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Modern Warfare 2 DLC hits Xbox 360 first this spring

Thursday, 11 February 2010 21:51 GMT By Stephany Nunneley

modernwarfare22

Microsoft has reiterated at X10 tonight that, come spring, the first DLC for Modern Warfare 2 will be released on Xbox Live before it goes anywhere else.

This bit of news was revealed back in Januarymod, when a MS spokesperson revealed that the DLC would get a 30-day head start over all systems.

Tonight just confirmed it.

Still no solid date, but it’s coming.

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58 Comments

  1. Moonwalker1982

    Cool i guess, not that i play MW2 much. For some reason it’s simply not doing it for me. It’s just not the ‘magic’ that COD4 was, for me.

    So far not any surprises during the X10…where are the new games?

    #1 5 years ago
  2. Psychotext

    Can I get your post out of the way for you RGW?

    MW2 Is For Little Kids, Girls & First Person nOObs Just Like The Rest Of The CoD Series, It’s The Only First Person Shooters Where You Can Shoot 2 To 4 Feet BESIDE Someone Completely Missing Them But Still Kill Them.. Gay.

    There, now you don’t have to bother.

    #2 5 years ago
  3. Mr Tom

    I can’t wait for some new maps. I play far too much of this game and it’s getting a bit Groundhog Day.

    #3 5 years ago
  4. Psychotext

    So far not any surprises during the X10…where are the new games?

    E3 & GDC

    #4 5 years ago
  5. The Hindle

    Microsoft and new IP wow you rarely hear that in the same sentance :)

    #5 5 years ago
  6. Psychotext

    Umm… no-one wrote that TH. Are the aliens beaming things into your brain again?

    #6 5 years ago
  7. reask

    Nice one PT. ;)

    #7 5 years ago
  8. The Juice707

    I’m gonna be on these maps like fleas on a stray dog… just saying. Glad I bought the 360 version of the game instead of the PS3 version :)

    #8 5 years ago
  9. The Hindle

    Dam Aliens lol nah not aliens just my delusionment with Microsoft and thier constant timed exclusive stuff

    #9 5 years ago
  10. RGW1982

    @ 1

    It’s Because CoD 4 Had Giant Hit Boxes Around Both The Head & The Body, Where As MW2 Only Has Giant Hit Boxes Around The Body, The Magic You Refer To Is Being Able To Shoot 2 Feet Beside Someones Head Missing Them Entirely But Still Killing The Person, Hence The CoD 4 Being Made For 4 Year Olds While MW2 Was Made For 6 Year Olds, You May Not Be Ready For The Slight adjustment In Difficulty.

    @ 2

    Why Use My Oldest Post Bashing This Kids FPS? You Coulda Picked A Newer One.. I’m Very Disappointed In You.

    #10 5 years ago
  11. Psychotext

    @TH: How is that relevant to new IP though? (Ignoring the fact that there’s been quite a chunk of new IP published by Microsoft this gen)

    This timed exclusive DLC stuff is bollocks for sure, but it’s also a different story.

    #11 5 years ago
  12. The Hindle

    Part of the same problem man they just release the same franchises from the last generation Fable, Halo, Forza id want to see them do some creatitive stuff, they proved they can do it with Gears and the achievement system thats the point im making.

    For example Microsoft would have spent money for this MW dlc same with the Gta dlc why not spend that money on a studio who makes new ips i mean:

    Sony spend 40m and get Uncharted 1 and 2
    Microsoft spend 50m and get gta 4 dlc.

    #12 5 years ago
  13. Psychotext

    Everyone releases the same franchises from last gen. Everyone has new stuff this gen too.

    Well, maybe not Nintendo.

    Edit – Good god at your edit. How many times do you need to be told that they loaned that 50m? It’s irrelevant. Ignoring that, is spending the money on Blue Dragon, Lost Odyssey, Gears, Mass Effect, Dead Rising, Viva Pinata, Crackdown, Shadow Complex… and more… not enough for you?

    #13 5 years ago
  14. The Hindle

    They have only done Gears dude thier main innovations have been the achievment system which are genius no doubt about that. They could have loaned that money to a game company who then sets his own studio and creates a new IP.

    Yeah they made Mass Effect but the exclusivity status for that is fragile at the moment they also have lost quite a lot of studios this generation as well just annyonaces i have with them

    #14 5 years ago
  15. Psychotext

    Only Gears? You might want to look again.

