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Peter Moore Vs VG247 – round one

Thursday, 30 April 2009 06:57 GMT By Patrick Garratt

peterandpat1

Peter Moore, now president of EA Sports, gives the best interview in games. No question. We were lucky, then, to find him in blustery form in the penthouse of London’s Ark last week, where we discussed the following:

  • EA layoffs
  • How everything went “pear-shaped” in 2008
  • The effect of the macro-economy on gaming’s sports sector
  • How EA Sports Active allows the company to speak to “her”
  • Why he’ll continue putting out yearly updates to sports games
  • How DLC keeps sports games “fresh”
  • Why EA Sports Active is “bigger than a game, bigger than a franchise, bigger than a product”
  • That EA Sports Active is a “true platform that we can sell expansion packs, sell more peripherals, ultimately get some download on there”
  • Why he wants to get your heartbeat on a TV screen
  • Why he’d love to bring EA Sports Active to 360 and PS3 but can’t
  • How he’s going to make announcements on EA Sports PC SKUs in the coming months
  • That EA Sports is “abandoning the old model of physical media” in relation to PC
  • Why the “future is online and connected” for EA Sports on PC
  • How EA Sports games on PC are to follow Asian business models
  • That GTA was the driving force behind EA’s desire for a Take-Two buyout

This is the first half of our conversation. Tomorrow’s portion contains the exec’s views on the console race, the current hardware cycle and plenty more.

VG247: How’s EA Sports treating you?

Peter Moore: Perfectly fine. I live in the greatest city in the world and I get to hang out in the crow’s nest in London. We have a great slate of games, as you saw downstairs. Business is OK, which is probably what most people in the world would like to say, but I’m not sure all can. Feeling good about some of the progress we’re making about some of the strategies we laid out a while back I think when you and I talked… Have we talked since I’ve been at EA?

I don’t think so.

No, I don’t think we have. But certainly I see it captured on your site. It’s been a bit of a challenge to get up and running on the Wii. We’ve got a better online presence. Our quality is up, which we committed to do. So, yeah. Stuff like EA Sports Active is exciting. Brand new. Uncharted water.

Can I ask you a direct question?

Yes, sir.

Have unit sales at EA Sports actually increased since you came on board?

We track revenue.

Has revenue increased?

Probably can’t answer that question. Because that would be material, right? [To PR]

PR: Yeah.

How badly was Tiburon hit by lay-offs? It was never actually confirmed.

No, we haven’t talked about individual studio layoffs. We’ve shared the pain. Tiburon, every studio at EA – as, unfortunately, lots of publishers and developers around the world have – had to share the pain of getting costs under control in a market place where you can’t predict revenue. We have a plan. We had a plan last year like everyone else did. We were feeling really good in October, but like a lot of companies in this industry and companies everywhere in the world, everything went pear-shaped pretty quickly.

So, Tiburon: no worse or better than anyone else. We had to take some pain. We have a great GM there, Philip Holt, who does a very nice job, so no different than everybody else.

Speaking generally, then, about the macro-economy, to coin the phrase, how badly has the sports segment been hit?

Our biggest challenge is less the macro-economy than the segment itself and where the growth is. The core business is solid, but it’s not growing in line with the industry. What’s growing, Pat, is more the lifestyle sports, and Wii Fit is a major spearhead of that, so EA Sports Active gives us out best opportunity to start playing in that space. Talking to a brand new consumer that’s new to EA Sports. We’ve never spoke to “her” before. We’ve built a new organization around that, a marketing organization, bringing in experts into Vancouver where EA Sports Active is developed and I think it’s a huge opportunity for us to (a) talk to a new consumer, (b) a brand new platform and business model for the company.

The biggest challenge for us has been the way our segment has grown rather than the macro-economy. Yeah, it’s tough when people have only got so much money in their pockets, particularly when you’re delivering an annualized game experience. I have to give them a good reason to buy FIFA 10 this year when FIFA 09 was a brilliant game. That’s the challenge we have every single year.

