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Rumor: Photos of Tomb Raider revamp surface

Saturday, 11 July 2009 18:25 GMT By Stephany Nunneley

laracroftrumor

Some concept art claiming to be from the origins revamp of the new Tomb Raider in the works have surfaced.

Fourplayercoop has ‘em.

Apparently, if true, the game is open-world and contains a reworked combat system.

Judge for yourself.

Thanks, Joystiq.

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50 Comments

  1. ecu

    It looks more like a horror game..

    #1 6 years ago
  2. No_PUDding

    When you own a fucking character like Lara Croft, one that is as iconic as Mario – You need to push that. Endorse the icon, DON’T reinvent it.

    Just make it contemporary and relevant.

    A Lara Croft set in the 90′s, where she can reclaim that ridiculous look, right down to the spectacle sunglasses? Yes.

    A Lara Croft set in a free roaming fantasy world, where Lara Croft is yet another faceless hot woman?
    No.

    #2 6 years ago
  3. DaMan

    very much looking forward to this reboot.

    that artwork looks a bit weird though.

    #3 6 years ago
  4. DaMan

    isn’t it a bit early to say that, no_Pudding?

    #4 6 years ago
  5. No_PUDding

    Like Max Payne, they took everything about that guy, and made it contemporary. Sure it was radical, and not the direction I would have chosen, but I have faith.

    More imaginative directions please, this was so predictable.

    It’s like the Ubisoft direction.

    Yeah, it was cool, but lets make it free roaming and add a gimmick!

    #5 6 years ago
  6. No_PUDding

    No it is not at all.

    Already it’s just ridiculous. Thye mgiht as well kill the series. They got it right with Anniversary, and now they are going in the wrong direction.

    #6 6 years ago
  7. satsugai

    As far as I’m concerned the only Tomb Raider games that exist are 1,2,3 and Anniversary. Everything else can go into the shit pile.

    @ecu
    Yeah it kinda does look like it’s going the horror route, not liking it one bit.

    #7 6 years ago
  8. DaMan

    @no_Pudding you mean with Legend?

    and the new MP? I dunno, it looks just lame imho. from Film Noir to Uncharted, with a cover system.. they basically dropped everything that made the game what it was.

    #8 6 years ago
  9. No_PUDding

    Well yeah any of the Anniversary ones, not Legend itself though.

    As for Max Payne, no they took the concept, a man on drugs that slows down time, and they want to develop on the noir in a more contemporary fashion. Noire totally IS more than an aesthetic.

    The point is some thign are fashionable, and some things are like statements. And you really need to consider what you’re working with to reinvent something.

    When it’s Lara Croft, it’s fucking Lara Croft, a character that transcends gaming culture. That’s when you need to go back to the glory days, becuase you’ve fucked up so many times.

    #9 6 years ago
  10. DaMan

    I do agree in a way, I would prefer her original character.

    albeit they’ve fucked up only once, with AoD. 4 and 5 were just basically low quality mission packs for TR 3.

    #10 6 years ago
  11. Aimless

    Tomb Raider: Warrioress Within.

    I really enjoyed Underworld but I can’t really blame Eidos for wanting to try something different. It’s way too early to judge this new direction as it could turn out to be an excellent game in its own right, but I will say this: don’t make her American. Not that I have anything against characters from the US, I just feel it’s one one of those things that shouldn’t be tampered with.

    #11 6 years ago
  12. Freek

    Dropping the cartoony look is a good idea, but then dropping everything else and having it not even be recognisable as Lara Croft is probably not such a good idea.

    #12 6 years ago
  13. No_PUDding

    I am with Freek.

    And I am not with Aimless.

    It MIGHT be a good game regardless, but then fuck off with that IP! Don’t pass it off as somethign that’s Tomb Raider when it’s clearly not.

    What this franchise needs is a completely realistic rendition of Lara Croft. Doesn’t need she needs to be normally proportioned, just realistically. And they need to go back to the Lara you see in your head, when you think about the name.

    #13 6 years ago
  14. Phoenixblight

    Lara Croft: Female indiana jones thats played by one of the most horrible actors in the world… jk

    #14 6 years ago
  15. DaMan

    btw, I think you guys (vg247) should’ve included that on-screen text (on one of the pics) in the news post. “When a sudden storm etc”.

    #15 6 years ago
  16. No_PUDding

    She’s not even Indiana Jones, she’s kind of an Indiana Bond. Or a James Jones.

    But she’s Lara Croft.

    It needs to go back to those basics. Mansions, grappling hooks, alligators, platforming and puzzles. That’s why Anniversary was awesome.

    I guess that is ignoring other new competitors. But Uncharted is just really different in terms of gameplay.

    #16 6 years ago
  17. DaMan

    pretty sure there will be ” hooks, alligators, platforming and puzzles ” in this one.

