Tag Archives: polytron

Thu, Jun 13, 2013 | 19:10 BST

Fez 2 announced at Horizon Indie Game Conference

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Fez 2 is in development at Polytron, according to an announcement made at the end of the Horizon Indie Game Conference at E3. While Phil Fish wasn’t there to make the announcement, the logo for the in-development title was shown, according to our newshound on the round Catherine Cai. No other details were provided, but once we know more, we will be sure to pass it along. You can watch the teaser shown below.

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Tue, Mar 26, 2013 | 10:34 GMT

Fez Wii U port will only happen if Nintendo pays for it, says creator

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Fez creator Phil Fish has stated that his indie smash will only release on Wii U if Nintendo pays for a port.

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Wed, Jan 02, 2013 | 02:51 GMT

Fez to be ported to other platforms in 2013

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Award-winning indie puzzle platformer Fez will make its debut outside Xbox Live this year.

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Thu, Dec 20, 2012 | 11:02 GMT

Fez 50% off in today’s Xbox Live sale

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Fez, the dimension-flipping platformer from Polytron is on sale for today only. You can grab the game at 50% off via Xbox Live as part of Microsoft’s festive promotion.

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Thu, Jul 19, 2012 | 02:10 BST

Fez patch back online, fix would cost “a ton of money”

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Polytron has opted to re-issue a patch for Fez which can result in players losing save files, because of the high costs of certifying a new update.

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Fri, Jun 22, 2012 | 16:27 BST

Fez patch causing “fairly widespread” issues with corrupt save files

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Fez has been patched, but you may wish to hold off on the update until new issues can be fixed. According to a official post on the matter, after applying the patch, an issue can occur where save files are corrupted after installing the patch. Polytron said it was “floored that this wasn’t found in testing, but for the moment, deleting your system cache should resolve the issue.” If that fails, there is no known workaround, so until a solution is found, just hold off on the patch.

Thu, Jun 14, 2012 | 06:13 BST

Fez patch now in certification

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Oh hey, so you know what’s still going to be patched? Fez. According to developer Polytron, a patch was submitted for certification in early March but was rejected. It took the team quite some time to identify and correct the issues Microsoft raised, but the revised update is back in certification, so we should hear something within the next few weeks.

Thanks, IGM.

Fri, May 11, 2012 | 04:35 BST

Minecraft claims most day-one XBLA sales but Fez developer unhappy at preferential treatment

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Minecraft has overtaken Trials Evolution to set a new day-one sales record on the Xbox Live Arcade release, but Fez developer Polytron has claimed that Mojang was given special treatment not available to other studios.

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Mon, Apr 23, 2012 | 00:09 BST

Fez soundtrack out now, riddled with hidden content

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Purchase the delightfully thrifty Fez soundtrack and you can either enjoy it as nature intended, or spend days pulling it apart like mysterious spaghetti, like these guys.

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Sat, Apr 14, 2012 | 14:52 BST

Fez: 15 minutes of dimension-bending gameplay

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Polytron’s 2D/3D, optical illusion puzzler was released yesterday through Xbox Live Arcade. Below the break you can watch a 15 minute video of VG247′s Sam Clay having a go with Phil Fish’s long-awaited title.

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Fri, Apr 13, 2012 | 15:40 BST

8-bit wonder: why you should care about Fez

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Long awaited dimension-bending puzzle platformer Fez has now arrived on Xbox Live Arcade today. Nathan Grayson explains why it was worth the wait.

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Fri, Apr 13, 2012 | 10:49 BST

Fez launches on Xbox Live Arcade

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After years in development, Phil Fish’s platformer Fez has gone live on Xbox Live Arcade. Get it queued to your 360 here at the measly file size of 273Mb for 800 MS points. Reviews have been exceptionally great for the game this week: Eurogamer gave it a ten yesterday.

Watch out later today for a piece on it from Nathan.

Thu, Mar 29, 2012 | 09:14 BST

Fez launches on Xbox Live Arcade next month

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It’s been a long time coming, but Polytron has finally announced a release date for its award-winning indie puzzle platformer, Fez.

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Tue, Mar 13, 2012 | 08:31 GMT

Fez creator already planning next project outside XBLA, looking at Kickstarter

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Fez creator Phil Fish has confirmed he is already in the midst of planning his next project after Fez, confirming it won’t be an XBLA title.

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Thu, Mar 08, 2012 | 08:06 GMT

McNaily winner Fez gets new trailer

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GT’s gone live with the GDC trailer for recently-crowned Seumas McNally Grand Prize winner Fez. The platformer won the prize overnight after years of development on the platformer, with the game currently going through submission at Microsoft. Get the video below.

No date as yet.

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Tue, Mar 06, 2012 | 23:05 GMT

New Fez trailer shows off quasi-3D level designs

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Polytron has released another of its “postcard”-style trailers for Fez – now with added high speed rotation.

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Mon, Feb 27, 2012 | 00:05 GMT

Polytron debunks Xbox Live Marketplace’s Fez release date

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Microsoft ignited indie-loving hopes by popping a May 2 release date on anticipated puzzle platformer Fez, apparently purely for the joy of dashing them again.

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Fri, Feb 24, 2012 | 13:13 GMT

Fez submitted to Microsoft for certification

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Fez is done, apparently. This Polytron tweet confirms the 2D/3D indie platformer has been submitted for certification.

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Tue, Jan 31, 2012 | 14:04 GMT

FEZ rated by ESRB for Xbox Live Arcade, still set for “early 2012″

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Polytron has announced its 2D platformer set in a 3D world, FEZ, has been rated by the ESRB for Xbox Live Arcade. It was rated by PEGI for Europe back in December, but has yet to hit the Aurtalian ratings board, according to Joystiq. In development from Phil Fish and company since 2007, FEZ is slated for an early 2012 release.

Fri, Dec 02, 2011 | 01:13 GMT

Gaze in wonder on this extended Fez screenshot video

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I’m in some kind of food coma, ao this gorgeous “screenshot” from Fez – actually a two minute video of zen-like bliss – is exactly what I need. That, and insulin. If you like what you see through the break, you’ll find a few more on developer Polytron’s website. Fez was recently delayed into 2012, and is expected via Xbox Live Arcade. It’s one of those mind-bending indie puzzle platformers, and explores the clash of 2D and 3D space. Adorably.

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