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Dead Space team studied car crash images during dev

Tuesday, 14 October 2008 13:34 GMT By Patrick Garratt

deadspacebox.jpg

Speaking to Edge, Dead Space exec producer Glen Schofield admitted that the development team studied images of car crashes and war corpses to create “convincing” models of dead people in the game.

“This sounds horrible, but we had to go look at pictures of car accidents and war scenes and things like that because we had to get it right; we had to portray scenes of terrible carnage and realism,” he said.

“It’s a big part of making that experience convincing.”

Schofield said he threw back the team’s first attempts at corpses in the game for not being realistic enough.

“We knew this would be difficult to portray, because sometimes gore in games looks cheap and unrealistic,” he said. “Sure enough, the first few corpses that we did, just weren’t convincing enough. I rejected them.”

More through there.

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26 Comments

  1. Tiger Walts

    I hope they didn’t go all James Spader after looking at those images.

    #1 7 years ago
  2. Blerk

    Er… nice.

    #2 7 years ago
  3. furianboy

    at least it was only pictures of car crash victims and war corpses. If he really wanted to freak people out he could have gone on a field trip to the local morgue.

    #3 7 years ago
  4. G1GAHURTZ

    That’s really sick.

    I’m definitely not buying this game now.

    I wonder if they’ll be paying royalties to the families of those car crash victims!?

    How evil.

    #4 7 years ago
  5. Johnny Cullen

    Na, not really in my book.

    It’s slightly disrespectful yeah but not sick.

    #5 7 years ago
  6. that_happy_cat

    If a movie director did this it would be considered “gritty determination to present an authentically realised vision of death and destruction”…

    Somehow I can’t see the Daily Mail seeing it that way for a videogame

    #6 7 years ago
  7. mortiferus

    @ G1GAHURTZ, What part of “studied images of car crashes and war corpses to create” did you not get? Last time I check, studied and used, were two different words.

    #7 7 years ago
  8. G1GAHURTZ

    @ mortiferus:

    What do you think “studied” means!?

    It means that they used images of dead bodies for reference, that’s what.

    It means that they came up with 3d models of corpses that “just weren’t convincing enough”, so they “rejected them” and decided to make realistic copies of images of dead people in car crashes.

    How would you like it if a member of your family died in a car crash, then some game producer got hold of the grissly pictures and used them for reference for his latest game??

    How would you feel knowing that one of the corpses in the game that potentially millions of people will ‘enjoy’ playing was in the same position as your family member when they lay dead after a fatal crash? Basically an exact copy of the horror of real life, for someones enjoyment and someone else’s wages.

    How would you feel?

    You ok with that?

    Maybe the next time you have a horrific death in your family you should take a pic and send it off to this joker so he can make his next game as authentic as possible.

    #8 7 years ago
  9. Blerk

    I agree, it’s pretty tasteless. Even if they did do this, quite why they’ve chosen to make it public, I have no idea. It’s hardly “good PR”, if anything this is likely to have a negative effect.

    #9 7 years ago
  10. Newbie101

    Blerk,

    This is the reason why they have made it public. More press. I mean, were talking about it aint we?

    All PR is great PR and all that…

    #10 7 years ago
  11. Blerk

    Not necessarily.

    #11 7 years ago
  12. G1GAHURTZ

    Just ask Rockstar about bad PR.

    #12 7 years ago
  13. NoneSuch

    Aren’t you being slightly naive G1G? This happens all the time in movies and games. If you’re going to do present something the best way to do it is by looking at what’s in reality.

    If someone wants to draw a picture of a bird, he’ll go out and look at a bird.

    Yea it’s a different concept but going on about the familys victims is alot of nonsense. They aren’t copying the bodys, they’re copying the injurys – the sort of damage those things cause.

    Accessing those pictures takes less than a minute on google, I really don’t understand the reactions here.

    The most puzzling thing I find about your statement is the “what if you found out” part, how would they exactly find out? No one’s getting emotionally hurt here, no family will ever know.

    Also the entire PURPOSE of showing gore ingame is replicate what would happen in real life – that’s what makes it scary.

    #13 7 years ago
  14. mortiferus

    @G1GAHURTZ. Studied means they did NOT use the source material, but instead used it as reference. As long as they do not duplicate any likenesses, it is fair use.

