Dragon Age to get day one DLC

Thursday, 8th October 2009 08:48 GMT By Patrick Garratt


BioWare RPG Dragon Age: Origins is to get a day one DLC pack, it’s been confirmed, titled Warden’s Keep.

The DLC will add a dungeon-based quest along with six new abilities, new items, and a base where players can trade with merchants.

It’s to feature a supernatural storyline set in a fortress once used by the Grey Wardens, the ancient order at the center of Origins’ main storyline.

It’ll be yours for 560MSP for 360 and and $7 for PC when the game ships on November 5 and 6 respectively. The DLC will actually go live in the US for both 360 and PC on November 3.

The PS3 version will cost the same when the game itself hits on November 30.

There’s a preview trailer after the break. Thanks, Gamespot.



  1. Lutz

    Day one DLC; also known as “content we cut from the main game so we can charge you twice”


    #1 5 years ago
  2. Suikoden Fan

    what about ps3 dlc?

    #2 5 years ago
  3. evilashchris

    Pisses me off that, and puts me off the full game. Well done there.

    Day one DLC should be free, or save it until later.

    #3 5 years ago
  4. Phoenixblight

    @ 2 Ps3 gets it too when it is release

    @1 No it was not cut out of the main game. Since the PC version was delayed the DLC team continued to work on the WK project and Devs already stated in the Spring They had to lock content for the actual game so they could not include WK into the final disc. Then there is the whole DLC doesn’t go through the same verification process that the actual game goes through. The actual game has to go through hoops and loops which could take up to months to be finished where a DLC just takes a couple of weeks.

    So saying that they can continue to polish Warden’s Keep while the actual game goes to printing. If you get the Digital Deluxe edition you get all the DLC for free where people getting the physical version just have to pay 7$.


    The Ea site says the Ps3 will be released on the 17th or the 20th for the UK. Where did you get the 30th? 30th is a monday which doesn’t follow the rules of Tuesday for US and Friday for Uk…

    #4 5 years ago
  5. Suikoden Fan

    btw if say i get the ps3 collectors edition would i still get a code for mass effect 2 with it? and if so what format 360 or pc?

    #5 5 years ago
  6. bobbymington

    side boob

    #6 5 years ago
  7. DrDamn

    What does it matter when the DLC was developed or when it is released? Just base your purchase on whether the main game is worth your cash and whether the DLC is worth your cash. If a dev has put in extra effort beyond the main game then they have the right to charge for it *if they want to*.

    If the main game feels incomplete without the DLC then don’t buy the game.

    #7 5 years ago
  8. Phoenixblight

    @5 Yes you will still get the Armor for Mass Effect it will go with the PC or 360 version but only one of them. They will be releasing a social site that PC users will go to get the downloads, the Console version will also go through that site just in a different way. The Dev said think Rockband.
    So lets say you get the Ps3 version of Dragon AGe and you now have Mass Effect 2 months later you would go on to the ingame store from Mass Effect 2( Xbox vers) and Download it from there or from the social site for the PC version.

    Hopefully that makes sense. They will be putting a beta for the site next week supposedly. ANd it will be finalized by Dragon AGe launch date.

    #8 5 years ago
  9. BillyBatts

    Oh do fuck off Bioware. Et tu Brute? If it’s ready to download it’s ready to be included in the final game. If it can’t fit on the disc then make it free, you greedy c*nts.

    #9 5 years ago
  10. joshua nash

    i sort of agree with evilashchris day 1 dlc should be free

    #10 5 years ago
  11. DrDamn

    Why – purely because of when it was produced? Why does it being ready for day of release give you any right to it with the game?

    Consider this. Game dev A has 40 people working on a game, produces game and then 5 of the people then continue to produce content which is sold as DLC 4 months later. Game dev B has 45 people working on a game, 40 of them on the main game with 5 working for the last 4 months on DLC for day of release. Why are game dev A ok to charge for DLC but Game dev B not ok?

