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Free Kratos LBP OPM UK issue on sale now

Monday, 6th October 2008 12:18 GMT By Patrick Garratt

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Future’s press released the launch of the latest issue of Official PlayStation Magazine, which carries the first review of LittleBigPlanet (10/10) and the free Kratos sackboy skin you’ll almost certainly be wanting if you’re planning to buy the game.

“The buzz around LittleBigPlanet is now deafening, thanks to the current Beta trial, and once our review hits it’ll be clear just how special this game is,” said editor Tim Clark.

“Being able to give our readers the adorably grumpy exclusive Kratos skin is a real coup for us, and we can’t wait to start bumping into them in the incredible online mode.”

Full thing after the link.

Official PlayStation Magazine scoops world exclusive LittleBigPlanet review

Future teams up with Sony to give gamers a limited edition Sackboy God of War skin

06/10/08 – Official PlayStation Magazine – the UK’s bestselling Sony games magazine, scoops the world exclusive review of LittleBigPlanet this month, and gives players the chance to grab an amazing FREE download that will customise the game’s Sackboy star.

With personalisation and customisation at the very heart of the LittleBigPlanet experience, UK readers of Future’s Official PlayStation Magazine will be able to personalise their Sackboy character with an exclusive download from Sony Computer Entertainment. Readers will receive a unique code which can be redeemed via PlayStation Network to download a Kratos skin – changing their cute character to the imposing Spartan anti-hero from Sony’s critically-acclaimed God of War series.

Before Media Molecule’s hugely-anticipated LittleBigPlanet hits PlayStation 3 on Friday 24th October, Official PlayStation Magazine delivers the world exclusive review. The in-depth 8-page review comprehensively lifts the lid on how gamers can unleash their creative potential in LittleBigPlanet, revealing how the game’s near limitless potential for players creating and sharing their own custom-designed objects, ideas and levels.

With Sackboy the coverstar of the November issue, the celebration of LittleBigPlanet continues with an exclusive offer for new subscribers. The first 200 readers who take out an annual subscription to Official PlayStation Magazine will receive a highly collectable Sackboy plush toy from Sony, as well as a Blu-ray movie and the magazine for just £15.57 a quarter, a massive 20% saving on the newsstand cost.

Tim Clark is Editor of Official PlayStation Magazine:

“The buzz around LittleBigPlanet is now deafening, thanks to the current Beta trial, and once our review hits it’ll be clear just how special this game is. Being able to give our readers the adorably grumpy exclusive Kratos skin is a real coup for us, and we can’t wait to start bumping into them in the incredible online mode.”

Publisher of Official PlayStation Magazine, Richard Keith added:

“This is a UK-developed game that’s going to be huge across the globe this Christmas and beyond. I’m proud we got the world exclusive review and that we were able to team up with Sony to offer something very special for our readers, We look forward to working with Sony on further exclusives.

The November issue of Official PlayStation Magazine with the world’s only Blu-ray demo disk and the exclusive LittleBigPlanet Kratos download is on sale now, costing £5.99.

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12 Comments

  1. Esha

    I finally got into the beta of this myself, but I won’t ruin anything for anyone. What I will say though is that I’ve been following the movies and news of this game for quite some time, and as some of you may know… I’m an astonishingly cynical git. But LittleBigPlanet is good. It’s very, very good. And it does deserve that 10/10, and stone me if I’m not paying for that magazine just to get that costume.

    This is the first game in years where I didn’t feel totally deflated after playing the game, thanks to the hype. And the first game I haven’t wanted to see burn for its transgressions, because it makes none.

    Why can’t all games be like that?

    Sigh.

    Still, this might be a kick up the arse for both gamers and developers alike, it might finally show developers that they’re going to need to be more creative and they’re going to have to involve their players more if they want to make products which are genuinely good, and gamers need to learn just how plausible of a goal this is. I can only hope that this really is the beginning of a gaming renaissance and that I can be glad to see a return to what things were like on the home computers.

    Still… yes, Krato good. The Play unlockable is pretty nice too, since they have Nariko. I wonder what else is going to surface over the coming couple of weeks?

    Ratchet & Clank suits for loyal beta testers, maybe? Please, Mm? Pleeeease?

    #1 6 years ago
  2. patlike

    Didn’t you find the controls a little… Fisher Price?

    #2 6 years ago
  3. Esha

    Honestly? It suits the style of the game, the entire game is a little Fisher Price. Then again, that’s the style of the game. I have had grudges against Fisher Price things before, but only where things were supposed to be more professional and mature but instead looked like a child’s play-thing. Ex: XP and Vista with default settings.