    #15 5 years ago
  16. The Hindle

    Dead rising is multi platform now im on about first party man forgot about Crackdown.

    #16 5 years ago
  17. The Hindle

    Dead rising is multi platform now im on about first party man forgot about Crackdown.

    #17 5 years ago
  18. The Hindle

    Posted that comment to many times dam it

    #18 5 years ago
  19. Psychotext

    Dead Rising is multiplatform NOW, but the first one isn’t… and they spent money to have it that way. What relevance does 1st, 2nd, 3rd party have to anything? If Microsoft pay to get a game developed for, or onto their system exclusively then that’s just as an effective use of their money as having in house teams doing the work.

    $40m for an in-house team to make a game vs a third party like Epic or Bioware making a game for $40m… it’s still $40m. You make it sound like it’s somehow cheating. With the exception of Dead Rising, every single game there is a new IP and published or financed by Microsoft.

    That’s not even an exhaustive list. Those came off the top of my head and I’m sure there’s more… actually, 99 Nights. There you go, another new IP that MS published this gen.

    #19 5 years ago
  20. Psychotext

    But you’re right of course, it’s all Fable 2, and Halo 3 and Forza 3, and there’s certainly no Mario Galaxy or Metroid Prime 3 or Zelda Twilight Princess, or GT5 or GoW 3 or Ratchet & Clank…

    #20 5 years ago
  21. The Hindle

    Its the first party studios that define the console maker where would Nintendo be if they didnt have the Mario team or Eiji Aounma, where would Sony be if they didnt have worldwide studios.

    My point is id like to see Microsoft make more new propertys instead of using thier fortune to buy exclusive dlc.

    #21 5 years ago
  22. The Hindle

    Neither is there any Icos or Heavy Rains or or Professor Laytons.

    #22 5 years ago
  23. Psychotext

    Everyone would. But your point about them having no new IP this gen is laughable.

    The first party route never worked for them (see their finances last gen, and this gen before they started closing studios) so this time they’re being much smarter about it and contracting to get the games they want made.

    Sony will have similar problems soon (if not already) because their first party studio size is far too big to be supported by any console that isn’t a PS2. (See recent announcements).

    Funny you should mention Heavy Rain and Prof Layton though. Both games developed by third party developers under contract (Quantic Dream & Level 5). Best we stop there though because you’re getting into your personal preferences.

    #23 5 years ago
  24. The Juice707

    It really is true that Microsoft’s efforts on the home front could be put to much better use. Microsoft has the money to produce a number of AAA games, but they have instead reached out and “borrowed” I suppose. Sony has a ton of first party games and 9 times out of 10, the games kick ass because they give their developers freedom and they produce high quality products. Microsoft hasn’t got many studios under their belt and they have let franchises go (Psychonauts comes to mind). The Xbox’s library is good, but it seems like we still aren’t getting all that we could be.

    Thank for Alan Wake at least.

    #24 5 years ago
  25. zoopdeloop

    Off course everyone releases franchises from last gen…but Sony has the edge with new ip’s this gen.

    Once a Sony rep said along the lines that they don’t want to pay 3rd party developers to stop making games for others or take away the experience even for a timed period of these projects from other gamers… instead they invest on their own developers 1st and 2nd making constantly new projects which is only natural that they will be exclusive.

    I think Microsoft should finaly show us what they worth and how capable they are spending their money on their developers making much more new projects instead of spending most of their cash on 3rd party developers just for a timed exclusivity projects,dlc e.t.c

    One who proves his worth is the one who creates not the one who mostly depends on others creations

    #25 5 years ago
  26. The Hindle

    Wouldnt say laughable and have they released any ips since cant remember if they have or not.They need to take more risks as well.

    #26 5 years ago
  27. Psychotext

    Once a Sony rep said along the lines that they don’t want to pay 3rd party developers to stop making games for others or take away the experience even for a timed period of these projects from other gamers…

    Utter bollocks… you’re smarter than swallowing PR like that. Sony simply can’t buy as many exclusives this gen because of the insane amount of money they’ve lost. Due to the loss of marketshare they’ve also lost the de-facto exclusives that they had last gen (such as Final Fantasy, Devil May Cry etc).