    ART IMITATES LIFE!

    #14 7 years ago
  15. Esha

    Oh my.

    I honestly don’t know where to begin here, I think all the fundie alert alarm bells were fired in my brain all at the same time. My first reaction was cofusion, was I reading a VG247 comments section, or The Sun?

    On a more serious note, they aren’t going to copy-paste the bodies into the game, if you believe that then I’ve got a bridge to sell you, Gigs. For one, they’re going to look completely different as far as appearance is concerned. They’re going to be in fictional military uniforms of the era, and likely their features will be obfuscated so they don’t really resemble anyone, they know better than to invite law suits.

    What amazes me though… and I mean that it’s absolutely bloody stunning, is that this has been treated as though it’s the first game to do this. The movie industry and even the games industry has been doing this for yonks. Just because someone actually admits to it, that’s reason for throwing a wobbly?

    Do you think every realistic corpse in every game and movie before now were completely original?

    Humanity isn’t capable of something that’s wholly original, we base a lot off our environment and observation, and that’s the case here, too. Creativity can only go so far.

    Good grief. Sometimes I really do worry.

    #15 7 years ago
  16. G1GAHURTZ

    No, I’m not being naive.

    Exploiting the personal tragedies of others in order to make your product more marketable is wrong.

    It’s as plain and simple as that.

    There’s no justification for exploiting this kind of imagery. If you don’t see any problem, then maybe you should donate pictures of your loved ones in a mangled state for Glen Schofield to use.

    What might be even more correct would be for Glen Schofield and his dev team to mutilate themselves in their own cars, maybe go to war and burn some of their bullet ridden corpses, then use images of this in the game for super-scary-realism!

    But of course they’re not going to do that are they? Because when it’s you or people you know, life suddenly becomes slightly more valuable doesn’t it?

    Deriving aesthetic joy from a terrible tragedy suddenly becomes a great deal less appealing when its your own body and your own dignity being exploited isnt it?

    Oh, and what does the fact that the images are easy to come by have anything to do with it? You can find pictures of all sorts of evil things like child rape on google, but that doesn’t make exploiting such images any less horrifying, does it?

    @ mortiferus:

    You didn’t answer my questions.

    #16 7 years ago
  17. David

    I’m sorry Giga but this happens all the time I think you’re being a little too emotional in regards to this article. I don’t really see anything wrong with what they did.

    If you knew anything about art is that in order to create an image that looks real and authentic you must have real life studies. This is no different they looked up reference material in order to understand how the human body is damaged under such extreme conditions.

    You obviously feel emotional about this and I can understand that but this has happened way before games began.

    #17 7 years ago
  18. G1GAHURTZ

    @ Esha:

    First of all, it doesn’t matter that they’re not using exact imagery in the game.

    Of course they’re not!

    I’m an artist. I make 3D models and in-game assests from reference for a living.

    When I do this, I generally spend a good amount of time getting some good refence material that is going to help me produce a model that’s going to look as impressive as possible in game.

    If I were working for Mr Scofield, that would mean that I’d be working from images of the dead war dead and accident victims that he mentioned.

    I’d be sitting for around 8 hours a day looking at these pictures of dead people, and trying to get whatever asset that I was building looking as similar to the images as poosible.

    I know excatly what’s involved, because I do it for for living.

    Would you want me to be looking at pictures of one of your dead realitves while I listen to Dizzy Rascal on my headphones? Nodding my head while I think that this picture would have been better if they’d only crashed under that lampost a few more yards down the road?

    Squinting at pictures of your loved ones twisted corpses while I joke with the artist next to me about who was the last one to make the tea yesterday?

    Hmm…?

    Would you mind??

    #18 7 years ago
  19. G1GAHURTZ

    @ David:

    I understand perfectly well the best way to get realism into art.

    But just because something happens to be the most effective way of doing something, it doesn’t make it any less offensive to the ones being exploited.

    #19 7 years ago
  20. mortiferus

    @ G1GAHURTZ. You are personalizing this. Just because YOU feel that way does NOT make it wrong. If they were exploiting a recognizable figure, then I would agree. However, in this case they are not.

