Global Industry Analysts (GIA) expects the global gaming market to reach $91 billion by 2015.
The report, titled Video Games: A Global Strategic Business Report, was complied by GIA reviewing trends in gaming from 2001-2015.
It was concluded that growth can be attributed to the climbing installed bases of consoles, the popularity of MMOs, mobile games, more customers acquiring high speed internet, and the increased access to all of these in developing countries in Asia-Pacific and Latin America.
Due to purchasing figures for PS3, Wii and Xbox 360, gamers in Europe and North America spent the most in 2009, with East Asia and Japan driving the sales of MMOs, and mobile phones games driving the market in developing countries.
The full report can be viewed here.