Tue, May 05, 2009 | 09:59 BST
Donkey Kong Jungle Beat hits Wii on June 5

The New Play Control version of Donkey Kong Jungle Beat will release on European Wiis on June 5.
The revamp includes two new stages over the GameCube platformer.
PR after the drop.
DONKEY KONG JUNGLE BEAT NEW PLAY CONTROL! HITS Wii ON 5 JUNE
CLASSIC PLATFORMER REINVENTED FOR Wii
05 May 2009: Everyone’s favourite oversized monkey is back and ready to get rhythmic as Donkey Kong Jungle Beat, one of the most creative games of recent years, is added to the Wii’s NEW PLAY CONTROL! family across Europe on 5 June!
Control Donkey Kong, one of Nintendo’s most famous characters, as he navigates the jungle kingdoms defeating the monsters that have invaded each realm. This is a platform game with a major, inventive, difference – instead of simply trying to reach the end of each level, you use the motion-sensing capabilities of the Wii Remote and Nunchuk controllers to perform combos and maximise your banana point score. Swinging your controller in different ways will unleash attacks and direct soundwaves at your enemies!
In this new version of the game, revamped to make the most of the Wii, two brand new stages have been added, making this game a brilliant addition to your collection, whether you are a fan of the original or a gamer who has yet to experience the excitement of this unique game. Each level features numerous platform challenges, colourful bosses to defeat and secret bananas to discover – and only the most skilful players will find them all.
With new enemies such as the stomping Thumpskull and the electric shock-producing Buzzball also making an appearance, as well as new bonuses to collect and new weapons to use, make NEW PLAY CONTROL! Donkey Kong Jungle Beat a challenging and fun new experience.
Get ready to swing and backflip to the rhythms of the jungle on 5 June, when NEW PLAY CONTROL! Donkey Kong Jungle Beat hits Europe on Wii.


3 comments
#1
Hero of Canton
05/05/09, 10:17 am
Can’t imagine it’s going to be quite as fun as the original, which was one of the best 2D platformers for years. Still, new stages and enemies? There’s more to it than t’other NPC Wii-makes.
#2
JonFE
05/05/09, 11:17 am
I agree with HoC. Nothing compares with a gaming session on the original in terms of adrenaline rushing, heart pumping and palms sweating. Not to mention that the team behind it did an excellent job on squeezing every drop of graphics power the GameCube had – unless I’m wrong they are also responsible for Super Mario Galaxy.
Tempted as I am to get this I think I’ll pass, unless trusted reviews convince me otherwise…
#3
Hero of Canton
05/05/09, 11:42 am
Yep, Koizumi-san and EAD Tokyo are indeed responsible for Galaxy, which shares a lot of touches with its simian predecessor.