FFXIII loses level-ups, gains Crystalium System

Monday, 2nd November 2009 02:18 GMT By Nathan Grayson


According to a report by Shonen Jump (as translated by Andriasang), Final Fantasy XIII is kicking archaic RPG tropes like “leveling up” and “experience points” to the curb. Have no fear, though, intrepid grind-a-holics; the Crystalium System’s got your back.

As you defeat enemies in battle, you earn Crystal Points (CP). These can be exchanged for new skills and abilities, shown on a circular chart in the Crystalium management screen. As you learn certain skills, new paths on the chart open up,” reads the report.

Stats – like HP, for example – can also be increased by eating a few bites of rock candy.

More through the link.



  1. Suikoden Fan

    sounds like what they did with ff10

    #1 5 years ago
  2. dropK1CK_ninJA

    I liked FFX’s level up system. It really made planning key and fun to map out skills.

    This sounds like they’ve just exchanged “EXP” with “CP”.

    I don’t know how this is going to advance the genre.

    #2 5 years ago
  3. Blerk

    Pretty much. Getting rid of levelling up and experience points by renaming them as something else isn’t really ‘getting rid’ though, is it? :-D

    #3 5 years ago

Comments are now closed on this article.