. The Secret World: Issue #11 Reaping the Whirlwind is the finale of season one. It takes players deep inside the Orochi Corporation to uncover the […]

  • Take a gander at how The Witcher 3 looks on PS4

    The Witcher 3 looks pretty damn good on consoles. Although The Witcher 3: Wild Hunt will do wonderful things with the power of a good gaming PC, the console build really isn’t shabby. I’ve been saying this ever since I saw the PC and console build side by side at a preview event, and it’s […]

  • Check out the sidearm pistol Vestian Dynasty from Destiny: House of Wolves

    Destiny: House of Wolves introduces a whole new class of weapon. In today’s Destiny: House of Wolves stream, lead designer Matt Simmons showed off an exciting new weapon, the Vestian Dynasty. This Legendary, Arc Damage pistol is equipped as a special weapon rather than a primary, so you can carry two handguns if you like. […]

  • ATST playable in Star Wars: Battlefront

    Star Wars: Battlefront includes a variety of vehicles of various leg configurations. “ATST playable in Star Wars: Battlefront,” a friend IM’d me this morning. “Is that a typo,” I asked, cautiously. But it was not! I am not far enough across Star Wars to know the names of all the things, but where ATAT are […]

  • Mortal Kombat X PC patch fixed, High Voltage to address deleted saves

    Mortal Kombat X players who have lost their saves should stay tuned for an update. Yesterday’s withdrawn Mortal Kombat X patch has been fixed and re-released. Restart your Steam client to grab the update if it hasn’t automatically downloaded. The patch adds a bunch of improvements to the game, but what it doesn’t do, unfortunately, […]

  • Wolfenstein: The Old Blood reviews trickle in

    Wolfenstein: The Old Blood reviews have been slow to roll in, but here’s a few scores we’ve rounded up. Bethesda sent Wolfenstein: The Old Blood code a little late, apparently, so many major outlets are yet to post reviews. It’s a little hard to draw any conclusions from such a small number of scores, so […]

  • Hearthstone and Destiny combined have earned $1 billion in revenues life‐to‐date

    Activision Blizzard reported its Q1 FY15 financials today noting an estimated $1 billion in revenue has been earned by Hearthstone and Destiny life-to-date, compared to $450 million reported during Activision’s Q4 ending December 31, 2014. Q1 FY15 Highlights Estimated revenue for Destiny and Hearthstone combined is $1 billion life-to-date. Destiny has a “major” update coming […]

  • Pokemon players can pick up a free lvl 55 Dragonite code this June at GameStop

    This June, Pokemon players can stop by their local GameStop and pick up a free, level 55 Dragonite code card. The special Dragonite distribution event is taking place from June 22 to July 12. This cute dragon comes with the powerful move Extreme Speed and can be used in either Pokemon X, Pokemon Y, Pokemon […]

  • Amazon lists The Talos Principle for August retail release on PS4

    The Talos Principle will be released at retail on PlayStation 4 according to listings from Amazon and rental service GameFly. Per Gematsu, the listing note an August 25 release, and it will run you $49.99 through Amazon. The product page doesn’t state whether the upcoming Road to Gehenna expansion is included. The Talos Principle: Road […]

  • Destiny: House of Wolves – here’s a video featuring Prison of Elders gameplay

    We have one final video for Destiny: House of Wolves for you today, and its full of Prison of Elders gameplay, courtesy of Arekkz Gaming. The embargo for House of Wolves was lifted today, and our front page is chock full of everything you need to know about it. Here’s a small round up: Destiny: […]

  • Destiny – Prison of Elders rewards: this is how to claim your loot from Variks

    Destiny – Prison of Elders will feature all sorts of loot, and we have a video giving a detailed look at some of the rewards below. In the video Arekkz Gaming, provides a detailed account of how to claim your loot from Variks and Alex shows off the rewards he earned. Destiny: House of Wolves […]

  • Destiny: House of Wolves – watch a full run through of The Shadow Thief Strike

    The Shadow Thief is a new Strike coming with Destiny: House of Wolves. Watch a complete run through, from start to finish, below. In the video from Arekkz Gaming, Alex provides you with commentary one the flow of the strike, key mechanics, and more. Have a watch and be sure to check out the rest […]