    #17 6 years ago
  18. Phoenixblight

    I think after the movies they started heading towards the direction of where Uncharted is. You have to remember us ( I assume) being mid twenties and up. Eidos is trying to make it work for everyone and aiming for the younger generations of gamers. We will talk to our kids and say I remember when Mario was 2d and never scaled walls. Same will be said about Lara Croft me thinks (minus the 2d)

    #18 6 years ago
  19. Aimless

    The original Tomb Raider was about exploration, isolation and combating various lurking beasties; people forget how brutal and sinister it was. Given how little we know about this latest iteration it could actually prove to be closer to the original’s thematic routes than any of the other sequels, and to dismiss it based on three pieces of concept art is rather silly.

    Also, I think calling it “open-world” is something of a misquote as it carries with it certain connotations. From the description the island will be open in the Metroidvania sense, the player progressing through different regions by gaining new skills or equipment.

    #19 6 years ago
  20. No_PUDding

    Well when people use the term ‘open world’, the connotations are obvious. They aren’t complete idiots. They know what it means.

    I LOVE certain parts of this rumour, but I hate others. Some of it is brave in terms of game design, but thematically, it’s NOT Tomb Raider. This is my problem with it.

    #20 6 years ago
  21. Gamoc

    I fucking love Legend, that was a damn good game and it was the first time I’d ever enjoyed a Tomb Raider game (I didn’t like the first few, I don’t like tank-controls, not even when I was about 8).

    Her latest game was just shit. Ugly, dull, uninteresting. I didn’t even bother getting past the second level, I just lost interest too quickly.

    #21 6 years ago
  22. No_PUDding

    I have not played a Tomb Raider since Anniversary, and I didn’t finish that, but what I played of it was great.

    Underworld I would not have really bought in my right mind, if I couldn’t get the whole experience on PS3, and that’s kind of assuming I wanted it.

    #22 6 years ago
  23. Gamoc

    You didn’t miss much at all, Pud.

    #23 6 years ago
  24. Aimless

    No_PUDding, going off your previous comments it would seem you mean it isn’t Tomb Raider: Anniversary. Don’t forget that was a remake and a bit more tonally ‘breezy’; the divergence is most apparent in the two main themes, which you can listen to here.

    I’ve really enjoyed all of Crystal Dynamics’ takes on the series, but they were always something of a halfway house between the original game and the movies in terms of characterisation and tone. I’m not saying that’s a bad thing — as I said, bought and enjoyed them all — but if you truly want Lara Croft to go back to her roots then you hark back to the original, before she was sexualised post release into a PR pin-up.

    Toby Gard designed Lara Croft and left Core during development of Tomb Raider II because he was opposed to how they were framing the character, and currently he’s the lead designer for an unannounced project at Crystal Dynamics. It’s fairly safe to assume that project to be this, in which case it’s rather churlish to suggest he doesn’t understand his own character.

    #24 6 years ago
  25. ecu

    What I don’t get, is that Anniversary is CLEARLY the best game in the series, and it’s blindingly obvious WHY it’s the best game – emphasis on mythology, platforming and puzzles, with a lack of combat.

    Why then, are they so insistent on combat? I just don’t get it. Does anybody like it? I’ve literally not seen a single person anywhere that doesn’t think the combat in a Tomb Raider game is an annoyance they can do with out.

    Their idea of a reboot involves reworking the combat system. Even if this article isn’t true, I bet they’ve done it again. They want to reinvent the franchise? Drop the damn combat, drop it entirely. It’s frustrating cause the rest of the game is always so good.

    #25 6 years ago
  26. No_PUDding

    He clearly doesn’t understand his own character. He certainly doesn’t understand what she’s become if he’s reinventing it to a point where she is unrecognisable.

    I think it’s quite churlish to ignore the icon that she has become, even without him.

    #26 6 years ago
  27. No_PUDding

    I agree ecu.

    #27 6 years ago
  28. Aimless

    I feel you’re arguing for the sake of not backing down now, so we’ll just have to agree to disagree.

    #28 6 years ago
  29. No_PUDding

    I have an opinion. And if you think you’re opinion is the right one (as people should) then that’s fine, but don’t try to discredit my opinion, by saying it’s about pride.

    This guy created Lara Croft, I understand.

    But this does not look like Lara Croft, if he was on the team again, rejuvinating the icon, I might be more enthusiastic.

    #29 6 years ago
  30. Aimless

    Were I attempting to discredit you I could simply point out that you’re getting agitated over three pieces of leaked concept art and an internal memo.

    Oops.

    Seriously I get where you’re coming from, but you’re being very reactionary. Perhaps this game will miss the point of the franchise, but on the other hand it could completely nail what made the original so great. It’s far too early to judge, and personally I find cautious optimism far more palatable than pervasive internet snark.

    #30 6 years ago
  31. No_PUDding

    Everyone is reactionary, please don’t pretend that you transcend that mortal trait, becuase it will come back and bite you in the ass.

    As for ammunition with which to discredit me, it would be relatively hypocritical to use that, as you are reacting to the news too.

    Also, I never said it would be a bad game, but if this reinvention does not gel with me thematically, I feel the comment section is the place to share that, and see if others agree. You chose to comment and act as the contrarian to the consensus on this one; but don’t expect everyone to go: “Oh how stupid we’ve been for not giving it a chance”. Becuase people aren’t commenting on the possible quality of the game – they are commenting on the theme of the game, that is pretty extensively detailed in the news.

