First L4D2 add-on is The Passing, features original survivors

Monday, 14th December 2009 19:40 GMT By Patrick Garratt


The Passing, Left 4 Dead 2′s first add-on, will release in early 2010, Valve said today.

The content will see the sequel’s survivors meeting up with the original game’s cast. No specifics on how the narrative’s going to work were discussed in the PR.

The Passing will also include new arenas for Survival, Versus and Scavenge, and introduce a new co-op challenge mode.

A new “uncommon common” zombie class, melee weapon and firearm will also be added.

Full thing through the link.


“The Passing” Brings L4D1 Survivors Down South

December 14, 2009 – Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced the first game add-on for its co-operative zombie thriller, Left 4 Dead 2 (L4D2), is in development and targeted for release in early 2010.

Dubbed “The Passing,” the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay for the PC and Xbox 360.

Targeted for release in early spring, “The Passing” takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.

In addition to the new co-operative campaign and associated narrative, “The Passing” will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new “uncommon common” zombie class, melee weapon, and firearm.

“The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign,” said Doug Lombardi, VP of marketing at Valve. “It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry.”

Exclusively available for the Xbox 360 and PC, L4D2 sets a new benchmark for co-operative action games. The title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.

With the AI Director 2.0, L4D’s dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players’ performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

Finally, with new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original, featuring more co-operative campaigns, more Versus campaigns, new Survival maps, and the new competitive game mode, Scavenge.

Left 4 Dead 2: The Passing is targeted for release in early spring for the PC and Xbox 360. Pricing will be announced closer to launch.

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  1. Digital Forge

    Was only going to be a matter of time, great news none the less. Modding community is going to have great fun with this.

    #1 5 years ago
  2. Hunam

    If I can play the entire of L4D2 as Zoey I might actually buy it.

    #2 5 years ago
  3. Yoshi

    Anyone know if this is guna cost?
    And i hope they make this work, i hope they dont just kill off the L4D cast :(

    #3 5 years ago
  4. Michael O’Connor

    So, wait, what are they saying? You’ll be able to play as the original cast through the whole of L4D2? It’s hard to tell from the phrasing.

    If it’s only one additional map, that’s still hot.

    #4 5 years ago
  5. DJ Deathstar

    Possibly an 8 player co-op all as survivors? That would be awesome!!!1 I don’t think they will kill the old survivors off, valve knows how much their loved!

    #5 5 years ago
  6. PolyGoneWithTheWind

    Why do I get the feeling that Valve are taking themselves far too seriously these days?

    #6 5 years ago
  7. Michael O’Connor

    It’d be a bit like killing off Alyx Vance.

    “Why do I get the feeling that Valve are taking themselves far too seriously these days?”

    How so?

    #7 5 years ago
  8. PolyGoneWithTheWind

    The game is the unabashed fun in killing zombies – why can’t they just say that? Kill More Zombies. Have More Fun. Just feel that there is a growing feeling there of “we own the biggest PC distribution platform in the world, aren’t we the interactive Donald Trump’s?” and no longer talking about the fun stuff which they are no doubt brilliant at doing.

    Seems that the gap from the coders to the spokespeople is too wide – make simple fun, must talk in proper businessmen ways so people think we’re serious

    #8 5 years ago
  9. Michael O’Connor

    Dude, it’s only a press release. It’s not generally intended as a public consumption piece of writing. It’s just formal procedure.

    They’ll make their own laid-back, community geared announcement on this. Don’t read into it too much.

    #9 5 years ago
  10. PolyGoneWithTheWind

    I know, I’m being an … it’s just that formal procedure is taking over the asylum these days

    #10 5 years ago
  11. Michael O’Connor

    Not really. It’s just easier for sites to copy and paste press release than actually write up all the information in their own words, and people are inherently lazy. =P

    I always found posting press releases to be a little redundant myself, as a journalist. If you’re writing up the facts for the news piece, you’re just repeating the same thing twice anyway.

    #11 5 years ago
  12. absolutezero

    Read more TF2 news. All the fun people work on that.

    #12 5 years ago
  13. The Hindle

    If this has the same glitches as the first lot of dlc for the first L4d i aint buying it.

    #13 5 years ago
  14. odessa


    If they include achievements then they will have to charge, however, without achievements they can give it away for free.

    #14 5 years ago
  15. Psychotext

    “Why do I get the feeling that Valve are taking themselves far too seriously these days?”

    Someone hasn’t seen the recent Team Fortress Soldier vs Demo stuff. :D

    #15 5 years ago
  16. PolyGoneWithTheWind

    No, I haven’t to be very fair with Valve…

    #16 5 years ago
  17. Hunam

    If EP3 killed off Alyx Vance I’d buy it 3 times over.

    #17 5 years ago
  18. Michael O’Connor

    “If EP3 killed off Alyx Vance I’d buy it 3 times over.”

    Harsh. But I still laughed…

    #18 5 years ago
  19. Gekidami

    Wonder if they’ll equip any of the original cast with Depeche Mode attire…

    #19 5 years ago
  20. Mauller

    I want now!!!!!

    #20 5 years ago

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