  • Destiny: House of Wolves’ Prison of Elders is more than just a Horde mode

    Destiny has a new PvE end-game. Forget Raids; the future is all about the Prison of Elders. House of Wolves The second expansion for Destiny, House of Wolves launches May 19. In addition to content detailed today, it adds plenty else. See: New level cap of 34 with a Raid-free, Xur-less upgrade system. (video) Four […]

  • Hunting pirates and battling tanks in Destiny: House of Wolves

    Destiny: House of Wolves presents a more cohesive storyline, and a more agile and fluid style of PvE gunplay. Let’s hunt pirates. Destiny: House of Wolves kicks off with a dramatic cutscene in which Petra Venj, of the Awoken Queen’s Royal Guard, calls for Guardians to fulfil the Queen’s bounties. The state of the world […]

  • Destiny: House of Wolves – watch the Prison of Elders livestream here

    Bungie will host its next Destiny: House of Wolves livestream this afternoon, with a focus on Prison of Elders. You can watch it right here on the site. The stream will kick off at 11am PDT/2pm EDT/7pm UK. A teaser was released yesterday for Prison of Elders. If you missed it, click the link. The […]

  • Kael’thas Sunstrider announced for Heroes of the Storm

    Kael’thas “Kael” Sunstrider, the self-professed Lord of the Blood Elves, has been announced as the next hero for Heroes of the Storm. Blizzard will host a Reddit Q&A where the developers will chat about the character’s addition next week on May 12. Those who are attending gamescom 2015 will be able to try the MOBA […]

  • Dragon Age: Inquisition players have slain over 3.4 million dragons; other EA game stats

    EA announced its full-year and Q4 2015 earnings yesterday, noting millions of hours played in title Dragon Age: Inquisition and Battlefield Hardline. Today, it has released an infographic featuring stats on some of its other titles. According to the image below, from January to March, over 2 billion minutes have been played in Battlefield Hardline, […]

  • Kirby and the Rainbow Paintbrush finally arrives in Europe this week – video

    Kirby and the Rainbow Paintbrush will finally be made available in Europe this week, and you can have a look at the region’s launch trailer below. Known in North America as Kirby and the Rainbow Curse and in Japan as Touch! Kirby Super Rainbow, the Wii U platformer was released in both regions on February […]

  • Xbox One users will be able to DVR TV shows later this year – report

    Xbox One users will be able to use a DVR feature later this year to record TV programs, according to a new tech report. Sources speaking with tech blogger Paul Thurrott confirmed Microsoft would offer a replacement for the aging Windows Media Center on Windows 10 with a a new playback feature later in the […]

  • Sony will not host a press briefing at gamescom, chooses Paris Games Week instead

    Sony will not host a press conference at gamescom 2015 this year. Instead, it will host a press event at Paris Games Week in October. Sony Europe confirmed the news to Gematsu, following a report from GameBlog. “We’re delighted to announce that we will be hosting an international media briefing at Paris Games Week on […]

  • Drizzt is coming to Neverwinter with quests written by his creator R.A. Salvatore

    Neverwinter players will soon be able to travel with none other than the fabulous Drizzt Do’Urden with a new expansion coming in 2015. Tentatively titled Neverwinter: Underdark, players will accompany Drizzt to the Drow city of Menzoberranzan during its demonic assault. A set of quests written by the creator of Drizzt, R.A. Salvatore, will be […]

  • Destiny’s big September update could be titled The Taken King – video

    Destiny’s big September update could be titled The Taken King, if a trademark which popped up a few days ago is accurate. Noticed by NeoGAF, the trademark shows the title and logo, which Eurogamer says is “reminiscent of the Hive” with the king referred to possibly being Oryx, the father of The Dark Below’s Crota. […]

  • EU PS Deal of the Week: Far Cry 4 and The Crew; plenty of games for under €10/£8