Is that sequelization, something that’s really endemic in sports, a system that you’d like to break away from?

Not necessarily. When football season starts, when baseball season starts, when basketball season starts, they expect a game from us and we deliver a game. I think what we’ve got to do is layer on top of that more regular updates, and how do we make the game fresh, and doing it better in some sports than others, but no, as each season starts, as we always have done, we’re going to continue to deliver a game. If it’s something like a Fight Night or Active, where it’s not necessarily seasonal, or golf, where we can do different deliver dates as we’re doing this year, then we can look at different cadences of rhythm.

Online gives us a huge opportunity. FIFA Ultimate Team most recently had everyone blowing the dust off their FIFA game and putting it back in because they needed to play online again. And that was a very successful experiment in what we need to do to keep a game fresh.

Talking about EA Sports Active, which is probably your biggest departure from a traditional product, I spoke to Jen [PR demoing the game] about it yesterday, and she very candidly said that it wasn’t a game. Is there a slide on your PowerPoint that says “game” one way and “non-game” the other? I mean, is it part of your strategy that you want to have non-game products, or do you just want to be in that sector with Wii Fit?

We need to grow our game business, and I’ve been very clear over the last 18 months about the expansion of the brand. To expand our core business is important, but growing again and getting after that new consumer… it’s not a game. But one thing I told Dave McCarthy [demoing EA Sports Active in the intro demo at the event] was that he’d better smile while he was doing this. And that was the creative brief I gave him. He’ll tell you that. He’s worked so hard to get this game right. This game has been a labour of love for him and his team. It’s exercise with a smile on your face.

But you’ve got to be able to get this thing right, basically. To your point, it’s out of our core competency, and it was not easy to get it going and get it right, then all of a sudden it clicked. And boy, we did a lot of usability, brought a lot of people into the studio, got a lot of feedback from Riccitiello and myself, and David has been a trooper. We’ve finally got it right, and we’re very proud of where we’re at right now.

This is a brand new platform. To your question, I call it a platform. Yes, it’s a game, but it’s bigger than a game, bigger than a franchise, bigger than a product. It’s a true platform that we can sell expansion packs, sell more peripherals, ultimately get some download on there. I’ve got to figure out how to get your biometrics on the screen. If I can do that, if I can get your heart-rate on the screen, I mean then I can really drive towards what my vision of this product ultimately can be.

It’s not difficult, but it’s not cheap. I mean, you can find heart monitors that give off wirelessly, but I’ve got to figure out how to get a transceiver, if you will, on the screen. Once we do that I think we’ve really stepped up.

It’s good for the industry that we’re doing things, experiences, games, products, whatever you want to call them, that allow us to look and point at something that is do-good. Because over here you suffer from what is probably the most vitriolic press. The Daily Mail always seems to jump up on this stuff and blame [videogames] for pestilence, the plague, everything, and I think it’s good that we have things to point to that say, ‘This is getting you off the couch’ and provide a little bit of balance. It gives us a defensive argument about what we do in our industry.

When are we going to see EA Sports Active on 360 and PS3?

Well, that’s a better question for Sony and Microsoft. Right now there’s nothing physical in those controllers and they’ve either got to figure it out or not figure it out. They’re very aware of what we’re doing and, as you might imagine, they visit us and we show them what we’re up to and we say, ‘Boy, we wish we could bring it to you, but we can’t right now.’ Question for them, Pat. We’re ready when they are.

I’ll ask them.

You ask them.

Going back to your core titles for a second, I want to talk about the PC SKUs on your core games. You very unceremoniously dropped the PC version of Madden last year, to much wailing and gnashing of teeth…

Oh yeah.

…and then said in June ’08 that your PC SKUs would be back in ’09.

