Rebellion says there’s “no justification” for paying for DLC already on game discs

Thursday, 28th January 2010 23:09 GMT By Stephany Nunneley


Rebellion’s David Brickley has weighed-in on the controversial method some companies use when releasing DLC for games already included in the game disc.

Like most gamers, Brickley agrees that there’s “no justification” for it.

“It’s quite simple to explain, but I do think players are entirely right – if the content is on the disc already there’s absolutely no justification for studios to offer DLC which is essentially an unlock key or something,” the tAvP game director told Spong.

“But I guess what doesn’t come across to some people is that when a game hits the shelves, it’s probably been wrapped up for four or five months in any true sense.

“The time between finishing the game and retail is usually spent on debugging – you can spend months and months just fixing errors and glitches to ensure the product is finished and ready for release. Then when you factor in the console approval and the manufacturing process, you’re talking about a substantial part of the game’s overall development time.

“While all of that stuff is going on, it tends to free up resources at the studio, so they can make items that can be added on as DLC afterward.

“I think people outside of that process assume that the development of a game and its DLC are executed in parallel, and that’s really not the case.”

One particular instance of this happened back in March when Capcom was accused of hiding the Versus DLC on the Resident Evil 5 disc, and then charging players $5 to unlock it.

This was denied by Capcom, and called “bullshit” by Christian Svensson who went on to state that customers did not pay for the content twice.

Aliens vs Predator is slated for release next month on PC, PS3, and Xbox 360.

Thanks, GoNintendo.



  1. AHA-Lambda

    Nice to see a developer standing up on this :)

    #1 5 years ago
  2. blackdreamhunk

    there is some really god game devs out there. They are the ones that should be support by gamers. Not game devs like billy cliff or infinty ward.

    #2 5 years ago
  3. LewieP

    Although they seem to have no problem in splintering the multiplayer from day one by including a code for a premium map pack with the CE of the game.

    #3 5 years ago
  4. The_Villa


    Well, that is difent, by adding those maps, they are making diferences between the normal edition and the CE. Adding the maps to the other goddies like the model of the facehugger and you make a hell of a collectors edition

    #4 5 years ago
  5. Grimrita

    Tell that to Sega

    #5 5 years ago
  6. Bulk Slash

    I think this is the first time I’ve heard anyone discuss the time needed for the QA cycle for this generation, it’s a bit longer than for previous gens. This also means if Gran Turismo is only 90% done then there’s probably going to be 6 months of QA after that point. They might just get it done in time for Christmas…

    #6 5 years ago

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