I Am Alive
Zombi, I Am Alive more coming to PS Plus in April
Sony has announced the games it will offer through PlayStation Plus in April.
I Am Alive headlines
-
I Am Alive celebrates PC launch with heavy-breathing trailer
I Am Alive is out now on PC. My favourite part of this news is the panting halfway through the launch trailer. Nothing says survival situation like a bit of heavy breathing amirite.
-
I Am Alive PC release date brought forward
I Am Alive, Ubisoft Shanghai’s downloadable survival adventure, will release ahead of schedule this week.
-
I Am Alive to release on PC in September
I Am Alive will be released on PC next month, Ubisoft has announced.
-
PSN Charts: I Am Alive tops April downloads
Sony has posted a list of the top-selling content in the US during April 2012 via the latest issue of Pulse. Ubisoft’s I Am Alive topped the list, and for the second month in a row, Journey came in second place. The Walking Dead Season Pass came in third, Skullgirls fourth, and The Walking Dead: […]
-
I Am Alive "one of the most polarizing titles we've ever launched," says Ubisoft
Ubisoft VP of digital publishing, Chris Early, had said the firm’s digital-only offering I Am Alive was one of its “most polarizing” releases ever as review scores for it were all over the place.
-
I Am Alive landing on PSN April 4
Ubisoft has announced I Am Alive will be available to download on PSN April 4, and for the first two weeks, Plus subs will get 20% off the regular price of the title. There isn’t a price listed, but the Ubisoft Shanghai game was released on XBLA for 1200 MSP, so expect it to hit […]
-
I Am Alive is alive on XBLMP
Nelson’s confirmed that I Am Alive, Ubisoft’s long in development survival thriller I Am Alive, is now live on Xbox Live Arcade.
-
I Am Alive companion app out now, free
Downloadable survival adventure I Am Alive has spawned a helpful iOS companion app.
-
I Am Alive review scores rather satisfactory, rounded-up
Ubisoft’s I Am Alive releases tomorrow on Xbox Live and reviews for the digital title have starting going live. Get rounded-up below.
-
I Am Alive trailer argues for strategic emphasis
What exactly is I Am Alive? Let the developers of Ubisoft Shanghai tell you in a new developer diary through the break.
-
I Am Alive trailer fears the future
Ubi’s put out yet another trailer for the imminent I Am Alive, showing constant climbing and skivvying around for cans of food. XBLA’s getting first drops on this on March 7, and background chatter is promising. Check it out below.
-
Quick Shots - I Am Alive screens are high contrast
Some parts of I Am Alive are too dark. Some parts of I Am Alive are too bright. Some parts are pretty much just right, and also show a UI.
-
XBLA House Party line-up dated, priced
Nelson’s dropped the full list of dates and prices for this year’s Xbox Live House Party line-up, with the main bits being Alan Wake’s American Nightmare, launching on February 22 for 1200 MS points, and I Am Alive, releasing for the same price point on March 7. EA and Trapdoor’s Warp launches for 800 MS […]
-
I Am Alive video demonstrates how to survive human encounters in the Dust
Ubisoft has released a new video for I Am Alive, which explores the game’s combat system. According to the video, it will be in the player’s best interest to save bullets and use bluffing and surprise techniques if possible. Nothing more satisfying than sneaking up behind and enemy and slashing his throat with a machete, […]
-
XBLA House Party returns next month with Alan Wake's American Nightmare
Microsoft has confirmed its Xbox Live House Party 2012 line up, which includes Alan Wake’s American Nightmare and I Am Alive.
-
I Am Alive trailer goes tips-heavy
Ubisoft’s released a new I Am Alive trailer, giving advice on how to manage the best of the situation you’re currently into in the game. Basically, don’t breathe the dust without a mask, get a map, climb up for air and be charitable now and then. Got it? The Ubi Shanghai title launches this winter […]
-
Ubisoft feels releasing new IP through digital platforms is less risky
Ubisoft’s digital publishing manager for EMEA Thomas Paincon has said the firm feels it is best to release new IP through digital outlets due to the less risk involved.
-
Never Dead: Eyes-on with ex-vapourware I Am Alive
Ubisoft’s oft delayed, on-again-off-again digital survival title is finally ready to emerge into the light of day. Stace Harman takes a look to find out if we welcome it or run for cover.
-
I Am Alive PC still on the cards
Ubisoft Shanghai creative director Stanislas Mettra has clarified yesterday’s inflammatory comments, giving PC gamers hope they may yet see I Am Alive on their platform of choice.
Page 1
I Am Alive latest
-
I Am Alive celebrates PC launch with heavy-breathing trailer
-
I Am Alive “one of the most polarizing titles we’ve ever launched,” says Ubisoft
-
I Am Alive video demonstrates how to survive human encounters in the Dust
-
XBLA House Party returns next month with Alan Wake’s American Nightmare
-
Ubisoft feels releasing new IP through digital platforms is less risky
-
Ubisoft: I Am Alive unlikely to hit PC, sales “not worth it”
-
I Am Alive “started from scratch” following developer switch
-
ESRB rates I Am Alive: “These guys kept me as their pet, or mascot, or something”