    Sony Europe has put quite a few games on sale for under €10/£8, and the Deal of the Week are two from Ubisoft. Here’s your Deal of the Week, valid through May 13: PS4 Far Cry 4 Gold Edition: £39.99/€49.99/AU$75.95 Far Cry 4 Season Pass: £11.99/€14.99/AU$22.95 The Crew: €34.99/AU$34.99 PS3 Far Cry 4: £24.99/€34.99/AU$44.95 Far […]

  • Oculus Rift consumer model to skip 2015, now expected Q1 2016

    Oculus VR has announced that its Rift headset will be in the hands of consumers in the first quarter of 2016. The Oculus Rift VR headset will not ship in 2015 as previously expected, Oculus VR has announced. The announcement is referring to the consumer version and not the next development kit. This consumer model […]

  • Rogue Legacy comes to Xbox One this month

    Rogue Legacy will release on Xbox One at the end of the month. Rogue Legacy has been missing from the Xbox One library. That will soon change when the celebrated indie rogue-lite gets released on May 27. Developer Cellar Door Games announced the news today, confirming that the port will be handled by Abstraction Games. […]

  • Project Cars – the review round-up

    Project Cars has been tested and the critics are giving it positive reviews all over the internet. Slightly Mad Studios’ Project Cars spent plenty of time in the hands of racing fans for years throughout its development. As we approach the game’s release, plenty of pundits have gone hands-on and they have a lot to […]

  • Get The Witcher 3 and Batman: Arkham Knight free with purchase of new Nvidia GPUs

    Nvidia is offering two of this year’s most anticipated games for free, when you buy its new GPUs. Those thinking about getting a GTX 980, or its more affordable brother the GTX 970, will be very happy to know that Nvidia will throw in free copies of both The Witcher 3 and Batman: Arkham Knight […]

  • Battlefield Hardline: 80% of copies were sold on PS4 and Xbox One

    Despite being a cross-gen game, Battlefield Hardline made the majority of its sales on PlayStation 4 and Xbox One. During EA’s earnings call last night, the publisher relayed expectations of the PS4 and Xbox One install base growing to reach 50 million. Part of that optimism is due to how well newer titles did on […]

4 Comments

  1. pleasant_cabbage

    Hope this does well for them (if it’s good :D).
    My only pre-order for the wii in over a year.
    Please. be. good.

    #1 5 years ago
  2. Hunam

    That was a great interview, he has a great sense of humour. :)

    Still not buying it though till Ubisoft sort their stupid fucking PC DRM shit out. (sorry Jason)

    #2 5 years ago
  3. theevilaires

    pretty good interview. Good job Nathan. You guys should do more. Then I’ll actually start reading stuff other than the flamebait headlines :)

    #3 5 years ago
  4. Filofax

    Good interview, fingers crossed the game does well.

    #4 5 years ago

Comments are now closed on this article.

  • Don’t trust marketing – trust this unscripted Magicka 2 gameplay capture

    The latest Magicka 2 trailer pokes gentle fun at gameplay trailers that present as unscripted capture of players who definitely aren’t paid voice actors. The trailer below advertises Magicka 2′s features ahead of its May 26 PC and PS4 launch (although the Challenge Mode is available right now with pre-orders). Behold: If you’re not familiar […]

  • Pedestrians turn dangerous in this GTA 5 mod

    GTA 5 mods just keep giving. GTA 5 doesn’t have the suite of cheats progenitor GTA: San Andreas did, but you can recreate at least one of them using a new mod by Trumple. The mod, which can be toggled in-game with F5 once installed, gives pedestrians weapons and makes them hyper aggressive. The streets […]

  • Mega Man Legends prequel The Misadventures of Tron Bonne is now available [Update]

    That was fast. Mega Man prequel The Misadventures of Tron Bonne, a PSone classic, has been released on PlayStation Network. For $6 you can grab it for PlayStation 3, PSP or Vita. Thanks, Destructiod. Original Mega Man Legends still isn’t available on console networks, but it looks like its prequel is on the way. The […]

  • Tales of Zestiria PS4 rumours to be cleared up soon

    Tales of Zestiria will exit rumour limbo quite soon. Tales of Zestiria is rumoured for PS4 release, but Bandai Namco has so far refused to comment on the matter. In a Facebook post inaccessible in many territories but screengrabbed by Gematsu, the publisher’s Asian branch said it would be able to comment on rumours related […]

