Ubisoft has published the results of the recent Ghost Recon: Breakpoint community survey.
Following the disastrous launch of Ghost Recon: Breakpoint, developer Ubisoft Paris promised to radically change the big-ticket items, and fix problems most would agree are holding it back.
In order to find the right path forward, the developer issued a survey to players asking them to point out the most important items in need of change, so the team can prioritise those issues. Ubisoft Paris has now revealed the results of the survey.
The most common request has been to improve the technical quality of the game, which includes getting rid of bugs and other issues that prevent players from having a smooth experience. Over 50% of players want the addition of AI teammates, which the developer has been working on since before the game’s release.
More radical changes such as the removal of gear score and tiered loot, and improving enemy AI, were asked for by over 35% of players.
Depending on the complexity of the issue, some of these are listed as “in-progress”, while others are under investigation so that Ubisoft Paris can determine whether they’re even feasible.
As previously revealed, the developer is working on big overhauls for several of the game’s systems. Among them, of course, is tweaking the gear and loot elements added in Breakpoint. The post doesn’t specify what that actually means, but we’re likely to end up with two versions of the same game; one more accessible that keeps looting, while the other a more tactical and survival-leaning.
Enemy AI as well as the game’s general technical state remain in constant development, though the developer said it’s already shipped improvements to those areas in recent patches.
The developer is also investigating a number of other highly-requested changes, such as the ability to play Breakpoint offline, and even sprint inside Erewhon. These as well as a better GPS navigational system, and more responsive menus are all being looked into.
The full results at the link above are worth reading if you’re interested in finding out what’s next for Breakpoint.