Crytek’s told Edge that Crysis 2 will “five big things” that gamers will remember “forever”.
“We know what was good about Crysis, what we needed to improve and what was fun about the game, and we can build on a core we no longer have to find,” said Nathan Camarillo, executive producer on the shooter.
“We can have those signature moments that only Crytek can do in realtime – those five big things you’ll remember forever.”
Crytek president Cevat Yerli said the films I Am Legend and The Day After Tomorrow served as inspiration for part of the game.
“I Am Legend and The Day After Tomorrow were unique and both ‘owned’ a version of New York. Ours, likewise, is in harmony with the Nanosuit. In Crysis, we changed that island in ways the player didn’t expect. Expect bigger here. It’ll be a New York City like none in games or cinema,” he said.
Crysis 2 was recently tagged for a Q3 FY2011 release, between July-September 2010, alongside Medal of Honor for EA.