  • Sega is skipping E3 for the first time ever

    Sega won’t even have a booth at E3 2015. The end times approach, hey. Sega games will be on show at partner’s booths, but the publisher itself is missing from the attendees list. Ars Technica reports Sega hasn’t missed an E3 since the show launched in 1995, but will break tradition this year. Sega doesn’t […]

  • GTA 5 car gun mod is ridiculous, awesome

    Today, the Internet is in love with a particularly ridiculous GTA 5 mod. GTA 5 has a lot of cool weapons and mods have added even more. Topping yesterday’s excellent gravity gun is the vehicle cannon, which fires cars instead of bullets. Cars. Instead of bullets. Here’s a video of the mod in action courtesy […]

  • Mortal Kombat X PC patch pulled after erasing save files

    Mortal Kombat X was updated on PC overnight, but it wasn’t exactly what fans were hoping for. The PC version of Mortal Kombat X has come under criticism for a number of reasons, but NetherRealm said recently that a major patch would make it just as good as the console version. It’s not clear whether […]

  • PS4 and Xbox One to hit 50 million sales within a year – EA

    EA is absolutely positive on the future of the current generation of consoles, as well as the the digital sphere. During a conference call following a financial release earlier today, EA executives made several interesting comments and predictions on the state of the industry. The publisher expects an install base of close to 50 million […]

  • EA making “incubation efforts” in virtual reality space

    EA isn’t ready to make a massive commitment to virtual reality, but when the time comes it intends to be a market leader. During a post-earnings release conference call today, one caller asked if EA had any plans for VR. CEO Andrew Wilson said EA intends to “lead from the front” when VR comes into […]

  • Star Wars: Battlefront expected to shift 9-10 million units in FY 2016

    Star Wars: Battlefront will sell strongly, but not make a lot of money for EA this financial year, the publisher has warned. Star Wars: Battlefront isn’t just a license to print money, EA emphasised in a post-earnings release conference call this morning. Judging by the series’s historical sales, and by sales of Battlefield 4, EA […]

  • Don’t expect Titanfall 2 for at least nine months

    Titanfall 2 is still quite a long way out. Titanfall 2 wasn’t listed in EA’s upcoming release slate in its financials release this morning. Answering a query in a conference call following the release, EA said we can safely assume the Respawn sequel won’t release in fiscal 2016. “You assumption should be 17,” an executive […]

  • Mirror’s Edge 2 due early 2016, new Need for Speed in Q4 2015

    EA has indicated general release windows for a number of anticipated new titles. Mirror’s Edge 2 has an early 2016 release date. EA confirmed the release plan in today’s financials release, also noting that a new Need for Speed and a new Plants vs Zombies are coming in the same window. Mirror’s Edge 2 is […]

  • EA financials highlight millions of hours played in Battlefield Hardline, Dragon Age: Inquisition

    Electronic Arts reported its Q4 and year end FY15 financial results today, highlighting the amount of hours played in Battlefield Hardline and Dragon Age: Inquisition. Selected Operating Highlights and Metrics: For fiscal year 2015 EA was the #1 publisher on PlayStation4 and Xbox One consoles in the world, driven by the success of Battlefield Hardline, […]

  • Black Mesa can now be acquired through Steam Early Access

    Black Mesa, the re-imagining of Half-Life 1 from Crowbar Collective, has entered Steam Early Access. At present, 85% of the campaign is complete with around 10 hours worth of gameplay. Early Access users will be helping test the multiplayer deatmatch and team deathmatch modes via six maps as well as the single-player portion. As will […]

  • Three Easter Eggs spotted in Wolfenstein: The Old Blood – video

    Wolfenstein: The Old Blood has been released in North America, as you know, and it contains some fun Easter Eggs which you can take a look at in the video below. Don’t watch or read any further if you don’t want to be spoiled. Eurogamer’s Ian Higton spotted three Easter Eggs so far, and there […]

  • Destiny: Prison of Elders – here’s what to expect from tomorrow’s livestream

    Bungie today released its Destiny teaser for tomorrow’s livestream, which focuses on Prison of Elders. Below is a breakdown of the teaser and what to expect tomorrow. Arekkz Gaming gives you the lowdown above. You can watch the full stream tomorrow here on the site. House of Wolves is out on May 19.