    And that is highly subjective.

    #31 6 years ago
  32. Cort

    Looks like Kate Beckinsale. No bad thing.

    http://www.topnews.in/light/files/Kate-Beckinsale2.jpg

    #32 6 years ago
  33. Hunam

    When in doubt, go open world :P

    If it’s anything like PoP 2008 then I’ll fucking love it.

    #33 6 years ago
  34. Aimless

    Don’t rile Angelina, Cort. Beckinsale will go right under Megan Fox on the hitlist now.

    As for No_PUDding, I made no pretence of being infallible. Nor did I claim to never be reactionary, I simply try my very best to avoid being so and would expect people to call me out should I slip up.

    As for being hypocritical, whilst our comments are largely sourced from the same knowledge I am not the one saying they “might as well kill the series” and that they are going in the “wrong direction”. I’ve made no accusations, only promoted cautious optimism based on what little is known, and as such I’ve nothing to prove.

    Anyway, I’m sure everyone is rather tired of this back and forth so I’ll leave it there. We could carry this on for days and not get anywhere, and whilst I might not have anything better to do I should at least keep up the façade that I do.

    #34 6 years ago
  35. Gamoc

    Did you just say Kate Beckinsale right under Megan Fox?

    Excuse me for a minute or two.

    #35 6 years ago
  36. Cort

    Angelina’s a pikey tramp with a narcissistic personality disorder.

    PS Gamoc you’re posting here and playing Battlefield 1943 at the same time. Who says men can’t multitask?

    #36 6 years ago
  37. No_PUDding

    No, that’s fair enough man.

    Please don’t take my comments out of context, that was in reference to how much of a departure it was. And as for “wrong direction”, I am defintely at fault for commenting on a subjective matter without qualifying it as my opinion.

    We’ve neither nothing to prove. Again, this is not about my pride, it’s my opinion. And I can’t promise I won’t react negatively to some news stories.

    Next time (and I am not being sarcastic) I will try to consider my thoughts first, and see if they are worth sharing, negative or otherwise.

    #37 6 years ago
  38. Michael O'Connor

    “A Lara Croft set in a free roaming fantasy world, where Lara Croft is yet another faceless hot woman?”

    What if that “free roaming world” was an extremely elaborate set of ruins that spanned for miles, with forests, caves, and complex ruins to explore? I don’t know about you, but I think that would be pretty cool, if they pulled it off.

    You guys really should take into note that these are just concept arts, which are usually far more different than the finished product.

    Prince of Persia proved you can reinvent things and still make them work. If it stays core the character concept and themes, that’s what matter.

    Assuming she’s going to turn into “another faceless hot woman” is really jumping the gun too early. You don’t have enough to make that assumption, and you’re just sensationalising the issue.

    #38 6 years ago
  39. Gamoc

    Cort: HOW DO YOU KNOW!? :O
    Are you on my PSN friends list? O.o

    #39 6 years ago
  40. Cort

    Yup. You added me!

    #40 6 years ago
  41. Gamoc

    Oh yeah! Well,

    There more you know
    =======================*

    #41 6 years ago
  42. No_PUDding

    My reaction is being sensationalised.

    I NEVER SAID IT WOULDN’T BE GOOD. I said it wouldn’t be Tomb Raider, and they might as well ditch the IP for this game.

    #42 6 years ago
  43. Gamoc

    I thought the same about Max Payne 3.

    #43 6 years ago
  44. ecu

    Well, this hasn’t even been confirmed yet, so we’ll wait and see.

    I’m just frustrated because I’ve been a fan of this game ever since the first day of the first game, and they almost constantly seem to be going away from what attracted me to the game in the first place. I know I’m not alone in this opinion, either.

    #44 6 years ago
  45. dirigiblebill

    As far as I’m concerned, all they really need to fix in Tomb Raider is the gunplay, which has never really evolved beyond the lock-on-and-jump-around humdrum of the first game. I’d like to see them do away with “normal” enemies entirely, and go with the PoP/SotC boss-puzzle template.

    Incidentally, Crystal Dynamics appears to have nuked those screens from orbit. Curiouser and curiouser.

    #45 6 years ago
  46. wz

    Bring back the original TR1 feeling. Indiana Jones without the friends and funny incidents. All alone in awesome locations, fighting intimidating enemies.

    #46 6 years ago
  47. Gundam

    It’s got a long way to go before it tops Uncharted’s action/adventuring both aesthetically and critically.

    #47 6 years ago
  48. Blerk

    You can still see them here. Weird. Doesn’t look very Tomb Raider-ey at all, it looks more like a horror game.

    #48 6 years ago
  49. Dr.Ghettoblaster

    Couldn’t agree more with #46.

    #49 6 years ago
  50. DaMan

    I would hate it if Tomb Raider turns into a game like that Uncharted. I’d rather they drop the combat at all and make enemies sorta SotC like dirigiblebill said.

    Anniversary and Underworld were the best games since TR2, Legend was way too much of a shooter.

    #50 6 years ago

Comments are now closed on this article.

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    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.