Bioware patches SWTOR PvP exploit, warns those who used it

By Stephany Nunneley
19 January 2012 20:37 GMT

A PvP exploit was brought to the attention of Bioware with SWTOR Update 1.1 forced the developer to issue an emergency fix today, along with a stern warning to players who used the exploit to their advantage.

According to an official post on the matter, the exploit in Update 1.1 allowed users to spawn and thus camp around turrets on the PvP servers, and the update also caused an imbalance which game the Imperials a significant advantage.

“Our intended design for Ilum Open World PvP is that players are instantly killed when entering the enemy’s base safe area, just like in Warzones, and that the defending faction can take taxis to other points within the zone,” reads a post from PvP lead Gabe Amatangelo. “In Game Update 1.1, this is not working as intended. We have found the issue preventing this from happening under server load and will be publishing an Emergency Patch to address the issue.”

For those who used the exploit to their advantage in an extreme manner, Bioware’s associate community manager Joveth Gonzalez said the firm knows who you are, and repercussions may be forthcoming.

“I just wanted to be clear and let you all know that we’re definitely aware of individuals who took extreme advantage of this situation and we will be carefully evaluating and taking action as necessary,” he said.

Thanks, Shack.

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