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Modern Warfare 2 DLC hits Xbox 360 first this spring

Thursday, 11 February 2010 21:51 GMT By Stephany Nunneley

modernwarfare22

Microsoft has reiterated at X10 tonight that, come spring, the first DLC for Modern Warfare 2 will be released on Xbox Live before it goes anywhere else.

This bit of news was revealed back in Januarymod, when a MS spokesperson revealed that the DLC would get a 30-day head start over all systems.

Tonight just confirmed it.

Still no solid date, but it’s coming.

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58 Comments

  1. Moonwalker1982

    Cool i guess, not that i play MW2 much. For some reason it’s simply not doing it for me. It’s just not the ‘magic’ that COD4 was, for me.

    So far not any surprises during the X10…where are the new games?

    #1 5 years ago
  2. Psychotext

    Can I get your post out of the way for you RGW?

    MW2 Is For Little Kids, Girls & First Person nOObs Just Like The Rest Of The CoD Series, It’s The Only First Person Shooters Where You Can Shoot 2 To 4 Feet BESIDE Someone Completely Missing Them But Still Kill Them.. Gay.

    There, now you don’t have to bother.

    #2 5 years ago
  3. Mr Tom

    I can’t wait for some new maps. I play far too much of this game and it’s getting a bit Groundhog Day.

    #3 5 years ago
  4. Psychotext

    So far not any surprises during the X10…where are the new games?

    E3 & GDC

    #4 5 years ago
  5. The Hindle

    Microsoft and new IP wow you rarely hear that in the same sentance :)

    #5 5 years ago
  6. Psychotext

    Umm… no-one wrote that TH. Are the aliens beaming things into your brain again?

    #6 5 years ago
  7. reask

    Nice one PT. ;)

    #7 5 years ago
  8. The Juice707

    I’m gonna be on these maps like fleas on a stray dog… just saying. Glad I bought the 360 version of the game instead of the PS3 version :)

    #8 5 years ago
  9. The Hindle

    Dam Aliens lol nah not aliens just my delusionment with Microsoft and thier constant timed exclusive stuff

    #9 5 years ago
  10. RGW1982

    @ 1

    It’s Because CoD 4 Had Giant Hit Boxes Around Both The Head & The Body, Where As MW2 Only Has Giant Hit Boxes Around The Body, The Magic You Refer To Is Being Able To Shoot 2 Feet Beside Someones Head Missing Them Entirely But Still Killing The Person, Hence The CoD 4 Being Made For 4 Year Olds While MW2 Was Made For 6 Year Olds, You May Not Be Ready For The Slight adjustment In Difficulty.

    @ 2

    Why Use My Oldest Post Bashing This Kids FPS? You Coulda Picked A Newer One.. I’m Very Disappointed In You.

    #10 5 years ago
  11. Psychotext

    @TH: How is that relevant to new IP though? (Ignoring the fact that there’s been quite a chunk of new IP published by Microsoft this gen)

    This timed exclusive DLC stuff is bollocks for sure, but it’s also a different story.

    #11 5 years ago
  12. The Hindle

    Part of the same problem man they just release the same franchises from the last generation Fable, Halo, Forza id want to see them do some creatitive stuff, they proved they can do it with Gears and the achievement system thats the point im making.

    For example Microsoft would have spent money for this MW dlc same with the Gta dlc why not spend that money on a studio who makes new ips i mean:

    Sony spend 40m and get Uncharted 1 and 2
    Microsoft spend 50m and get gta 4 dlc.

    #12 5 years ago
  13. Psychotext

    Everyone releases the same franchises from last gen. Everyone has new stuff this gen too.

    Well, maybe not Nintendo.

    Edit – Good god at your edit. How many times do you need to be told that they loaned that 50m? It’s irrelevant. Ignoring that, is spending the money on Blue Dragon, Lost Odyssey, Gears, Mass Effect, Dead Rising, Viva Pinata, Crackdown, Shadow Complex… and more… not enough for you?

    #13 5 years ago
  14. The Hindle

    They have only done Gears dude thier main innovations have been the achievment system which are genius no doubt about that. They could have loaned that money to a game company who then sets his own studio and creates a new IP.

    Yeah they made Mass Effect but the exclusivity status for that is fragile at the moment they also have lost quite a lot of studios this generation as well just annyonaces i have with them

    #14 5 years ago
  15. Psychotext

    Only Gears? You might want to look again.