  • The 3D Realms Anthology is now available on Steam for PC and Mac

    The 3D Realms Anthology, announced back in October, is now available on Steam for PC and Mac for a limited-time price of $29.99. After the introductory period has ended, it will run you $39.99. The collection contains 32 games, which if purchased individually would you run more than $120. Here’s the list in case you […]

  • A Portal-themed pinball table is coming to Zen Pinball later this month

    Valve and Zen Studios have announced a Portal-themed pinball table is coming to Zen Pinball. The table will be made available on all pinball platforms, including Zen Pinball 2 and Pinball FX2, from May 25. Called the “Aperture Science Heuristic Portal Pinball Device”, it contains the characters Chell, Wheatley and of course GLaDOS. Portal Pinball […]

  • Star Wars characters coming with release of Disney Infinity 3.0: Play Without Limits

    Star Wars characters are coming to Disney Infinity 3.0: Play Without Limits. Disney says it will contain “many favorite characters and include more gameplay content and variety than ever before.” There will be three Star Wars Play sets: Twilight of the Republic set in the Episodes 1-3 timeline, Rise Against the Empire set during the […]

  • Hearthstone has been played by 30 million people

    Blizzard’s strategy game Hearthstone has 30 million players, the developer announced on Twitter. The figure doesn’t breakdown players numbers by platform, but Activision will release its recent financial report tomorrow, so maybe more information will be forthcoming. Hearthstone was releases on PC March 14, 2014 followed by Mac, phones, and tablets. Blackrock Mountain, the latest […]

  • Tomorrow’s Destiny livestream focuses on Prison of Elders – here’s a teaser

    Another Destiny: House of Wolves livestream takes place tomorrow, and it will focus on Prison of the Elders. The Prison of Elders is a prison facility in The Reef which is watched over by Variks and is part of the new Arena game mode which is limited to three players. The livestream will be hosted […]

  • Tony Hawk Pro Skater 5 has been announced for current and last-gen

    Tony Hawk Pro Skater 5 has been announced by Activision, which isn’t shocking in the slightest. Correction: My stupid brain has EA on it due to the financials release later today. The game is being published by Activision. Not EA and I previously stated. I apologize, and have reprimanded myself in a most sever manner. […]

  • Metal Gear Solid 5: The Phantom Pain Collector’s Edition is sold out in the UK

    Hopefully, you pre-ordered the Metal Gear Solid 5: The Phantom Pain Collector’s Edition in the UK already. If not, you are likely out of luck. According to GAME, the pack which contains the Half Scale Replica of Snake’s Bionic Arm has sold out in the UK. The retailer confirmed the news to Videogamer this morning. […]

  • Far Cry 4 Complete Edition coming June 19 for PC, PS4 to the UK

    A Far Cry 4 Complete Edition has been announced and it includes the full game as well as the Season Pass. This is the sku which popped up on Amazon Germany earlier in the week. The Season Pass provides access to five separate pieces of DLC. Here’s a refresher on the DLC content: The Syringe: […]

  • The Witcher 3: live Q&A stream with CDP, new monster dev diary inside

    The Witcher 3: Wild Hunt is out in just two weeks, and if you want to know more about Geralt’s latest adventure, CD Projekt is hosting a live Q&A now on Twitch. There’s also a new developer diary below which focuses on monster in the game. The Witcher 3 is out on May 19. Huzzah! […]

  • Forza Horizon 2′s Alpinestars Car Pack has five cars and is ready for download

    The Alpinestars Car Pack for Forza Horizon 2 is out now on Xbox One and its the only way you will ever be able to afford a 1992 Bugatti EB110 Super Sport. Unless, of course, you win the lottery or are left in some rich person’s will. In that case, I’ll take the ’53 Corvette, […]