I’ll tell you exactly what I said. We’ve got to look at the PC in a very different what to we are, which is shipping discs in a market that was, unfortunately, just disappearing. And unfortunately the market was going down in sales but going up in costs, as I was supporting people that didn’t buy the game but I was supporting online as well as customer service support. As you can imagine, and we’ve talked about it a little bit with Tiger, we’ve got to go online with this stuff.

It’s not that we’re abandoning the PC user, the guy that wants to play sports games on the PC. I’ve got to look at teams, and I’ve got to keep people employed and therefore games have to be profitable, otherwise where do I get the money to reinvest in building the games?

Sometimes gamers don’t like to hear that, that this is a business, and I always tiptoe around it a little bit, because it’s a creative thing, and they think we have an obligation, which we do, to do things creatively, whether it makes money or not.

The sheer truth of it is that it’s got to make money because I need the capital the following year to buy more dev kits, to hire more engineers. And you have to make tough choices with business, much more now than two of three years ago, when you could afford to do some things that maybe weren’t profitable. And we need to find different business models to go after that consumer again.

You’re going to see some announcements in the next few months about how we’re going to do that. I get a lot of abuse. You read my blog, I’m sure. “Why can’t you tell us? We demand to know!” I tried a few posts ago to explain how the world of announcements works, particularly when you work in my world, where you’ve got to get approvals from everybody… and until it all comes together, there are certain things we can’t say. That’s frustrating, I know, for gamers, but they need to understand. There are competitive reasons I can’t make announcements on this. There’s cannibalization reasons that I don’t want to talk about what’s coming down the road, because I need to sell you that Coke Zero before I sell you Coke Zero 2.

So, it’s challenging. I know we do frustrate a lot of the folks, and you do see some commentary on the blog. But it’s not that we’re abandoning the PC as a platform for sports gaming. You might say we’re abandoning the old model of physical media because we believe the future is online and connected.

You’re going to see us take a lot of our learnings from what we’re doing with our games in Asia, where I’ll give you the game for free, or a certain level for free. And my hope is that you’re enjoying it that much that you’ll buy things and you’ll upsell. And then there’s no barrier to entry whatsoever.

I will challenge you on that point a little bit. You did bring out a PC disc version of FIFA last year.

Yeah. FIFA’s the one game we can sell on a global basis, and I don’t rely on ubiquitous broadband. So, FIFA sales in Eastern Europe, Russia, all around the world are a little easier for me, and it’s a little easier to justify – as we have in Vancouver – a PC team to develop it. When I look at the forecast, and the sales we get on PC FIFA globally, it’s justifiable as a resource expense to still do it on a physical disc.

Actually, we did the same with NHL, because we had very strong interest for NHL on the PC in Eastern Europe and again in Russia and Scandinavia. Scandinavia’s got good broadband, but some of the Eastern European and Russian markets are still struggling a bit to get their infrastructure up and running.

But once the infrastructure’s there, then I’d rather deliver it direct to their hard drives, give them a different business model than shipping on a disc.

Talking specifically, is the next PC version of Madden going to be downloadable?

You could say that when we’re ready to look at which franchises are going to be more applicable to be playing on the PC, we’ve said this repeatedly: it’s an online-based model. The actual structure of whether it’s browser-based, whether I give you a client, whether it’s subscription gaming, all of these things are yet to be determined.

There was an awful lot of talk around the time that EA was moving on Take-Two that there was the ulterior motive of Take-Two’s sports business.

Well, it never happened, so it’s not really worth talking about, is it? And I’m sure I’m still under SEC regulations. I can’t talk about it.

Talking hypothetically, then…

[Laughs]

…how much would Take-Two’s sports offering have empowered EA Sports?

The real driving force – as Ricittiello said, and he wasn’t fibbing – was the attraction of the Grand Theft Auto franchise. That was the driving force. Sports would have been secondary to that.

Part two tomorrow.

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16 Comments

  1. Mike

    Interesting read. PM always gives good value and isn’t disappointing here.

    #1 6 years ago
  2. Johnny Cullen

    Great read, you know the industy is in good shape when you got people like Peter Moore.

