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Yamauchi: GT5 will be out shortly after GT PSP

Friday, 21st August 2009 09:57 GMT By Johnny Cullen

gt5prologue11

Polyphony Digital boss and the father of GT, Kazunouri Yamauchi has confirmed that Gran Turismo 5 will be released shortly after GT PSP.

Right now, they are working hard on the PSP edition of the game, but they are aiming to have it out after the release of GT PSP on October 1, speaking in an interview, hosted on  DailyMotion.

“[We're] just thankful that so many people are interested in Gran Turismo 5″, said Yamauchi, adding further “[It] should be out shortly after that date”.

It come as mounting speculation is growing that the game will release before Christmas. That speculation grew bigger when GT5 was, surprisingly, playable on the showfloor at GamesCom. It’ll be at TGS next month.

Thanks, TSA.

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13 Comments

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  1. Razor

    3 Forza games will have come out in GT5′s development time. I don’t think FM3 had anything to do with it.

    It’s pretty obvious Sony have been waiting for the slim and price cut before launching their most important IP.

    #1 5 years ago
  2. theevilaires

    YES!!!

    #2 5 years ago
  3. Kaufer

    There has been 2 Forza games since Gran Turismo 4. It hardly matters now if the third game is coming out.

    #3 5 years ago
  4. Gadzooks!

    I really hope that what is being released is nothing like what was shown in the damage modelling demos.

    The extremely limited damage is nothing more than a token effort and the typically abysmal AI is something that was promised by PD to be vastly improved.

    The demo videos with the Imprezza, whilst looking very pretty, were embarrasingly bad. Straight-line AI pileups, a distinct lack of any sense of speed, perfect straight-line driving after a 150 kph crash. That is not releasable material.

    #4 5 years ago
  5. Psychotext

    @Gadzooks!: There’s been a lot of talk about that, and there’s hope it was a particularly old build. What wasn’t encouraging is that they said…

    “The game code that we brought to the Gamescom marks the first step of what we are trying to do with the damage. You can finally see that much damage appear on the bodywork. but we’re interested to know how far the players want to go.”

    Which is confusing as hell. It sounds like they’re using player feedback from the demo, yet that wouldn’t really work if the demo wasn’t representative of what they’re doing now.

    #5 5 years ago
  6. Blerk

    If they’re only just starting to put damage in now a 2009 release is looking kind of unlikely, surely?

    #6 5 years ago
  7. Gadzooks!

    @Psychotext

    I think what Prologue showed is that GT is no longer an off-the-shelf product.

    PD said from the start that Prologue was a work in progress, and they have made a couple of significant upgrades since GT5p was released.

    Perhaps they plan to release GT5 proper in a similar way? I’d be fine with that if the price reflects the state of code, and on the provision that an update based on feedback does not take any longer than a month or two.

    One thing is for sure though, PD need to get better at informing the community if they are to adopt this kind of iterative release model.

    #7 5 years ago
  8. Psychotext

    @Blerk: There’s a couple of ways of looking at it… they could have showed up with an old build and had a couple of other builds internally (higher / lower damage) which are more advanced. Based on the feedback they may decide which way to go.

    Either that, or that build is recent and they’ll be working on feedback from that exact build. But given that build has cars clipping through each other in places and some horrific AI… I seriously doubt it’s a new one.

    #8 5 years ago
  9. Dr.Ghettoblaster

    Possible best selling PS3 game of the year?

    #9 5 years ago
  10. Psychotext

    No, best selling PS3 game of all time. No question.

    #10 5 years ago
  11. Galactic_Barret

    Or, PT, they may just do what some other PS3 exclusives have been doing: Overpromise, underdeliver at launch, decide whether or not the original idea was feasible later, make it DLC or decide that it was “impossible”, “improper” or “gamebreaking” to do as such.

    Anyway, did F2 have damage modeling on all cars?

    #11 5 years ago
  12. Psychotext

    Yes, but it looks like the GT5 damage modelling (at least in terms of what can fall off) goes slightly further.

    #12 5 years ago
  13. Dr.Ghettoblaster

    I don’t know Psycho, I think MGS4, Uncharted 2, LBP, and GOW3 may give GT5 a run for its money with that honor.

    #13 5 years ago