    #15 5 years ago
  16. The Hindle

    Dead rising is multi platform now im on about first party man forgot about Crackdown.

    #16 5 years ago
  17. The Hindle

    Dead rising is multi platform now im on about first party man forgot about Crackdown.

    #17 5 years ago
  18. The Hindle

    Posted that comment to many times dam it

    #18 5 years ago
  19. Psychotext

    Dead Rising is multiplatform NOW, but the first one isn’t… and they spent money to have it that way. What relevance does 1st, 2nd, 3rd party have to anything? If Microsoft pay to get a game developed for, or onto their system exclusively then that’s just as an effective use of their money as having in house teams doing the work.

    $40m for an in-house team to make a game vs a third party like Epic or Bioware making a game for $40m… it’s still $40m. You make it sound like it’s somehow cheating. With the exception of Dead Rising, every single game there is a new IP and published or financed by Microsoft.

    That’s not even an exhaustive list. Those came off the top of my head and I’m sure there’s more… actually, 99 Nights. There you go, another new IP that MS published this gen.

    #19 5 years ago
  20. Psychotext

    But you’re right of course, it’s all Fable 2, and Halo 3 and Forza 3, and there’s certainly no Mario Galaxy or Metroid Prime 3 or Zelda Twilight Princess, or GT5 or GoW 3 or Ratchet & Clank…

    #20 5 years ago
  21. The Hindle

    Its the first party studios that define the console maker where would Nintendo be if they didnt have the Mario team or Eiji Aounma, where would Sony be if they didnt have worldwide studios.

    My point is id like to see Microsoft make more new propertys instead of using thier fortune to buy exclusive dlc.

    #21 5 years ago
  22. The Hindle

    Neither is there any Icos or Heavy Rains or or Professor Laytons.

    #22 5 years ago
  23. Psychotext

    Everyone would. But your point about them having no new IP this gen is laughable.

    The first party route never worked for them (see their finances last gen, and this gen before they started closing studios) so this time they’re being much smarter about it and contracting to get the games they want made.

    Sony will have similar problems soon (if not already) because their first party studio size is far too big to be supported by any console that isn’t a PS2. (See recent announcements).

    Funny you should mention Heavy Rain and Prof Layton though. Both games developed by third party developers under contract (Quantic Dream & Level 5). Best we stop there though because you’re getting into your personal preferences.

    #23 5 years ago
  24. The Juice707

    It really is true that Microsoft’s efforts on the home front could be put to much better use. Microsoft has the money to produce a number of AAA games, but they have instead reached out and “borrowed” I suppose. Sony has a ton of first party games and 9 times out of 10, the games kick ass because they give their developers freedom and they produce high quality products. Microsoft hasn’t got many studios under their belt and they have let franchises go (Psychonauts comes to mind). The Xbox’s library is good, but it seems like we still aren’t getting all that we could be.

    Thank for Alan Wake at least.

    #24 5 years ago
  25. zoopdeloop

    Off course everyone releases franchises from last gen…but Sony has the edge with new ip’s this gen.

    Once a Sony rep said along the lines that they don’t want to pay 3rd party developers to stop making games for others or take away the experience even for a timed period of these projects from other gamers… instead they invest on their own developers 1st and 2nd making constantly new projects which is only natural that they will be exclusive.

    I think Microsoft should finaly show us what they worth and how capable they are spending their money on their developers making much more new projects instead of spending most of their cash on 3rd party developers just for a timed exclusivity projects,dlc e.t.c

    One who proves his worth is the one who creates not the one who mostly depends on others creations

    #25 5 years ago
  26. The Hindle

    Wouldnt say laughable and have they released any ips since cant remember if they have or not.They need to take more risks as well.

    #26 5 years ago
  27. Psychotext

    Once a Sony rep said along the lines that they don’t want to pay 3rd party developers to stop making games for others or take away the experience even for a timed period of these projects from other gamers…

    Utter bollocks… you’re smarter than swallowing PR like that. Sony simply can’t buy as many exclusives this gen because of the insane amount of money they’ve lost. Due to the loss of marketshare they’ve also lost the de-facto exclusives that they had last gen (such as Final Fantasy, Devil May Cry etc).