    That said, it hasn’t stopped them completely… they actually have a program in place for paying developers to make PSN games for them EXCLUSIVELY (See Sony “pub fund”), not to mention Lair, Heavenly Sword, Motorstorm (who they later bought entirely), Demon’s Souls, Heavy Rain, Valkyria Chronicles, Agent… and so on.

    #27 5 years ago
  28. RGW1982

    I Think PT Thinks SONY Only Makes PS3′s.. LOL

    Obviously SONY Can Afford To Buy Whatever Exclusives They Want, To Think Otherwise Is Ridiculously.

    #28 5 years ago
  29. The Hindle

    Microsofts future big games are Halo Reach and Gears of War 3 whilst Sonys are The last guardian, you will never get studios like Team Ico if you rely on the 3rd party plus how many of Microsofts new ips are now sucessful franchises?

    #29 5 years ago
  30. Psychotext

    Yet you mentioned Heavy Rain in the same sentence as Ico…

    #30 5 years ago
  31. zoopdeloop

    If they wanted to they could stop funding their 1st and 2nd party developers and go with the safer route spending these money for 3rd party exclusives.Why don’t they do that just like Microsoft?It’s less risky

    Which PSN games are you reffering to Psycho?
    didn’t Qd became a 2nd party developer of Sony?if not as far as we know it could be a possibility some 3rd party developers may actualy have a single console preference for a specific project even if this is for 360,ps3,or Wii

    #31 5 years ago
  32. The Hindle

    Im probally coming across as a fanboy here but just frustration i have with them

    #32 5 years ago
  33. Psychotext

    Quantic Dream are contracted to develop Heavy Rain zoop, they’re not second party. As for console preference, I’m yet to meet a CEO that ran his business as a fanboy (and unfortunately in my line of work I deal with them a lot). :)

    Today, Heavy Rain remains mysterious, but Sony Computer Entertainment Worldwide Studios’ announced a deal to produce an exclusive PlayStation 3 release with Quantic Dream.

    Anyway, I’m not going to argue any more. I strongly disagree with the comment that MS have no new IPs this gen (I already disproved it), and that Sony are somehow different (in not using 3rd party developers to develop for them)… whilst I do agree with the assessment that Microsoft could do more.

    As for the PSN thing: http://www.joystiq.com/2009/03/26/gdc09-sony-encourages-psn-exclusivity-with-pub-fund/

    #33 5 years ago
  34. The Hindle

    Yea one offs fair enough, id hardly call them successful franchises though as Microsoft put thier marketing behind Halo or Geow. I read somewhere that Microsoft take less risks then Sony or Nintendo… i think that summarises the point.

    #34 5 years ago
  35. Psychotext

    You could probably add Mass Effect, Left 4 Dead and Crackdown to that list.

    Assuming a 1m+ sold and a sequel constitutes as a successful franchise.

    #35 5 years ago
  36. The Hindle

    Well according to some people 1m is bad for a first party exclusive as when ever Sonys games do 1m etc. Id say its pretty good.

    #36 5 years ago
  37. Psychotext

    You sound ludicrously paranoid there (and yeah, coming off as a bit of a fanboy)… but ok then, 2m+ which gives us Left 4 Dead and Mass Effect.

    #37 5 years ago
  38. zoopdeloop

    I know some developers who have specific preferences over one “brand” than the other.
    MS does have new Ip’s this gen but as i said Sony has the edge over this.
    Still i wonder why Sony doesn’t go with the safer route paying major 3rd party developers for exclusivity?Maybe because they know that no one can spend so much and take the risk to pay for an all exclusive title and there’s no point for them funding for timed exclusivity…which makes it less safe
    The thing that happens with most 3rd party exclusives on 360

    BTW what is your Job Psycho?

    #38 5 years ago
  39. The Hindle

    How that is a fanboy statement ive no idea lol im just quoting what ive read on here man 1m or 2m is pretty low for a first party exclusive.

    Ive no idea how that is bad but anyway id like to see Microsoft continue to release more ip maybe even create something thats as big as Halo again.

    #39 5 years ago
  40. Psychotext

    It’s because it sounded specifically defensive of Sony’s titles (and their success, or perceived lack of) TH, and it’s not the first time you’ve mentioned it (not even the second time actually).

    BTW what is your Job Psycho?

    I run a business / IT consultancy firm.

    #40 5 years ago
  41. zoopdeloop

    Care to tell us in which department? :)

    #41 5 years ago
  42. The Hindle

    I have frustrations with Microsoft as ive explained, Sony use 3rd party exclusives as i reliased but at least they are risks like HR.

