GRID: Autosport developer Codemasters has been playing around with Oculus Rift, launching “experimental” VR support for the racer.
Support for Oculus Rift will be added to the PC version of GRID: Autosport in a future patch, but for now, Codemasters has released instructions on how to get it working on your own.
“We’ve been tinkering with VR for a while now and have reached the stage where we believe it’s working pretty well, and as such, we’ve decided to allow you to experience it for yourselves,” Codemasters said.
“We have tested both the DK1 and DK2, and released support using SDK 0.4.1, which contains the Direct to HMD rendering mode, as well as extended desktop mode. We recommend using the Direct to HMD mode.
“This support is only experimental, and as such, there are some in-game options that may cause crashes if you try to change them in game – examples of these are changing resolution, and resizing the window.”
Visit the Codemasters blog for a step-by-step on how to get the best results.