Vigil’s set to release a fix for screen-tearing issues inherent with the 360 version of Darksiders, according to creative director Joe Madureira.
Speaking with IGN while in London, Madureira confirmed that Vigil was aware of the issue and is already planning a fix.
“It’s something that’s really not a difficult fix for us and so we’re going to implement a patch to resolve the problem,” he said. “We’re fairly certain it’ll happen really soon so look out for it.”
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