Rumour: Heavenly Sword 2 canned

Tuesday, 17th June 2008 15:44 GMT By Patrick Garratt

According to this Kotaku rumour, Heavenly Sword 2′s been canned after an emergency meeting at Sony Cambridge.

More through the link, including stuff about Ninja Theory and “bitterness”.



  1. Blerk

    Heh heh – beat you by two minutes. ;-)

    I doubt anyone will care too much about no more Heavenly Sword, tbh.

    #1 7 years ago
  2. Psychotext

    I thought this was cancelled ages ago. I know NT moved on to working on a multi platform release and figured that Sony weren’t going to bother with it.

    #2 7 years ago
  3. Killerbee

    Hang on, I though Ninja Theory poured water on the flames of any Heavenly Sword rumour as long time ago….?

    #3 7 years ago
  4. patlike

    It was someone else working on it, innit.

    #4 7 years ago
  5. Psychotext

    Is this another one of your filthy whore deepthroat sources Pat?

    #5 7 years ago
  6. morriss

    According to the EG massive, HS was great. Demo put me right off, tbh.

    #6 7 years ago
  7. scuz


    #7 7 years ago
  8. pjmaybe

    The EG massive are talking out of their arseholes. It was one of the worst games of last year.

    #8 7 years ago
  9. Blerk

    @morriss: what? Everyone thought it was shit, surely? I don’t think I’ve seen anyone say they thought it was good. Well.. nobody who isn’t an obvious fanboy, anyway.

    #9 7 years ago
  10. patlike

    Ninja Theory had a bit of a scuffle with Sony over the brand, I think. IIRC GamesIndustry did some “proper” reporting on this a few months back.

    #10 7 years ago
  11. morriss

    blerk: read the thread: disc, Charm et al really liked it iirc.

    #11 7 years ago
  12. pjmaybe

    Nah Moz is right, a couple of staunch EG PS3 apologists apparently thought the heady mix of busted-ass two pass animation, tearing and fucking hat throwing was “sublime”

    For me, the only good bit was Kai – oh and Andy Serkis’ over the top acting as Bohan. The rest sucked donkey biscuits through a glass of rancid milk

    #12 7 years ago
  13. Psychotext

    Original was too short and even though it was it somehow managed to become repetitive. More than that it was technically shonky with tearing and framerate drops.

    #13 7 years ago
  14. ecu

    “@morriss: what? Everyone thought it was shit, surely? I don’t think I’ve seen anyone say they thought it was good. Well.. nobody who isn’t an obvious fanboy, anyway.”

    I thought it was reasonably well received? Most people said it was good, but not as good as GoW, and way too short. It wasn’t really shit in the way that Lair and Haze are.

    #14 7 years ago
  15. Blerk

    Oh. I got the impression it *was* really shit in the way that Lair and Haze are.

    #15 7 years ago
  16. ecu

    Ah well, I haven’t played it myself, although I thought the demo was alright. The main complaint seemed to be about the length of the game.

    #16 7 years ago
  17. pjmaybe

    typo in the first line of the story btw. Yes I know, I really am that picky.

    #17 7 years ago
  18. TJ

    Does anyone actually *play* games here?

    #18 7 years ago
  19. Psychotext

    TJ: Only the good ones.

    #19 7 years ago
  20. Blerk

    Where’s the fun in that?

    #20 7 years ago
  21. TJ

    Yep, common mistake. If you only play the good ones, what do you have to compare them to?

    Look at me, I’m playing Mass Effect right now – it’s killing me, but at least the next time I play a decent RPG I’ll know about it.

    #21 7 years ago
  22. Psychotext

    Congratulations. Maybe start a blog to keep us updated?

    #22 7 years ago
  23. Blerk

    Actually I was replying to you, not Psycho, TJ. :-D

    #23 7 years ago
  24. klanger13

    I liked it. So officially its an ok game.

    #24 7 years ago
  25. Tiger Walts

    The spirit of Dreamcast has a new home.

    #25 7 years ago
  26. TJ

    I just kinda miss the dialogue complexity of old style Black Isle / Bioware RPGs. Now it really just boils down to four default choices: good, neutral, bad, or more info.

    Apparently Obsidian’s Alpha Protocol is going a similar direction, which upsets me no end.

    #26 7 years ago
  27. pjmaybe

    I don’t just play good games. Now and again I like to play the really bad ones just to balance things out. And I’ve played some corkingly bad stuff over the last few weeks. There’s actually something quite satisfying about reviewing really shitty games.

    #27 7 years ago
  28. phatb0y

    No great loss. The original was a crock of shit.

    I never understood the whole ‘flawed genius’ comments attributed to it. I used my head (for once) on this one and rented a copy, and while it had some nice touches (mainly the character design and dialogue) the tearing was so jarring it just destroyed whatever atmosphere the game was trying to conjour up. If it was a ‘What the butler saw’ sim then maybe it would have got away with it. The fact that it was so criminally short as well didn’t do it any favours.

    Spunk the money into something more worthwhile Sony.

    #28 7 years ago
  29. Psychotext

    Someone from NT comments here:

    #29 7 years ago
  30. morriss

    Top man.

    #30 7 years ago

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