    Really, what it reminds me of is old home computer stuff. It’s got this… jump & bump feel to it. It’s a little chaotic, with people throwing each other around, jumping madly, and just generally bouncing around the environment. It’s something that’s going to drive Yahtzee absolutely batshit crazy when he plays it, I’m sure.

    But me? No, I liked it. For me, it was a bit of a homecoming. The controls the Fisher Price in the way the controls were Fisher Price in the old Dizzy games. It’s just how games like that are supposed to feel.

    Edit: Plus, it’s still possible to achieve terribly complex things with the controls. One of my favourites being the creation of a sack-vine. Where every player grips onto the feet of the last, and the top person has gripped onto a swinging object. This takes skill and the end result is amazingly funny. Probably moreso when drunk.

    #3 6 years ago
  4. patlike

    I’ve got to go back to it, I think. I’m looking forward to the full release, but what little I played of it just seemed “OK” to me. Some of the level movies doing the roudns since the beta launch are fantastic, though.

    #4 6 years ago
  5. No_PUDding

    Yes I want the full game.

    And by the way, the game doesn’t truly work until you create something, or play it online.

    You can’t just expect to have the time everyone is raving about playing one of the story levels on your own. Well, you can if the story levels are new, so yes the full game will be great.

    I want it now!!

    And I want to get creating again, I think my level was mentioned on 1Up Yours. :D

    I definitely don’t think anyone else did a ‘mine’ themed level, where you have to blast your way through :D.

    That’s whats addictive about it.

    #5 6 years ago
  6. Esha

    I’ll say this: Don’t play it solo.

    I think I get where you’re coming from actually and part of the way it plays is symbiotic. It’s actually so much easier to play if you have another person there, even if it’s only one other person.

    I can recall many times where my friend and I grabbed at each other and helped hoist each other up onto platforms and things, where we’d work in tandem to move items around that really took two people to do so (the triangular blocks are an example of this).

    I only just thought of this though, as I was trying to grasp why you may have gotten that impression.

    So when you play it, try to play it with at least two people. If possible, play it with four. The whole Sackboy mechanism works so much better if there’s one other person there to help out. It’s actually kind of like Ico in that respect, sort of.

    But I won’t break my brain trying to explain that anymore.

    I can imagine though how the game would be if it were played solo, I just tried taking my friend out of my experience via the power of imagination (and I have a good imagination) and due to all the times we saved each other’s arses, and how often the actions of one would lead to a discovery by another… I can imagine that solo play would be a frustrating experience.

    Saying this… LittleBigPlanet could be very, very broken for solo play.

    If you didn’t play it solo, then I retract all that. But it’s just something that occurred to me.

    Edit: Heh, PUDding picked up on exactly the same thing I did. Though he said it before I did because I’m such a damned windbag.

    Still, I suppose… great minds think alike?

    I’m with PUDding though, the more I think about it, the more it seems to me like the game is just broken for playing solo. It might need to be played multiplayer. And if that’s the case then that might work against it when it’s released, because not everyone’s into multiplayer.

    #6 6 years ago
  7. No_PUDding

    I think that once the story missions are out, then playing Solo will be much more fun.

    I intend to do the story missions solo.

    But it’s certainly not what LBP is about, and indeed it’s designed for multiplayer.

    #7 6 years ago
  8. Psychotext

    My only issue with playing online multiplayer is that, without exception, people on the internet are cuntbadgers.

    #8 6 years ago
  9. No_PUDding

    It’s not exactly like there’s team killing on LBP, and so far the aesthetic and style of the game certainly feels like it’s avoided me any exposure to ‘cuntbadgers’.

    And you can play multiplayer locally.

    You need to try it when PS3′s become a more sensible price. It’s not pressign at all, the communtiy will onyl develop, the later you come in, the more there will be to experience.

    #9 6 years ago
  10. Esha

    @PUD

    Agreed, I haven’t played it too much yet… but everything I have played has been multiplayer, hence my views of it.

    …can I call you PUD? It’s easier to type.

    @Psychotext

    I agree completely, but it’s usually because of internet anonymity. That’s why I’ve revealed who I am from time to time, even on the scary Internet! And that actually lead to me getting the best damned roomie anyone could hope for.

    But I digress.

    More often than not though, anonymity leads to people being complete jerks, and wholly insensitive.

    Another reason why I’m glad that LBP is pretty much a co-op game really. Griefers will be easy to spot and ignore, and it’ll be easy to root-out and befriend the nice people.

    #10 6 years ago
  11. Psychotext

    Wont be too bad with a decent friends list. They are generally of the lesser cuntbadger variety. :)

    #11 6 years ago
  12. No_PUDding

    Yes everyone can call me Pud.

    #12 6 years ago

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