Oculus VR’s future ambitions include an MMO capable of supporting up to 1 billion simultaneous players.
Oculus CEO Brendan Iribe spoke about the ambitious scheme during a session at the TechCrunch Disrupt NY 2014 conference.
Before it can happen, the executive said, Oculus needs to prove that virtual reality can support the kind of real interactions it’s working towards – the “holy grail” of VR.
Obviously, such an enormous player base would require a much larger network than exists in the world today, he continued, but Facebook’s acquisition of Oculus makes it that much more likely.
On that note, Iribe said that while Oculus is committed to games, moving beyond gaming to other applications will help VR become ubiquitous.
“Do you want to build a platform that has a billion users on it, or only 10, 20, or 50 million?” he said.
Oculus is in the headlines a lot lately thanks to Bethesda parent Zenimax’s allegation that John Carmack made off with proprietary code.