    Still want a new SSX for PS3/360 though :(

    #2 6 years ago
  3. Tonka

    Did he do his funny accent?

    And why did you give in to Shatner? Posting the questions and giving context…

    #3 6 years ago
  4. Shatner

    Because I’m right. That’s why.

    #4 6 years ago
  5. Patrick Garratt

    I’m not going to go into it, but the format this is posted in has nothing to do with reader “response”. Just so you know :)

    #5 6 years ago
  6. Shatner

    What does a denial from a spokesperson always mean, kids?

    That’s right: CONFIRMED!

    #6 6 years ago
  7. Patrick Garratt

    …said the rapist to the judge.

    ;)

    #7 6 years ago
  8. OrphanageExplosion

    Too right Pat. This interview is clearly conversational in tone in a great ways, it makes VG247 look great to be on first name terms with Moore, so this was clearly the best way to present the interview.

    #8 6 years ago
  9. Blerk

    Cool. Looking forward to seeing the rest of this.

    #9 6 years ago
  10. Patrick Garratt

    He talks about Cloud stuff at the end. He doesn’t sound too hopeful about it working at the moment.

    #10 6 years ago
  11. SplatteredHouse

    Utterly agree, on your final point in the second post, Johnny.
    If there’s one thing that’s annoyed me about EA Sports (and why I’m less eager to buy their product, now) is because of not the dissolution of BIG, but that all those franchises like SSX (why DID they put those references on the Burnout Paradise demo – still not explained? :/) the NBA Street’s, Def Jam – just stopped. :’(

    I took that to mean, by what they did next, that the publisher thought they knew better than me, those games I actually wanted to play, and was interested in supporting (and, note, had been for years). Looking at that, then, there became too camps: Sim/Family, that they supported, initially, almost as polar opposites. Well, I don’t want or value a realistic sports game that much, really, and the other side, fine as they might be in structure and design, the family stuff doesn’t appeal either.
    Frankly, I just want to have fun playing something that takes more risks, perhaps in terms of style, characterisation, or whatever; or where I do things I otherwise probably wouldn’t get to, and if it has score attacks, competitive elements, and that which adds replay value – all the better.

    What alternatives have there been to SSX, since (critically, the flaw came in their delivery of On Tour, not the game itself, which played fine it was just over-stylised – took over too much – and cluttered, which came across as confusion) the last gen edition? Shun White game? Not attractive, buggy, again, getting overcome by its style elements…How about Stoked? No European release plans, or region-free disc, for a game that looks head and shoulders beyond Ubisoft’s sporty carve-em-up. Seems more to represent the sense of fun and yeah, just a bit, freedom you can enjoy with a snowboarding title.

    So, yeah, EA Sports, not my favourite brand, right now – though I acknowledge they’ve made some strong progress in NFL, and were right this time to offer that split (as mentioned before) in terms of experience catered to platform. They were wrong, however, to kill BIG’s legacy stone dead. I hope they will remember and support my interests again, soon, so they can cover that last base, they’re currently missing altogether.

    #11 6 years ago
  12. Psychotext

    Good interview. Find it quite interesting that they’re investigating possible enhancements to the sports active package through HRM etc.

    #12 6 years ago
  13. Patrick Garratt

    If you read into those quotes, I think they have huge plans for EA Sports Active. The PR woman said it had been spun off internally as a separate division.

    #13 6 years ago
  14. deftangel

    Did you get any sense they might be looking at making their own peripherals for EA Sports Active on other platforms Pat?

    Acti Blizz are doing it for Tony Hawk’s and if they really want to add in more sensors than the Wii Fit board gives them would sound like the way to go…

    #14 6 years ago
  15. Shatner

    EA ENERGY DRINK CONFIRMED!

    Now you really can drink the EA kool-aid.

    #15 6 years ago
  16. Alex P

    Great read, thanks Patrick!

    #16 6 years ago

Comments are now closed on this article.

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    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]