From Software confirms Dark Souls series to continue

By Brenna Hillier
9 March 2012 02:11 GMT

Dark Souls technically isn’t a sequel to Demon’s Souls, but From Software doesn’t intend to call it quits on the fledgling quasi-series.

The versatile developer told GameTrailers it expects to produce more games of the same ilk.

“Of course, it’s not over yet,” R&D head Masanori Takeuchi said.

“You have to go back to our roots, which is King’s Field. We’ve made many games in that series. We’ve always been enamoured by dark fantasy action RPGs. That’s just been our core DNA and I think we’ll continue to utilize that.”

Demon’s Souls was itself considered a successor to the hardcore first-person dungeon crawlers released under the King’s Field banner.

We’ve always been about making games for the core gamer, and they weren’t necessarily games that did well financially, which is too bad,” executive producer Eiichi Nakajima added.

“The success of both Demon’s Souls and Dark Souls, which have each sold over a million [copies] per title worldwide, has made us shift our thinking internally to not just core gamers, but to globalize our products, that they can be successful on a worldwide scale. That’s now one of the key pillars we consider when we develop games in the future.”

As a part of this global expansion, the developer is looking at non-traditional platforms, judging whether mobile and tablet devices can support its particular development ethos.

“We know what butters our bread, obviously it’s consumer games. That’s where we see some of our key strengths,” Takeuchi reassured.

“That being said, as developers, we like to do new things and new challenges will help us mature and grow as a developer. Smart phones and tablets are an interesting challenge for us.

“If we do go down that path, it’s not going to be what you see on the market today, [which are] more watered down, less ‘core’ experiences. We like to make games for core gamers, so if we take that approach, it’s going to be a core experience on a tablet, something that gamers are going to love.”

Thanks, GameInformer.

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