    #11 5 years ago
  12. DrDamn

    Oh and a complete side issue. There are 3 pieces of DLC available day one. Two of them are free and one is a piece which is free in the Deluxe edition.

    #12 5 years ago
  13. bobbymington

    why would you download this anyway, when you have the whole games worth of quests to play through. Why would anyone pay for an extra one, unless it has ladies in there underwear…..does it?

    #13 5 years ago
  14. Hunam

    It’s paid for day 1 DLC? That’s stupid. And despite what DrDamn feels, it does send the wrong message to consumers.

    #14 5 years ago
  15. DrDamn

    So are Special Editions or Deluxe editions with extra content a bad thing too?

    #15 5 years ago
  16. Hunam

    You’ve got a point there actually.

    I guess you are just paying more for more in both instances just one is accepted and one isn’t. This will require further musings.

    #16 5 years ago
  17. DrDamn

    I agree it looks bad to consumers, but essentially it is very similar to stuff they already do. There is really no valid reason why extra stuff they have developed is automatically yours just because of when in time they developed it.

    It’s all about perception.

    #17 5 years ago
  18. Uncontested

    It only looks bad if you have no clue. This was not cut from the game and its not them being greedy for fucks sake.

    EA forced them to delay the PC version to release with the console version, no matter how much they deny it.

    The PC version was originally going to release back in Q2 2009 and the its been done since then.. They’ve obviously progressed and kept working on other things despite the game being gold (As in its already printed and boxed up, just not shipped)

    They’re not going to go back and toss all that away and reprint the game to include something that was planned as a DLC all along. lol

    I for one look forward to it, hope to see a ton of DLCs, hopefully on par (and in some cases hopefully better than) with Fallout 3 or Oblivion.

    #18 5 years ago
  19. Phoenixblight

    David Sims Lead Designer:

    The process of shipping a game is a gradual series of hardening and locking down. The world needs to be solidified so that the plot structure can be formed. The plot structure needs to be solid so that the plots can be written. The plots need to be written so that they can be scripted. The plots need to be scripted so that they can be tested. The plots need to be tested so that they can be voiced. The plots need to be voiced so that they can be staged and given cinematic polish. The cinematic polish needs to be finished so that it can be tested. Everything needs to be locked down so that performance testing and optimization and eventually disc layout and certification can be done.

    Now, things don’t always work perfectly, and changes often have to be made to things which were assumed to be locked, which causes a ripple effect and lots of work for everyone. You need to stop changing things at some point so everything that depends on them can be done. DLC is a separate product, so it doesn’t have to be tested and verified as part of the final build, it doesn’t have to be accounted for in the disc layout, and it doesn’t have to be in the game when it goes through official certification. It has its own schedule and its own verification process. And let’s not forget its own budget, because ultimately games are a business and manpower is limited by money.

    To make the console ports possible, the content of Dragon Age was locked down in the spring. It wasn’t possible to add new content past that point, and the VO lockdown was much earlier than that. The game was still tested and improved with bug fixes, stability and performance improvements etc, but adding whole new adventure like Wardens Keep? That would have pushed the release date back. The PC version had a very long time after content lockdown for testing and final polish, which could have been cut short to ship that version earlier, but it was decided to ship it simultaneously with the console versions for a variety of reasons. But that’s a separate issue.

    Could we have taken people from the DLC team and put them on the console version to speed the porting process up? Not really. Porting content requires a lot of programmers and not very many designers. We had a surplus of writers, tech designers and cinematic designers and even artists, so we put them to use. If anything, DLC is taking away from potential future projects, not from Dragon Age: Origins.

    #19 5 years ago
  20. Phoenixblight

    Can’t say it any more truer than that.

    #20 5 years ago
  21. Uncontested

    Its also funny because if people did any research they would see there is another substantial DLC and one minor DLC on day one being offered as well for free. This one is the only one that you have to pay for.

    #21 5 years ago
  22. OrbitMonkey

    Hmm… have to admit that i’ve never really looked at it like that. Very edumacational, guess the internet can be a force for good! …goes back to surfing for free porn…

    #22 5 years ago

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