Tag Archives: Reality Pump
Thu, Mar 10, 2011 | 03:34 GMT
The extra-special Royal Edition of Two Worlds II has finally arrived at US retail after a delay of several weeks.
Mon, Feb 21, 2011 | 02:21 GMT
Sun, Jan 30, 2011 | 23:39 GMT
It’s not as boring as it sounds, really; Two Worlds II is a complex game and whacking a scary UI on it would be insta-death. The latest developer diary from TopWare takes us through the surprisingly friendly menu system and then blows some stuff up with magic. Can’t argue with that.
Wed, Jan 05, 2011 | 01:13 GMT
Tue, Sep 28, 2010 | 16:16 BST
Two Worlds II has been delayed again, this time into January 2011.
Fri, Sep 17, 2010 | 17:56 BST
Two Worlds II was slated to launch the same day as Halo: Reach in the US. It wasn’t.
Apparently, it has been delayed until October 5.
Thu, May 27, 2010 | 06:52 BST
Reality Pump’s second Two Worlds RPG’s looking pretty sassy in its first trailer, as you can see below.
Fri, Jul 03, 2009 | 16:28 BST
Topware and Reality Pump announced today that Two Worlds II will be released this winter for Mac, PC, PS3 and Xbox 360.
The game takes place two years after the events of the first entry in the series, and puts you once again in the land of Antaloor.
Apparently, the developers have used a new engine which helped improve AI, balancing, and combat.
Full press release through the break, with screens over on Eurogamer Germany.
Thu, Mar 20, 2008 | 21:19 GMT
SouthPeak’s announced Two Worlds: The Temptation, a sequel to the original Two Worlds. Apparently undeterred by the fact the first game was universally panned, the publisher will release the RPG this autumn.
“Our entire development team is now putting their all into making Two Worlds: The Temptation a game that is far and away better than the original,” said Miroslaw Dymek, boss of developer Reality Pump. “We’ve taken to heart all the comments made by gamers about Two Worlds and we’re going to give them what they want with the sequel.”
Press release after the link.