Mon, Nov 02, 2009 | 02:18 GMT

FFXIII loses level-ups, gains Crystalium System

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According to a report by Shonen Jump (as translated by Andriasang), Final Fantasy XIII is kicking archaic RPG tropes like “leveling up” and “experience points” to the curb. Have no fear, though, intrepid grind-a-holics; the Crystalium System’s got your back.

As you defeat enemies in battle, you earn Crystal Points (CP). These can be exchanged for new skills and abilities, shown on a circular chart in the Crystalium management screen. As you learn certain skills, new paths on the chart open up,” reads the report.

Stats – like HP, for example – can also be increased by eating a few bites of rock candy.

More through the link.

3 comments

#1

Suikoden Fan
02/11/09, 7:56 am

sounds like what they did with ff10

#2

dropK1CK_ninJA
02/11/09, 8:43 am

I liked FFX’s level up system. It really made planning key and fun to map out skills.

This sounds like they’ve just exchanged “EXP” with “CP”.

I don’t know how this is going to advance the genre.

#3

Blerk
02/11/09, 8:43 am

Pretty much. Getting rid of levelling up and experience points by renaming them as something else isn’t really ‘getting rid’ though, is it? :-D

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