Rare’s design director George Andreas has said to VideoGamer that shooters do work with Project Natal, although you would have to rethink “how you approach those particular design problems”.
“To take a shooter, as an example, you would just have to rethink the way a shooter works,” admitted Andreas.
Shooters work the way they do at the moment because they’re based around the original Xbox 360 controller. You throw that away, you throw that interface away and here’s a completely different interface – now how do we create a shooter for this? Does it mean that you have to run, strafe, turn, throw grenades in the way that you’re used to? Maybe not. Maybe there’s another way of doing shooters.”
He also admitted they’re learning more on Natal every day.
“We’re learning a lot of stuff about Natal every day, and there are many types of experiences that can be created with that technology. You just need to be able to rethink how you approach those particular design problems”
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