    As a fine Arts major turned Open GL programmer/Artist, I have looked at plenty of reference photos of all kinds of things, including dead bodies. It is part of the biz.

    It’s real simple IF I feel I cannot work with any given resource material, I make it known to my producer or I express my concerns to HR.

    What EA did is a common practice in effect studios. Should the movie Cloverfield have been banned in the states because it contained semi like September 11 scenes?

    #20 7 years ago
  21. G1GAHURTZ

    @ mortiferus:

    I’m making it personal, because every single image of tragedy is personal to someone, is it not?

    I definitely won’t be buying this game. I was considering it after skimming the IGN review earlier today, but not now.

    Anyway, that’s just my humble opinion, which I base on what I consider to be basic human morals, and other people are entitled to their opinions too.

    As for banning and what-not, then I never mentioned anything about that.

    #21 7 years ago
  22. mortiferus

    Buying it or not, that is your choice. In my opinion they did nothing wrong, and are not exploiting anyone. They simply used real life occurrences as a basis for a work of fiction. You know ummm… it happens a lot in hollywood.

    “Well Sir, Why I May Not Agree With What You Say, I’ll Defend To The Death Your Right To Say It” – Peter Griffin, Family Guy. …

    #22 7 years ago
  23. deanimate

    good for them :) if it adds to the game in a good way then im all for it :]

    #23 7 years ago
  24. NoneSuch

    How do you think we advanced medical science? Nope It wasn’t from guessing what was in the body, it was finally when we realised that a corpse is just a big piece of useless flesh.

    Would you be any more pleased if they based their art work on medical pictures of dead bodies? After all that would be just as wrong wouldn’t it? As those pictures are based off real people and copied down in much more exact detail.

    Also no one is being hurt or exploited, No family member is going to get a personal phone call from dead space devs going “lol we found this random guy who’s related to you and got his head crushed in a car accident and for some miraclously reason found your number and decided to phone you up about it”

    Once again what is wrong with studying what happens to a body in traumatic situations? It’s not like they’re copying them detail to detail, unless these car accident victims are secretly space engineers who’ve been half-mutated into necromorphs.

    Also I would really appreciate it if people didn’t over-dramatise the situation in an attempt to make their arguement more plausible.

    #24 7 years ago
  25. ashers2ashers

    I completely agree with most people here – i.e. all but G1GAHURTZ. If any of your family members died in horrific car accidents and had photos taken which were studied for use in a game or film and you NEVER FOUND OUT I don’t think you’d care at all – because you’d have no reason to, and that’s exactly what has happened here. No-one’s gonna get hurt at all.
    I can see where you are coming from and accept that I probably care less about ethics/morals than most, but it seems like you are taking this too far to me. I also don’t see how this is offensive, in the same way I don’t understand why people would not want to donate organs after death or why a family member can choose for that not to happen even if the deceased was an organ donor.

    #25 7 years ago
  26. CMcAfee

    Giga, I would suggest you push aside your emotions on the subject for a minute and look at this logically. The devs studied the images not to copy them, but to gain an understanding of the damgage the human body can sustain in horrific circumstances, in this case car accidents and war. They are not putting corpses in the game in “Basically an exact copy of the horror of real life”, but in studying the source material they are able to make the game environment more realistic, more immersive, and more horrific. There is no exploitation of the victims or their families here as the game in no way profits from the victims loss. The example from NoneSuch says it all: corpses are used for education in the medical field, why is it so wrong for them to be used as education in this field?

    By the way, you are saying that as a 3D artist all you do is copy the work of others to make your models look as “impressive as possible”.
    “I’d be sitting for around 8 hours a day looking at these pictures of dead people, and trying to get whatever asset that I was building looking as similar to the images as poosible.”
    I can see how someone who lacks the creativity required to do their own work could think that the devs are copying the liknesses of accident victims from the position of the body down to the color of the eyes.
    Try to imagine not being able to copy what you are trying to build, so you have to educate yourself as much as possible on the subject so your model does not look wrong.

    I guess if you are going to be this close-minded and not purchase the game for this reason I will just have to purchase three copies. Now your “moral stance” is pointless. We win.

    #26 7 years ago

Comments are now closed on this article.

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    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]