    That said, it hasn’t stopped them completely… they actually have a program in place for paying developers to make PSN games for them EXCLUSIVELY (See Sony “pub fund”), not to mention Lair, Heavenly Sword, Motorstorm (who they later bought entirely), Demon’s Souls, Heavy Rain, Valkyria Chronicles, Agent… and so on.

    #27 5 years ago
  28. RGW1982

    I Think PT Thinks SONY Only Makes PS3′s.. LOL

    Obviously SONY Can Afford To Buy Whatever Exclusives They Want, To Think Otherwise Is Ridiculously.

    #28 5 years ago
  29. The Hindle

    Microsofts future big games are Halo Reach and Gears of War 3 whilst Sonys are The last guardian, you will never get studios like Team Ico if you rely on the 3rd party plus how many of Microsofts new ips are now sucessful franchises?

    #29 5 years ago
  30. Psychotext

    Yet you mentioned Heavy Rain in the same sentence as Ico…

    #30 5 years ago
  31. zoopdeloop

    If they wanted to they could stop funding their 1st and 2nd party developers and go with the safer route spending these money for 3rd party exclusives.Why don’t they do that just like Microsoft?It’s less risky

    Which PSN games are you reffering to Psycho?
    didn’t Qd became a 2nd party developer of Sony?if not as far as we know it could be a possibility some 3rd party developers may actualy have a single console preference for a specific project even if this is for 360,ps3,or Wii

    #31 5 years ago
  32. The Hindle

    Im probally coming across as a fanboy here but just frustration i have with them

    #32 5 years ago
  33. Psychotext

    Quantic Dream are contracted to develop Heavy Rain zoop, they’re not second party. As for console preference, I’m yet to meet a CEO that ran his business as a fanboy (and unfortunately in my line of work I deal with them a lot). :)

    Today, Heavy Rain remains mysterious, but Sony Computer Entertainment Worldwide Studios’ announced a deal to produce an exclusive PlayStation 3 release with Quantic Dream.

    Anyway, I’m not going to argue any more. I strongly disagree with the comment that MS have no new IPs this gen (I already disproved it), and that Sony are somehow different (in not using 3rd party developers to develop for them)… whilst I do agree with the assessment that Microsoft could do more.

    As for the PSN thing: http://www.joystiq.com/2009/03/26/gdc09-sony-encourages-psn-exclusivity-with-pub-fund/

    #33 5 years ago
  34. The Hindle

    Yea one offs fair enough, id hardly call them successful franchises though as Microsoft put thier marketing behind Halo or Geow. I read somewhere that Microsoft take less risks then Sony or Nintendo… i think that summarises the point.

    #34 5 years ago
  35. Psychotext

    You could probably add Mass Effect, Left 4 Dead and Crackdown to that list.

    Assuming a 1m+ sold and a sequel constitutes as a successful franchise.

    #35 5 years ago
  36. The Hindle

    Well according to some people 1m is bad for a first party exclusive as when ever Sonys games do 1m etc. Id say its pretty good.

    #36 5 years ago
  37. Psychotext

    You sound ludicrously paranoid there (and yeah, coming off as a bit of a fanboy)… but ok then, 2m+ which gives us Left 4 Dead and Mass Effect.

    #37 5 years ago
  38. zoopdeloop

    I know some developers who have specific preferences over one “brand” than the other.
    MS does have new Ip’s this gen but as i said Sony has the edge over this.
    Still i wonder why Sony doesn’t go with the safer route paying major 3rd party developers for exclusivity?Maybe because they know that no one can spend so much and take the risk to pay for an all exclusive title and there’s no point for them funding for timed exclusivity…which makes it less safe
    The thing that happens with most 3rd party exclusives on 360

    BTW what is your Job Psycho?

    #38 5 years ago
  39. The Hindle

    How that is a fanboy statement ive no idea lol im just quoting what ive read on here man 1m or 2m is pretty low for a first party exclusive.

    Ive no idea how that is bad but anyway id like to see Microsoft continue to release more ip maybe even create something thats as big as Halo again.

    #39 5 years ago
  40. Psychotext

    It’s because it sounded specifically defensive of Sony’s titles (and their success, or perceived lack of) TH, and it’s not the first time you’ve mentioned it (not even the second time actually).

    BTW what is your Job Psycho?

    I run a business / IT consultancy firm.

    #40 5 years ago
  41. zoopdeloop

    Care to tell us in which department? :)

    #41 5 years ago
  42. The Hindle

    I have frustrations with Microsoft as ive explained, Sony use 3rd party exclusives as i reliased but at least they are risks like HR.