  • Shadow of Mordor – Game of the Year Edition is now available in North America

    Middle-earth: Shadow of Mordor – Game of the Year Edition has been released in North America. It will be made available in the Europe on May 7 and in the UK May 8 for £49.99 on consoles and £34.99 on PC. As previously announced, this edition contains all previously released DLC content as well as […]

  • Two GAME exclusive versions of Halo 5: Guardians now available for pre-order

    GAME has announced two exclusive versions of Halo 5: Guardians, and both are now available for pre-order exclusively through one of the retail chain’s 318 stores or online. The £79.99 Limited Edition Halo 5: Guardians, which delivers new digital content wrapped in a steel book. There’s also the £199.99 Halo 5: Guardians Limited Collector’s Edition […]

  • Deals with Gold: Far Cry 4, Assassin’s Creed Unity, Bioshock Infinite, more

    Microsoft has announced its latest Deals with Gold discounts for Xbox Live Gold members. Franchises on sale include Far Cry, Call of Duty, along with individual titles Assassin’s Creed Unity and Bioshock Infinite. The full list is below. Bioshock Infinite discounts are available for both Xbox Live Gold and Silver members. Xbox One Far Cry […]

  • Wolfenstein: The Old Blood has released, watch the launch trailer here

    Wolfenstein: The Old Blood has launched on PC, PlayStation 4 and Xbox One. You can watch the launch trailer for it below. Boxed copies in Europe arrive from May 15, and in Australia/New Zealand on May 14. You can grab digital copies from the following online services: Steam, PlayStation Network, Xbox Store.

  • GOG’s online service GOG Galaxy is now in open beta

    GOG Galaxy, the DRM-free online gaming platform from the folks at GOG, has left Alpha and is now in open beta for all to try. As previously announced, the online service, similar to Steam, is option. Players do not need to play online as all games are stored by the service and can be played […]

  • DayZ-inspired Goat Simulator DLC GoatZ is out this week on Steam

    Goat Simulator players can download DayZ-inspired DLC this week called GoatZ. According to Coffee Stain Studios, GoatZ is “the only survival game on Steam that isn’t in Early Access.” Jokingly of course. The DLC features: Mandatory crafting system because everyone else is doing it. Zombies that bug out. There’s a pun here about actual living […]

  • No, Far Cry 4 is not currently free on PSN

    You may have seen a few Tweets from people saying that the PS4 version of Far Cry 4 is available to download from PSN for free. This is not true. A few readers have tipped us off to what looked like a glitch on PSN that allowed players to download the full version of Far […]

  • Metal Gear Solid: The 1984 Collection confirmed to be a clothing line

    Konami is teasing a Metal Gear Solid thing called “The 1984 Collection.” The Metal Gear Solid Facebook page posted this image about an hour ago: The caption reads, “Step back into the 80′s with our new MGS collection coming very soon! Stay tuned!” This is supposedly in reference to the clothing line that was announced […]

  • Portal, The Simpsons, Jurassic World & Scooby Doo packs listed for Lego Dimensions

    Lego Dimensions is likely getting a few unannounced content packs. One of which is themed around Valve’s Portal. A set of unannounced content packs for the upcoming Lego Dimensions have been revealed by US retailer Walmart. The listings include packs for The Simpsons, Scooby Doo and Jurassic World, and most interestingly, Portal. The listings have […]

  • This is the most authentic recreation of GTA 2 in real life ever

    Affordable drones have many uses. Most of them are not nearly as exciting as recreating GTA 2 in real life. I am surprised it took us this long, but someone has finally captured footage using a drone that resembles the protagonist’s experience in the classic GTA 2. These aren’t just shots of cars from a […]

  • PlayStation 4 sales reach 2m in the UK

    Sony has sold 2 million PlayStation 4 consoles in the UK, faster than it did with the PlayStation 2 – the company’s best-selling machine in the country. MCVUK is reporting that as of last weekend, 2 million PlayStation 4s have been sold in the UK. The data is based on GfK Chart-Track estimates. This makes […]

  • H1Z1 gets female characters, skin colour options planned

    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]