    Again like i mentioned Microsofts lineup this year is mainly proven brands where is thier HR or Modnation Racers.
    Sony launch a new ip every year since the Ps3 came out Microsoft have also done the same but not as much as Sony. Thats not a fanboyish statement thats a fact.

    #42 5 years ago
  43. Psychotext

    I didn’t say you were being fanboyish about your opinion about the 1st party stuff TH, as much as I disagree with the fervency with which you pursue it. That was merely in reference to your sales comment.

    Care to tell us in which department?

    I’m not sure I follow.

    #43 5 years ago
  44. RGW1982

    Crackdown Successful?.. Ha.

    #44 5 years ago
  45. Psychotext

    1.7m+ sales and obviously it did well enough to get a sequel.

    #45 5 years ago
  46. RGW1982

    You Do Realise They Barely Broke Even With The 1st Game, Hope They Like Making Games That Don’t Profit.

    #46 5 years ago
  47. Psychotext

    Let me just parse that sentence…

    “Barely broke even”

    So they broke even then, and in doing so, likely made at least some profit. So “Games That Don’t Profit” is crap, right? That’s of course ignoring the fact that at the time of the interview they’d sold 1.5m, and the latest figure we have for the game is 1.7m (maybe more, that’s an old number).

    So an extra 200k sales, at roughly $5 profit a copy (After retailer cut etc, it would be more, but lets go with it) would mean a tidy $1m extra… and that’s after their costs had already been covered. Nice.

    #47 5 years ago
  48. RGW1982

    To Slightly Profit Isn’t Really To Profit, Sorry But When We Talk Profit Were Talking A Substantial Amount, Not Pennies.

    Who’s To Say Crackdown 2 Will Even Break Even This Time?

    #48 5 years ago
  49. Psychotext

    So $1m profit minimum isn’t substantial then? Can you loan me an insubstantial amount of money please?

    #49 5 years ago
  50. RGW1982

    Where’s This 1 Million Profit?.. They Got Back What They Put In, That’s Not Profit, That’s Called Breaking Even.

    #50 5 years ago
  51. Psychotext

    Reading is fundamental. When they said they had broken even, they had sold 1.5m (it’s in the very same interview). In a later interview they gave an updated total of 1.7m.

    1.7m minus 1.5m equals 0.2m. 0.2m multiplied by $5 equals $1m. It’s really not that complicated.

    #51 5 years ago
  52. RGW1982

    They Never Made 1 Million, Period.. They Broke Even, Get Over It.

    #52 5 years ago
  53. Psychotext

    You’re really not that bright are you? Initially I thought it was mostly an act but it’s clear now that you’re no better than the likes of BDH.

    I’d try to explain it in a more simple manner, but I really think I’d be wasting my time. Maybe someone else will try, but if you can’t grasp the concept that they’d be making pure profit on the 200k sales they made after they broke even… then there’s probably no helping you.

    #53 5 years ago
  54. RGW1982

    Final Sales Still Show 1.5 Million, Like Said They Didn’t Make Shit.

    #54 5 years ago
  55. Psychotext

    * yawn *

    http://www.mcvuk.com/news/34856/Pre-owned-proves-potential-sales-power-of-Crackdown-2

    Just in case you have difficulty reading:

    We sold 1.7m

    Here, I’ll even make it bold for you.

    We sold 1.7m

    Buh Buh Buh, They Didn’t Make Shit.

    #55 5 years ago
  56. RGW1982

    Crackdown 1.5 Million, Final Sales

    http://www.next-gen.biz/magazine/crackdown-2

    Oh Look I Can Post Links Too.

    Your Link = 26/06/2009
    My Link = 16/12/2009

    Yours Must Have A Typo. :)

    Exactly, They Didn’t Make Shit.

    #56 5 years ago
  57. Psychotext

    You should really make an effort to find the original sources of your numbers… because that number wasn’t from an interview done in December (nor does that article even state a source).

    Not to mention one of those two sets of numbers comes from the actual publisher, vs the developer. Hmm, who might know better?

    #57 5 years ago
  58. RGW1982

    Sure, We’ll Just Believe You & Your Site With A Typo.. Umm No.

    Every Site Says 1.5 Million, So STFU & Get Over It.

    #58 5 years ago

Comments are now closed on this article.

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    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]