    Again like i mentioned Microsofts lineup this year is mainly proven brands where is thier HR or Modnation Racers.
    Sony launch a new ip every year since the Ps3 came out Microsoft have also done the same but not as much as Sony. Thats not a fanboyish statement thats a fact.

    #42 5 years ago
  43. Psychotext

    I didn’t say you were being fanboyish about your opinion about the 1st party stuff TH, as much as I disagree with the fervency with which you pursue it. That was merely in reference to your sales comment.

    Care to tell us in which department?

    I’m not sure I follow.

    #43 5 years ago
  44. RGW1982

    Crackdown Successful?.. Ha.

    #44 5 years ago
  45. Psychotext

    1.7m+ sales and obviously it did well enough to get a sequel.

    #45 5 years ago
  46. RGW1982

    You Do Realise They Barely Broke Even With The 1st Game, Hope They Like Making Games That Don’t Profit.

    #46 5 years ago
  47. Psychotext

    Let me just parse that sentence…

    “Barely broke even”

    So they broke even then, and in doing so, likely made at least some profit. So “Games That Don’t Profit” is crap, right? That’s of course ignoring the fact that at the time of the interview they’d sold 1.5m, and the latest figure we have for the game is 1.7m (maybe more, that’s an old number).

    So an extra 200k sales, at roughly $5 profit a copy (After retailer cut etc, it would be more, but lets go with it) would mean a tidy $1m extra… and that’s after their costs had already been covered. Nice.

    #47 5 years ago
  48. RGW1982

    To Slightly Profit Isn’t Really To Profit, Sorry But When We Talk Profit Were Talking A Substantial Amount, Not Pennies.

    Who’s To Say Crackdown 2 Will Even Break Even This Time?

    #48 5 years ago
  49. Psychotext

    So $1m profit minimum isn’t substantial then? Can you loan me an insubstantial amount of money please?

    #49 5 years ago
  50. RGW1982

    Where’s This 1 Million Profit?.. They Got Back What They Put In, That’s Not Profit, That’s Called Breaking Even.

    #50 5 years ago
  51. Psychotext

    Reading is fundamental. When they said they had broken even, they had sold 1.5m (it’s in the very same interview). In a later interview they gave an updated total of 1.7m.

    1.7m minus 1.5m equals 0.2m. 0.2m multiplied by $5 equals $1m. It’s really not that complicated.

    #51 5 years ago
  52. RGW1982

    They Never Made 1 Million, Period.. They Broke Even, Get Over It.

    #52 5 years ago
  53. Psychotext

    You’re really not that bright are you? Initially I thought it was mostly an act but it’s clear now that you’re no better than the likes of BDH.

    I’d try to explain it in a more simple manner, but I really think I’d be wasting my time. Maybe someone else will try, but if you can’t grasp the concept that they’d be making pure profit on the 200k sales they made after they broke even… then there’s probably no helping you.

    #53 5 years ago
  54. RGW1982

    Final Sales Still Show 1.5 Million, Like Said They Didn’t Make Shit.

    #54 5 years ago
  55. Psychotext

    * yawn *

    http://www.mcvuk.com/news/34856/Pre-owned-proves-potential-sales-power-of-Crackdown-2

    Just in case you have difficulty reading:

    We sold 1.7m

    Here, I’ll even make it bold for you.

    We sold 1.7m

    Buh Buh Buh, They Didn’t Make Shit.

    #55 5 years ago
  56. RGW1982

    Crackdown 1.5 Million, Final Sales

    http://www.next-gen.biz/magazine/crackdown-2

    Oh Look I Can Post Links Too.

    Your Link = 26/06/2009
    My Link = 16/12/2009

    Yours Must Have A Typo. :)

    Exactly, They Didn’t Make Shit.

    #56 5 years ago
  57. Psychotext

    You should really make an effort to find the original sources of your numbers… because that number wasn’t from an interview done in December (nor does that article even state a source).

    Not to mention one of those two sets of numbers comes from the actual publisher, vs the developer. Hmm, who might know better?

    #57 5 years ago
  58. RGW1982

    Sure, We’ll Just Believe You & Your Site With A Typo.. Umm No.

    Every Site Says 1.5 Million, So STFU & Get Over It.

    #58 5 years ago

Comments are now closed on this article.

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    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]