GTA Online microtransactions disabled while launch issues are addressed

By Brenna Hillier, Wednesday, 2 October 2013 22:56 GMT

Grand Theft Auto Online’s microtransactions have been temporarily disabled on PlayStation 3 and Xbox 360 while Rockstar deals with ongoing issues.

In an update to a list of GTA Online bugs issued earlier today posted on Rockstar Newswire, the developer detailed a series of new and pressing issues, including the disabling of GTA$ purchases.

  • For PlayStation 3 users, a PlayStation Network server issue was detected that was limiting the amount of possible concurrent users. This was preventing most players from accessing GTA Online altogether and as of this morning, that problem was resolved.
  • There is an issue that is preventing some players from getting through the first tutorial mission across both platforms. Many players have been able to get through this with repeated retries, and we are working on unblocking this for everyone as soon as possible.
  • This morning, we experienced some instability across the GTA Online services which is affecting even people who have progressed beyond the tutorial mission. We are identifying these issues now and are working to restore stability for users as soon as possible.
  • For the time being and until we have been able to get everybody access to GTA Online and things are running smoothly, we have disabled the option of purchasable GTA$ cash packs. Players can however keep on earning GTA$ by pulling off Jobs and other profitable gameplay activities rather than purchasing cash packs.

GTA 5’s online multiplayer went live earlier this week and has had a bumpy launch. Probably because millions of people are desperate to play it, to be fair.

Thanks, Shack News.

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